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Final Fantasy Legend II (Any %) (Single Segment)
Verifier Responses
Decision: Accept
Congratulations to Ryan 'Poxnor' Vogt!
Final Fantasy Legend II (Any %) (Single Segment)
Verifier Responses
Quote:
So, uh.. the game basically just rolled over and died.
Yeah.. not much to add. The runner basically went over and explained everything in the comments.
Accept.
Yeah.. not much to add. The runner basically went over and explained everything in the comments.
Accept.
Quote:
No cheating detected. Video/sound quality is good. The only graphical quirks I noticed were consequences of the glitches performed.
Total time from first control of the character is 34:26 (1:20 to 35:46). Total time from the start of the game is 35:43 (0:03 to 35:46).
Menu work and movement on the map are efficient. A few very minor movement delays in Ki’s body and the underwater volcano, one or two instances of unlucky NPC movement, and some conservative dragon driving in the final area don’t amount to more than a few seconds lost. It is clear that the runner put a lot of research and effort into manipulation of the RNG to cut time.
The runner does an excellent job explaining each of the glitches used in the run. All of the glitches are possible and repeatable.
Although I don’t completely understand the strategy employed during the poison glitch battle (why is the runner using poison in the first round against the soon slayed 1st goblin?), everything else in the run appears highly optimized and I have no reason to doubt that this battle is an exception. I’m speculating that the runner delays the battle up front, tolling the RNG, such that the 28 damage hit will occur on the final 31 hp goblin. A normal 23 damage hit would require at least three rounds of poison damage to kill the goblin.
Thoughtful planning and outstanding execution make for an easy Accept.
Total time from first control of the character is 34:26 (1:20 to 35:46). Total time from the start of the game is 35:43 (0:03 to 35:46).
Menu work and movement on the map are efficient. A few very minor movement delays in Ki’s body and the underwater volcano, one or two instances of unlucky NPC movement, and some conservative dragon driving in the final area don’t amount to more than a few seconds lost. It is clear that the runner put a lot of research and effort into manipulation of the RNG to cut time.
The runner does an excellent job explaining each of the glitches used in the run. All of the glitches are possible and repeatable.
Although I don’t completely understand the strategy employed during the poison glitch battle (why is the runner using poison in the first round against the soon slayed 1st goblin?), everything else in the run appears highly optimized and I have no reason to doubt that this battle is an exception. I’m speculating that the runner delays the battle up front, tolling the RNG, such that the 28 damage hit will occur on the final 31 hp goblin. A normal 23 damage hit would require at least three rounds of poison damage to kill the goblin.
Thoughtful planning and outstanding execution make for an easy Accept.
Quote:
Am I the only one getting many graphical glitches as the run goes along? The version of this run that the runner posted on Youtube didn't have this problem. Although, it could just be me.
In any case, the run looks great, no obvious errors or cheating, excellent execution of the poison glitch, not much to say besides that.
Timing question: here are the relevant times for the start and end of the game:
Start pressed: 0:03
First time runner "gains control" of movement after all characters are named: 1:20
Final blow on Arsenal: 35:46
The runner used the "gained control" method to post the time of the run in the game topic, so is the time of run 35:43 (after pressing start) or 34:26 (after control is gained)?
In any case, the run looks great, no obvious errors or cheating, excellent execution of the poison glitch, not much to say besides that.
Timing question: here are the relevant times for the start and end of the game:
Start pressed: 0:03
First time runner "gains control" of movement after all characters are named: 1:20
Final blow on Arsenal: 35:46
The runner used the "gained control" method to post the time of the run in the game topic, so is the time of run 35:43 (after pressing start) or 34:26 (after control is gained)?
Decision: Accept
Congratulations to Ryan 'Poxnor' Vogt!
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