sorry for the double post but i cant edit but just look at twitch now over 22,000 are watching a fish play pokemon , popular games and popular stuff bring in viewers a lot
^That just underlines that striving for the highest possible viewer nrs should probably not be among the main targets for ESA. At least I hope it is not. The masses flock to silly drama (like Pokemon above).
Product quality tends to inflate heavily when something tries to be too trendy/popular; it's like selling your soul to the devil (or in Twitch' case selling to google...indeed the same principle can be observed in action with Twitch itself now; it has grown to the point of self-corruption).
While it's healthy to strive for the highest market portion of your target audience, going out of your way to have max appeal to mainstream can easily lead to self-corruption.
Product quality tends to inflate heavily when something tries to be too trendy/popular; it's like selling your soul to the devil (or in Twitch' case selling to google...indeed the same principle can be observed in action with Twitch itself now; it has grown to the point of self-corruption).
While it's healthy to strive for the highest market portion of your target audience, going out of your way to have max appeal to mainstream can easily lead to self-corruption.