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Faust: The Seven Games of the Soul () (pc) [Any %] [Individual Level]

Decision: Accept

Congratulations to Andrew 'Bigmanjapan' Bondarenko!
Thread title:  
Run Information

Faust: The Seven Games of the Soul () (pc) [Any %] [Individual Level]

Verification Files

http://v.speeddemosarchive.com/faustsevengames-20150130/

Please refer to the Verification Guidelines before posting. Verifications are due by June 16, 2015.

Please post your opinions about the run and be certain to conclude your post with a verdict (Accept/Reject). This is not a contest where the majority wins - I will judge each verification on its content. Please keep your verification brief unless you have a good reason otherwise.

After 2 weeks I will read all of the verifications and move this thread to the main verification board and post my verdict.
Borderlands 2 Glitch Hunter/ router.
A/V: Fine
Cheating: None
Gameplay: As good as can be expected this game has a lot of little bugs which stop inputs counting at times [the butterfly pendulum at the end of chapter 3 is a fine example of this, which is why it it grabbed, released and grabbed again because the first grab doesn't work if you swing it to the left] what you actually see is about 2% of the game every cutscene is skipped to save time and they are basically what makes this game as good as it is when played normally.

Easy Accept
Edit history:
LotBlind: 2015-06-07 12:50:37 pm
Why are you saying you shouldn't allow there to be mouse acceleration if you run this game BigMan? Or do you mean it makes it more difficult? I know some people like to use that feature... but that's in FPS games.

Anyway with this kind of execution I'd like to think the runner could take some Myst records for himself too if so inclined. Well it's the exact same genre...

Accept
Decision posted.
Thank you.

Quote from LotBlind:
Why are you saying you shouldn't allow there to be mouse acceleration if you run this game BigMan? Or do you mean it makes it more difficult? I know some people like to use that feature... but that's in FPS games.


In this case mouse acceleration makes pointer skip pixels which leads to diminished accuracy.