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I love YaBB 1G - SP1!
it was just an idea...

maybe i will test it this evening in a act1 run with the nec
PwNzRd!
But it doesn't matter how slow he is if he is the only one with a Necro run.
Let's fight to computer!
Yes, but if it's too slow Radix will probably refuse to post it.
I love YaBB 1G - SP1!
i never thought of a necrosolo run
i said, i think, that a necro instead of the asa could support the sorc

i tried a bit solorunning w/ a necor in act1 (but players 2)
of course, its slower than the sorc on her run...

but: i was alone, no sorc support... --> but twice hp for the monsters ^^
biggest problem were those bossgroups, whioch kill my skel until i found no new corpses without running to far back...
but a sorc with firebolt is a good char vs. single enemies...

maybe a friend will try it together w/ me this evening


btw i skilled my necro this way:
skel
skel
mastery
mastery
mastery
mastery
AD
skel only now
I used to be athiest until I realized I was God.
i said the necro will be slow because while supporting a very slow sorc build, a very slow necro build will not be a good speedrun.
I used to be athiest until I realized I was God.
btw, for a skellymancer, amp damage is definetly a necessity (doubles all damage your skeletons do?), as is clay golem (instant slow vs bosses, requires no corpses)
Edit history:
Kaldron: 2005-08-07 08:10:55 pm
I love YaBB 1G - SP1!
okay, tried it again with players 1 (normal)
only the necro
act1 is no real problem
lvl7 and wp outer cloister in 21 minutes without knowing the map in my first try with players1 and i lost several times all my skels and needed to find new corpses (okay, and i destroyed my staff in tamoe --> only 2 skels)
only problem are some bossgroups, and therefor is the sorc

edit:
AD i skill atm on lvl8, but maybe i will change this to lvl6
but i need my 3 skels first and then some dmg...
the dmg-increasement from the mastery is needed first, because until lvl 8 skelsummon the skells get nearly no additional dmg from the summonskill

but im surprised by this results
maybe a solorun w/ a necro is possible...
Edit history:
Kaldron: 2005-08-08 09:16:36 am
I love YaBB 1G - SP1!
okay, my report from out teamtry

we needed 16 mins from start to outer cloister wp,
sorc lvl 7, nec lvl 7,5
and this wasn't by far a perfect run
the sorc died one times, one times we get splitted, and both had problems to exp...

and we get a really long way in the underground passage
13-14 minutes should be possible for getting outer cloister wp and both lvl 7

and we were not in the pit