XXY
First of all, I know this has been discussed before, but maybe I can sway some voters this time around. Also, I thought this forum would serve as the best bed and breakfast for this thread (try and say that without accidently saying breast - and with that, I've lost any credibility, but do not lose sight just yet!), because if I had put it in General Chat as originally planned, I imagine Illuminated would have found it immediately, and assaulted it ruthlessly with spam ;-).
Second, I can tie my shoe laces:
Third, the part of the rule in question:
I have a question about the out of bounds rule. What exactly constitutes out of bounds, and how do you make exceptions to this? In Engy's Half-Life run, he uses four skyboxes in Surface Tension, and those are out of bounds areas. For the GNF Halo runs (even though they are down at the moment), goatrope uses the stationary shield to bump himself out of the level, and Cody Miller uses the door leading to the cafeteria in The Maw to boost himself into the ceiling.
I'm going to consider those runs as exceptions to the out of bounds rule, and wonder if the out of bounds rule could have a little more leniency thrown its way. It would be insensitive for me to say, "remove that rule entirely, let's FLY to the ending of levels underground", so I'll play it safe and ask for it to be a little more lenient (but if you want to completely remove the rule and let speedrunners go nuts, I'm fine with that too =D). I think as long as out of bounds glitches are kept within reason, they should be aloud. Because we are speedrunning here, and every speedup that could be used, should be used. So long as you're not swimming through a wall for the entire run, I think it would be fine. Because in some thread I can't remember, some guy found a glitch where he could walk through rocks, and skip a certain portion of level, but technically they were out of bounds, even though they were actually in the level itself, just in an inaccessable area. People of course horded the thread with "that's against the out of bounds rule, BLARG!"
I had a bunch of blisteringly awesome arguments all setup, but they're completely lost to me right now. Oh well, I think I've said enough in a reasonable manner. I welcome intelligent discussion about this rule. Perhaps it could be changed in time. The rest of the glitching rules are perfectly reasonable, not coming here to argue about those. 'Tis all.
Second, I can tie my shoe laces:
Quote:
Discuss it on the forum and explain why. We're always open to suggestions and welcome intelligent discussion. If enough people hate something maybe we'll compromise... it's already happened.
Third, the part of the rule in question:
Quote:
Glitches: Many speed runs utilize glitches, unintended side effects of the game's programming, to their advantage. There are some glitches which won't be allowed, though: generally any glitch that allows you to leave the normal bounds of the game world
I have a question about the out of bounds rule. What exactly constitutes out of bounds, and how do you make exceptions to this? In Engy's Half-Life run, he uses four skyboxes in Surface Tension, and those are out of bounds areas. For the GNF Halo runs (even though they are down at the moment), goatrope uses the stationary shield to bump himself out of the level, and Cody Miller uses the door leading to the cafeteria in The Maw to boost himself into the ceiling.
I'm going to consider those runs as exceptions to the out of bounds rule, and wonder if the out of bounds rule could have a little more leniency thrown its way. It would be insensitive for me to say, "remove that rule entirely, let's FLY to the ending of levels underground", so I'll play it safe and ask for it to be a little more lenient (but if you want to completely remove the rule and let speedrunners go nuts, I'm fine with that too =D). I think as long as out of bounds glitches are kept within reason, they should be aloud. Because we are speedrunning here, and every speedup that could be used, should be used. So long as you're not swimming through a wall for the entire run, I think it would be fine. Because in some thread I can't remember, some guy found a glitch where he could walk through rocks, and skip a certain portion of level, but technically they were out of bounds, even though they were actually in the level itself, just in an inaccessable area. People of course horded the thread with "that's against the out of bounds rule, BLARG!"
I had a bunch of blisteringly awesome arguments all setup, but they're completely lost to me right now. Oh well, I think I've said enough in a reasonable manner. I welcome intelligent discussion about this rule. Perhaps it could be changed in time. The rest of the glitching rules are perfectly reasonable, not coming here to argue about those. 'Tis all.
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