Alright, I managed to get a run of 30 minutes with segments all over the place. Here goes what I have so far.
Still not sure who is going to get the attack bonus for their suicide. Izayoi seems like not a good idea because the second floor can kill her in two rounds. Tsuk doesn't seem like a good idea because the first chest monsters can hit him for like 72 and he can hit himself for 34 or so and he goes down in like two rounds.
So it seems like it is down to Gekkou and Zangetsu. With some luck, Gekkou can run into skeletons the first round which do like 76 damage. Zangetsu ran into some larva, which did not help in killing him. So maybe I have answered my own question? I will have to test using the attack bonus on zangetsu.
As for the minimum amount of stuff to do in each quest before you can get into a fight here is what I have:
Gekkou: Pick up crescent axe, go the next screen
Zangetsu: Talk to the dwarf in the bar, then go to the roof
Izayoi: Wait in the pool for X? number of seconds and try to walkaway, then go get a chocobo, get to the tower, get to the second floor.
Tsuk: Become a frog, listen to meeting, unfrogify, go to the mount of ordeals, open the first chest and die.
So then begins the real speed run.
Pick up one metal boomerang and possibly some hi potions (not sure if two is enough).
Cave of Eblan:
I will agree whole heartedly that Edge needs all the speed he can get so screw the silver breastplate. Pick up the following:
two hi-potions
cross shuriken
rune armlet
kogarasu (Not sure about this but this will be necessary if hi potions are purchased, or the damage is needed)
Belphemjors(spelling?):
They have a predicatable attack pattern of Tornado -> Attack -> Tornado. My idea is to count on two misses in the second round and kill both of them after the second tornado.
(pulling numbers from memory)
Gale does 470ish
Attack with Kogarasu does like 530ish
Throwing a cross shuriken does like 630ish
So group gale the first round does like 230 to both, then throw cross shuriken can kill one and attack the other twice. I gotta test this some more and figure out there HP better so I can plan this thing, but I think this is the fastest.
Flamehounds:
Just flood twice and pray :-). One of their attacks HAS to miss or dead.
Robots:
Shock only does 60 - 70 but it seems to confuse them and they will start attacking each other. Then throw a crescent axe at the one that didn't get self hit (prolly the back row one), then attack the other two.
Ice hounds:
Throw a battle axe at one, and throw a cross shuriken at the other.
Then after that a do run run run away from everything and pray for no back attacks / suprises. I got one back attack and did not die! However I needed two extra hi potions to recover ( Duh I just thought I have heal pill! Hi potions are not needed!) Anyways, run up into little girl
Little girl:
Smack three times, she summons Ifrits.
The pattern Ifrit will go through is Firaga, Firaga, Firaga, Hellfire. So heal after the second firaga and run like crazy until the credits. The end.
So does anyone see any room for improvement / have any thoughts?
Still not sure who is going to get the attack bonus for their suicide. Izayoi seems like not a good idea because the second floor can kill her in two rounds. Tsuk doesn't seem like a good idea because the first chest monsters can hit him for like 72 and he can hit himself for 34 or so and he goes down in like two rounds.
So it seems like it is down to Gekkou and Zangetsu. With some luck, Gekkou can run into skeletons the first round which do like 76 damage. Zangetsu ran into some larva, which did not help in killing him. So maybe I have answered my own question? I will have to test using the attack bonus on zangetsu.
As for the minimum amount of stuff to do in each quest before you can get into a fight here is what I have:
Gekkou: Pick up crescent axe, go the next screen
Zangetsu: Talk to the dwarf in the bar, then go to the roof
Izayoi: Wait in the pool for X? number of seconds and try to walkaway, then go get a chocobo, get to the tower, get to the second floor.
Tsuk: Become a frog, listen to meeting, unfrogify, go to the mount of ordeals, open the first chest and die.
So then begins the real speed run.
Pick up one metal boomerang and possibly some hi potions (not sure if two is enough).
Cave of Eblan:
I will agree whole heartedly that Edge needs all the speed he can get so screw the silver breastplate. Pick up the following:
two hi-potions
cross shuriken
rune armlet
kogarasu (Not sure about this but this will be necessary if hi potions are purchased, or the damage is needed)
Belphemjors(spelling?):
They have a predicatable attack pattern of Tornado -> Attack -> Tornado. My idea is to count on two misses in the second round and kill both of them after the second tornado.
(pulling numbers from memory)
Gale does 470ish
Attack with Kogarasu does like 530ish
Throwing a cross shuriken does like 630ish
So group gale the first round does like 230 to both, then throw cross shuriken can kill one and attack the other twice. I gotta test this some more and figure out there HP better so I can plan this thing, but I think this is the fastest.
Flamehounds:
Just flood twice and pray :-). One of their attacks HAS to miss or dead.
Robots:
Shock only does 60 - 70 but it seems to confuse them and they will start attacking each other. Then throw a crescent axe at the one that didn't get self hit (prolly the back row one), then attack the other two.
Ice hounds:
Throw a battle axe at one, and throw a cross shuriken at the other.
Then after that a do run run run away from everything and pray for no back attacks / suprises. I got one back attack and did not die! However I needed two extra hi potions to recover ( Duh I just thought I have heal pill! Hi potions are not needed!) Anyways, run up into little girl
Little girl:
Smack three times, she summons Ifrits.
The pattern Ifrit will go through is Firaga, Firaga, Firaga, Hellfire. So heal after the second firaga and run like crazy until the credits. The end.
So does anyone see any room for improvement / have any thoughts?