Finally found my first game to try serious speedrunning. The game is from 12 people team which explains why it's so full of bugs but while I was casually playing for the final ending of the game I found out that developers have made weird choices on how the game works and this makes the game so much fun to speedrun, at least for me.
For example, there is a mission where near the end is quest in which you need to protect an NPC and if this NPC dies it starts different quest line than if he stays alive, this isn't anything new but weird thing is that if you just kill this NPC at the beginning of the mission you start the quest line which is meant to start later during the mission. This means you can skip almost entire mission which casually playing takes about one hour maybe more and run it in 3 minutes.
Category that I'm currently working on would be something like single-segment any%. Also there are some difficulty settings like how enemies spawn, I would like to run the game on default difficulty settings. Of course low difficulty and low enemy spawn rate would be faster but I think it would be boring to watch and highest possible difficulty settings means insane level grinding on Mars so that would be boring too.
On my latest test run it took 52:53 to beat the game but I had two major mistakes. First was me just testing if it would be worth it to do more researches for stats bonuses but it was just money spent on wrong place and I couldn't afford useful CyberTech upgrades before last mission, this cost about one minute. Second was more of bad luck with enemy spawns than my mistake, but it cost me about two minutes. So sub 50 minutes is easily achievable and with lots of more practice on general gameplay I might be able to save at least 2-3 minutes more on my current route.
At the moment I don't have any of my test runs recorded to show how my full route goes but I'll start streaming soon (same username on twitchtv) and when I get any decent practice run that I can show to you I'll write more detailed comments about my route.
Major sequence breaks that I have found so far:
-Mission where you help looters as Jian member, if you shoot looters at their base you start quest line that skips almost entire mission.
-Mission before Mars, if you kill Dutch at beginning of the mission you again skip almost entire mission.
On Mars you have three choices that determines which missions you do after Mars and which ending you'll get. I choose to join Federal Cops because it's easily shortest. First of all it skips rest of the quests on Mars and after that it goes almost straight to the last battle on Secreta HQ.
One question about the rules on SDA. During last battle on Secreta HQ against four Pillars (mini-bosses) I first kill two of them and then go to main menu and click on Play Campaign, basically this loads last auto-save to teleport me closer to last two Pillars saving maybe 1-2 minutes but more importantly it resets all enemies on the map (excluding Pillars) which makes it possible to survive the last battle at so low level. Is this allowed on single-segment run? Because I'm not interested in doing segmented run of this game since there's no manual saves in this game and auto-save is way too unreliable to do a segmented run (sometimes it doesn't save progress and throws you back in mission progress).
So does anyone know more sequence breaks or any glitches that would be useful for speedrun?
And have anyone done more testing on Power Conversion skill? My original plan was to get that skill right after New Eden but it seems like the skill is bugged. Requirements to buy this skill are Hacking 36, Endurance 35 and you need to research Vitality Converter, but when you buy it and use it, it does nothing. Only solution I have found so far is to buy also Dermal Shealth but this skill costs way too much to get on my current route. Power Conversion skill would save maybe minutes on my route and it would make it possible to survive the last battle on Secreta HQ without loading last auto-save.
For example, there is a mission where near the end is quest in which you need to protect an NPC and if this NPC dies it starts different quest line than if he stays alive, this isn't anything new but weird thing is that if you just kill this NPC at the beginning of the mission you start the quest line which is meant to start later during the mission. This means you can skip almost entire mission which casually playing takes about one hour maybe more and run it in 3 minutes.
Category that I'm currently working on would be something like single-segment any%. Also there are some difficulty settings like how enemies spawn, I would like to run the game on default difficulty settings. Of course low difficulty and low enemy spawn rate would be faster but I think it would be boring to watch and highest possible difficulty settings means insane level grinding on Mars so that would be boring too.
On my latest test run it took 52:53 to beat the game but I had two major mistakes. First was me just testing if it would be worth it to do more researches for stats bonuses but it was just money spent on wrong place and I couldn't afford useful CyberTech upgrades before last mission, this cost about one minute. Second was more of bad luck with enemy spawns than my mistake, but it cost me about two minutes. So sub 50 minutes is easily achievable and with lots of more practice on general gameplay I might be able to save at least 2-3 minutes more on my current route.
At the moment I don't have any of my test runs recorded to show how my full route goes but I'll start streaming soon (same username on twitchtv) and when I get any decent practice run that I can show to you I'll write more detailed comments about my route.
Major sequence breaks that I have found so far:
-Mission where you help looters as Jian member, if you shoot looters at their base you start quest line that skips almost entire mission.
-Mission before Mars, if you kill Dutch at beginning of the mission you again skip almost entire mission.
On Mars you have three choices that determines which missions you do after Mars and which ending you'll get. I choose to join Federal Cops because it's easily shortest. First of all it skips rest of the quests on Mars and after that it goes almost straight to the last battle on Secreta HQ.
One question about the rules on SDA. During last battle on Secreta HQ against four Pillars (mini-bosses) I first kill two of them and then go to main menu and click on Play Campaign, basically this loads last auto-save to teleport me closer to last two Pillars saving maybe 1-2 minutes but more importantly it resets all enemies on the map (excluding Pillars) which makes it possible to survive the last battle at so low level. Is this allowed on single-segment run? Because I'm not interested in doing segmented run of this game since there's no manual saves in this game and auto-save is way too unreliable to do a segmented run (sometimes it doesn't save progress and throws you back in mission progress).
So does anyone know more sequence breaks or any glitches that would be useful for speedrun?
And have anyone done more testing on Power Conversion skill? My original plan was to get that skill right after New Eden but it seems like the skill is bugged. Requirements to buy this skill are Hacking 36, Endurance 35 and you need to research Vitality Converter, but when you buy it and use it, it does nothing. Only solution I have found so far is to buy also Dermal Shealth but this skill costs way too much to get on my current route. Power Conversion skill would save maybe minutes on my route and it would make it possible to survive the last battle on Secreta HQ without loading last auto-save.
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