So, this game is pretty amazing, best RPG since Baldur's Gate 2 by miles. Sadly, it doesn't seem at first glance nearly as speedrunable as the old engine RPGs. The main issue is the sheer linearity of the core questline (and, well, the extremely lengthy combat). In order to make an acceptable run out of this, we'll need to find a lot of tech.
Unless we can find a way around it, all 15 Star Stones are required. Most of these are along the main questline, a few of them are in major sidequests. I should probably create a list with every Star Stone's location, I guess, for a 100%-esque run.
Aside that, I'm not certain but I believe saving the White Witch is also required. This game really does not allow you to skip major elements of the game, hell even missing a single cutscene will stop all later scripts from proceeding until you trigger it.
And then there's the void dragon fight which is incredibly lengthy but not that difficult if you're at level.
Luckily, there are a few mechanics that are insanely abusable:
- You can run from combat, basically at any time. Any fight that doesn't have required drops, triggers, or is just in your path to progress, can be skipped.
- High Telekinesis skill can allow you to grab items from far enough range to skip triggers. I hear you can even grab stuff through walls.
- The Air skill Teleport can get you past a lot of obstacles and can get you past fight triggers that would've been in your path.
- The teleport pyramids can do the same. In addition, you can throw them through magical barriers (though not solid doors) to skip certain quest points.
- Sneaking seems pretty abusable as well.
So, if someone can find a star stone duping glitch, we'll be golden. Infinite experience would be useful too. If not, it's gonna be apretty lengthy run matter of running straight to the end.
Aside that, I'm not certain but I believe saving the White Witch is also required. This game really does not allow you to skip major elements of the game, hell even missing a single cutscene will stop all later scripts from proceeding until you trigger it.
And then there's the void dragon fight which is incredibly lengthy but not that difficult if you're at level.
Luckily, there are a few mechanics that are insanely abusable:
- You can run from combat, basically at any time. Any fight that doesn't have required drops, triggers, or is just in your path to progress, can be skipped.
- High Telekinesis skill can allow you to grab items from far enough range to skip triggers. I hear you can even grab stuff through walls.
- The Air skill Teleport can get you past a lot of obstacles and can get you past fight triggers that would've been in your path.
- The teleport pyramids can do the same. In addition, you can throw them through magical barriers (though not solid doors) to skip certain quest points.
- Sneaking seems pretty abusable as well.
So, if someone can find a star stone duping glitch, we'll be golden. Infinite experience would be useful too. If not, it's gonna be a
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