Make it so.
Afternoon all.
I was having a chat with some friends the other night and we ended up talking about vg music, as you do. We had quite an interesting debate on the pros and cons of each system/soundchip with regards to the soundtracks and I'd like to hear the opinions of SDA on this too. So:
Which console do you best like the sounds for in each generation? And which do you like least?
What soundtracks do you believe best make use of the capabilities of that system, and again which do you think fall a bit short?
We very briefly touched on this when I was on SGL the other week with regards to 16-bit systems and Mike Uyama said that he believes the high points of the Genesis library are better than the high points of the SNES library, but equally the low points are much lower. I personally also think this is true. We also agreed that RPG esq 'epic' orchestral soundtracks work much better on the SNES in general.
To give you an example of what I mean, I personally think that the MegaMan X series has great music. The tunes themselves are catchy, they're full of energy and well orchestrated. The problem is that through the SNES synths, they sound pretty damn awful in my opinion. Here are two videos, the first being the original SNES MMX3 intro stage music, the second being a remake of that same music on the Genesis soundchip, I would personally say that the second is miles better but I would love to hear your opinion!
SNES:
Genesis:
I was having a chat with some friends the other night and we ended up talking about vg music, as you do. We had quite an interesting debate on the pros and cons of each system/soundchip with regards to the soundtracks and I'd like to hear the opinions of SDA on this too. So:
Which console do you best like the sounds for in each generation? And which do you like least?
What soundtracks do you believe best make use of the capabilities of that system, and again which do you think fall a bit short?
We very briefly touched on this when I was on SGL the other week with regards to 16-bit systems and Mike Uyama said that he believes the high points of the Genesis library are better than the high points of the SNES library, but equally the low points are much lower. I personally also think this is true. We also agreed that RPG esq 'epic' orchestral soundtracks work much better on the SNES in general.
To give you an example of what I mean, I personally think that the MegaMan X series has great music. The tunes themselves are catchy, they're full of energy and well orchestrated. The problem is that through the SNES synths, they sound pretty damn awful in my opinion. Here are two videos, the first being the original SNES MMX3 intro stage music, the second being a remake of that same music on the Genesis soundchip, I would personally say that the second is miles better but I would love to hear your opinion!
SNES:
Genesis:
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