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everybody wanna tell you the meaning of music
Quote:
As for the bonus material, it's OK I guess. It wasn't like "WOW" or anything, but some of the trials are cool I guess. The weapons they give you throughout the Lunar Ruins are rediculously overpowered IMO. I had Cecil(16x), Kain(16x), Edge(15x), and Cid(14x) all with 255 Attack, Yang with 17x 170 I think, Edward with 13x 180-something, and any one of the mages could have been brought up to snuff as well with the right gear.

Haven't you heard? This is what Final Fantasy is about nowadays.

And about Berserk, I'm glad to see that somebody else recognizes its greatness. If you like Berserk, you'll love the uncontrollable beatdown in my FF2 run. Wink
Pudding%
Heh, I found Berserk to be one of the more reliable ways to take down a good chunk of the bosses, from Baigan all the way through some of the ultimate weapon guardians in the Lunar Subterranian. I'd almost have to say Berserk was overpowered in the PSone version if it weren't for the fact that you couldn't control them. It also worked well in the SNES version (downloading the new run now Enhasa  ;)). It was horribly nerfed in the GBA version though - it's just wrong when Palom and Tellah can get Thundara/Thundaga off twice each before Cecil and Yang ever attack...

The weapons and armor they give you in the Cave of Trials are actually fairly balanced IMO...they give each character enough "oomph" to be competitive, but not too much as to overpower them...it's only the Lunar Ruins weapons...
everybody wanna tell you the meaning of music
Quote:
I'd almost have to say Berserk was overpowered in the PSone version if it weren't for the fact that you couldn't control them.

They have to give it some sort of disadvantage, you know? Wink

Quote:
The weapons and armor they give you in the Cave of Trials are actually fairly balanced IMO...they give each character enough "oomph" to be competitive, but not too much as to overpower them...it's only the Lunar Ruins weapons...

Oh, I hadn't realized there were 2 extra dungeons. Still happy they used the name "Cave of Trials" though. Smiley
&quot;I like to watch&quot;
The game is much more tolerable on battle speed 2 than 1, DD.  The bonus stuff is like it was in FF1+2; gets you hyped up and such, but it really isn't all that spectacular when you are doing it; especially if you are trying to find all the monsters.

Jump is nerfed yeah, I had 5 actions carried out before my Jump actually went off.  Yang's charge up move is similar.  A way to somewhat speed them up is to have no one else do anything while the character does his move.

On a side note, Behemoths are pretty simple now; they don't counter Yang's charge-up move.  Berserk is useless though,  yeah.  Monster timing is off; I killed Assault Doors without them even targetting one character with ease, and even one time I beat Zeromus before he used Big Burn either once, or he only got it off one time and never again.
$inner
FF 1 & 2 bonus dungeons, got some extremely overpowered weapons on 1 and never bothered to do the bonus on FF2
Fucking Weeaboo
I never did play FF2 on Dawn of Souls at all.  I never could stand that one.  FF1 I did everything except beat Omega and whatever other boss was pulled from FF5 into that lower dungeon.  I beat all the rest of the bosses though, though my bestiary never did get 100% complete...

I'm working on filling it up this time in FF4A.  I'm going through Elban Cave with 46%.  I know I missed Toadgre in the waterways early (#14) but I can't ever find that stupid thing. -_-
&quot;I like to watch&quot;
FF2 had extremely overpowering stuff in the bonus cave (especially Scott's Wild Rose sword).

You can bump into those blue frog guys in the bonus cave; I know I did at least once.  It'd be easier to just go backwards through the original cave for them, though.
everybody wanna tell you the meaning of music
Quote:
A way to somewhat speed them up is to have no one else do anything while the character does his move.

Well, I'm sure you realize this, but that's not really speeding them up, but just slowing everybody else down. Not having to sit through other people's attack animations does make them go faster in real time, if that's what you mean. What's broken is broken, I guess.
Retired
I finally played it after verifying the new FF II run.

The game is rediculously easy.  And yes, the Mist Dragon attacked me for...omg...1HP damage.

I found the moving to be faster, you don't have to hold down a button if you don't want to, but I kept running into stuff it was too fast.  Moving via vehicles is much slower than the other versions I played (SNES/PS1).

I like the dialoge better, I can't remember if it is any different than the PS1 version, but I like this text a lot.

I don't get wtf is with all the sound complaints.  I would take this soundtrack over the other versions anyday.  It just seems like they redid the tracks to be better.  I don't know, just my opinion.

I also like the graphics and the in-game graphics opening to the game, the alternate to the FMV which sucked in Chronicles.

I like how quickly you can save, and you have the ability to quick save at anypoint.  This will make anybody speed running this game very happy.  Also, setting battle speed to 1 = awesome, but you need to have good reflexes and quick thinking.

It plays more like a modern FF, so I like this version over all the others.
Edit history:
Red_Scarlet: 2006-01-01 07:21:31 am
&quot;I like to watch&quot;
Yeah, I was referring to it makes their actions come out quicker.  Like against a Behemoth; have Yang do his chargeup move and if you wait just a few seconds, he busts out with it instead of if you spammed attacks with the rest of the characters.

Quick saving in this does not work like it did in FF1+2, TSA.  It's the 'oh crap I gotta go' type that once you load it, it is erased.

Battle speed 1 is great, just not in this version.  The game lags when nothing is happening.  It doesn't do it as much or at all on lower battle speeds.

I'm curious as to what in this one plays like a modern FF compared to other versions of the game, though.  Huh?
everybody wanna tell you the meaning of music
Quote:
Quick saving in this does not work like it did in FF1+2, TSA.  It's the 'oh crap I gotta go' type that once you load it, it is erased.

FF1+2 is called hard saving, FF4 GBA is soft saving.

Quote:
I'm curious as to what in this one plays like a modern FF compared to other versions of the game, though.  Huh?

TSA confused the crap out of me too.

easy: FF is not exactly known for difficulty, but modern (FF7 on)
fast movement: older (FF5-6 with running)
slower vehicles: modern, as long as controllable vehicles even exist
better dialogue: PS2 and tail-end PS1 modern (definitely not FF7 and FFT era)... this doesn't necessarily equate to better storytelling (the thing I like best about FF4's story is how they let you infer things without telling you through dialogue, like in all the airship remodeling scenes... to put this another way, people tend to like the silent protagonists better, like Crono vs Cloud)
better sound: subjective, but definitely older IMHO (because Uematsu fully tapped the well so to speak... he's left SE too)
better graphics: PS2 and tail-end PS1 modern (it wasn't considered this way at the time, but nowadays I think people would rather have FF6 graphics than FF7-8... I could bring up the uncanny valley for PS2 level graphics, but I'll stick with objectively better)
save quickly: older (not NES old), because modern FFs have longer cutscenes or even no overworld, also the saving itself takes longer of course
need for good reflexes and quick thinking: DEFINITELY older (also not NES old)... my only explanation for this one is that maybe the only other RPG series TSA has played since FF7 is Xenosaga, but since he helped verify SO3, I know that's incorrect Wink

Tallying up, by TSA's points, this plays more like a modern FF in that it's easier, has slower vehicles, better dialogue, and better graphics. And compared to modern FF's, FF4 GBA is nowhere near a modern FF in any of these 4 points. I probably shouldn't have spent any time thinking about this; it doesn't make any more sense now. And TSA's response is probably something like, "I don't care, this is the vibe I got." Which is fine by me.
Edit history:
TSA: 2006-01-01 08:08:20 pm
Retired
I meant modern 2D RPGs, not FF (sorry).  Golden Sun, Riviera, etc.  I didn't mean 3D ones because obviously this isn't a 3D RPG.  The only thing modern about this one was the revised terminology to match modern FFs and the battle meter appears so you know when you go.

I notice the "lag" as well - the battle meter will "stop" but no enemy attacks.  I like how the spells are fixed to be more in line with current Final Fantasy terminology, I had a real problem going back and playing FF II after playing more recent ones - and I originally played the SNES version, but I was a child and had no clue anyway what spells did unless it was obvious (Ice).

Quicksave = save until you turn off.  That makes it easier for doing this run in smaller segments and maximizing them as well.  Of course, when you want to turn off, you'd have to hard save.  But a lot of runs you run out of your way to save at some parts.  Now you can quick save to bypass them and just do a hard save when you are at an opportune part.

As for RPGs - I started with Zelda II in 1989, an then I played Final Fantasy II SNES in 1992, Final Fantasy III in 1994, but I didn't beat either FF game.

I began playing RPGs again in 2001 in college.  I played Final Fantasy IV, VII and X all the way through.  Since, I've beaten I, II, IV, V, VI, and X-2.  Other RPGs I have played: Tales of Symphonia, Arc the Lad: Twilight of the Spirits, Suikoden III, Dragon Quest VIII, Radiata Stories, Star Ocean 3: Till the End of Time, Suikoden IV, Ys: Ark of Naphitism, Chrono Trigger.
everybody wanna tell you the meaning of music
Quote:
I meant modern 2D RPGs, not FF (sorry).

Ok, that's all I needed to hear. Wink

Quote:
Quicksave = save until you turn off.  That makes it easier for doing this run in smaller segments and maximizing them as well.  Of course, when you want to turn off, you'd have to hard save.  But a lot of runs you run out of your way to save at some parts.  Now you can quick save to bypass them and just do a hard save when you are at an opportune part.

That would be useful, yes.

Quote:
I began playing RPGs again in 2001 in college.  I played Final Fantasy IV, VII and X all the way through.  Since, I've beaten I, II, IV, V, VI, and X-2.  Other RPGs I have played: Tales of Symphonia, Arc the Lad: Twilight of the Spirits, Suikoden III, Dragon Quest VIII, Radiata Stories, Star Ocean 3: Till the End of Time, Suikoden IV, Ys: Ark of Naphitism, Chrono Trigger.

Well even if you didn't ask for suggestions, posting a list like that almost begs for one. I recommend Breath of Fire V: Dragon Quarter (my favorite RPG of the current generation, in ways it's unlike any other RPG ever seen), Baten Kaitos (only card RPG worth playing), and Valkyrie Profile (my favorite game ever, it goes for a shit-ton online but it's being rereleased on the PSP in Japan, maybe US).
Retired
I actually played Breath of Fire V: Dragon Quarter - I forgot to list it.  I couldn't remember the name.
Edit history:
Red_Scarlet: 2006-01-01 11:22:56 pm
&quot;I like to watch&quot;
Quicksaving in this brings you to the title screen though, it isn't a save-and-still play.

FF2 and 3 had 'save' on the menu, which was fast.  Or are you talking about part 1 only?
everybody wanna tell you the meaning of music
Quote:
I actually played Breath of Fire V: Dragon Quarter - I forgot to list it.  I couldn't remember the name.

Well, that doesn't bode well for how much you liked it then. Although, you did list Suikoden 4, so maybe you just arbitrarily thought of some RPGs for 10 seconds.
Edit history:
TSA: 2006-01-03 06:34:34 am
Retired
Scarlet - Yeah, it's almost the same as saving in Majora's Mask - you can save anywhere, but once you load, you lose your saved date till the last hard save.  Lame.

I'm near the end now - I found some secret chamber in Mt. Ordeals - I also got all of the summons that were in the SNES/PS1 version...

Besides that one Cave of Trials with those 5 items on Mt. Ordeals, what else is there?  I saw some massive dungeon...any other new summons for Rydia or new items (don't tell me what, just say there is more so I will keep looking).
Edit history:
Dragondarch: 2006-01-03 09:11:36 am
Pudding%
There's one more extra bonus dungeon, but you can only access it after you finish the game once at least.
Edit history:
Sir VG: 2006-01-04 02:44:48 am
Fucking Weeaboo
Quote:
There's one more extra bonus dungeon, but you can only access it after you finish the game once at least.


And each of the doors relates to a certain character which has to have been part of the final party.

I just finished Cave of Trials not long ago.  God that was easy.  Just have to beat Zeromus again.

---

THE ENDING.  OMFG.  THEY...NOOOOOO.

The timing is all off.  They attempted to speed things up but now nothing fits with the music and even the ending of the coronation...the music gets cut off a few notes early.

Big bang isn't as impressive anymore either since that got SLOWED down.  Cry
Retired
The lag is pissing me off now...
Fucking Weeaboo
The Lunar Ruins make the whole thing worth it.  OMFG.  BRILLIANT!

I've beaten 2 doors and the final boss at the bottom of the place.  But god could Square Enix have come up with any more screwed up floor plans?  Edge's door gives me a headache.
&quot;I like to watch&quot;
You got the 4 dropped item summons too, TSA? Goblin, Cockatrice, Bomb, Mindflayer? I've gotten 3 of them (on different playthroughs); never gotten Mindflayer.
Fucking Weeaboo
Square needs some better script writers.  Does anybody find that when Rydia is replaced with (insert character here) that the conversation at the end with Edge makes absolutely no sense?  Kain's replacement is generally pretty consistant, but the Rydia replacement...ugh.
$inner
Yall are saying the ending is bad? Go figure, well, least the FF 1 ending (actually the boss convo) was interesting and shocking
Retired
Oh yeah, I forgot about Mindflayer.  I don't have that one yet. I'm trying not to use a guide...so...heh.