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Edit history:
LotBlind: 2016-10-20 10:30:25 am
Zergreenone: 2015-12-25 09:48:38 pm
Zergreenone: 2015-12-25 09:47:59 pm
There isn't a proper Diablo II thread yet so I decided to create one.
Thread title:  
Edit history:
Zergreenone: 2016-01-03 05:40:30 pm
Zergreenone: 2016-01-01 11:38:19 pm
Zergreenone: 2015-12-25 09:48:46 pm
Zergreenone: 2015-12-25 09:47:26 pm
Zergreenone: 2015-12-25 09:45:38 pm
Zergreenone: 2015-12-25 09:41:08 pm
Zergreenone: 2015-12-25 09:37:51 pm
I am currently working on a segmented sorceress any% d2classic run. My run also uses -seed to initiate the rng, so that the same thing happens every time, and while testing I use -nosave for convenience. I also have singleplayer tcp/ip segments, where the map gets re-generated, so that I always have a convenient map to do whatever I am currently doing.

I think that doing these things is legitimate, as it should be possible to naturally get this rng by starting the segment at the right time, and the changes that are caused by playing in tcp/ip are a part of the game.

One of my goals in creating the run is to make it so that it is fully reproducible in a RTA run, albeit using -seed to set the rng up correctly. RTA runs probably wouldn't be allowed to use -seed, in fact, on speedrun.com you aren't even allowed to explore the map before starting the speedrun, but whatever.

Edit: Changing my goal to a any% hell speedrun, as static field has no minimum health limit in d2 classic on nightmare and hell difficulties, and it would give me more reason to be running d2 classic Wink

There are basically 3 major differences between Diablo 2 classic and lov that are not immediately apparant. All of them are for abilities that are really strong already, and all of them are only useful late in the game. Static field has no minimum health limit in nightmare or hell difficulties, Whirlwind is independent of weapon speed, and Concentration has full effect on blessed hammer.
Edit history:
Zergreenone: 2015-12-26 01:52:58 am
Zergreenone: 2015-12-26 01:52:31 am
Zergreenone: 2015-12-26 01:51:46 am
Zergreenone: 2015-12-25 09:59:19 pm
I had found a seed, number 104, which I had previously used to luck-manipulate some faster cast rate rings, and also happened to have a convenient shrine near the black marsh. I then proceeded to luck-manipulate the shrine to be the one I wanted (keeping in mind that I would have to luck-manipulate it in an RTA run later). I did this by travelling through the way-points in a specific order.

I happened across the combination Outer Cloister -> Black Marsh, which would luck-manipulate the shrine to be an experience shrine. I restarted, so that I would be able to continue luck-manipulating to get some boss-packs. I used the same combination, but this time it was a stamina shrine. I repeated it a couple more times and it kept resulting in a stamina shrine.

I decided that I must have misremembered the combination, or something. I tried other waypoint combinations, and I happened across the combination Inner Cloister -> Outer Cloiser -> Black Marsh. This also resulted in an experience shrine. However, trying again, I got a stamina shrine, and I kept getting a stamina shrine.

Between every attempt I deleted the save and pasted my old one in. (not entirely true, I usually used -nosave, which still saves some things, but I made sure to do a couple attempts properly deleting the save and pasting my old one in). The starting position should have been the same in each attempt, and the seed should have been the same in each attempt, but I kept getting a stamina shrine. I also restarted the game a couple of times.

I decided to look in the game files, to see if there were any other obvious places diablo was saving information, and I didn't really do anything, except delete a couple of screenshots that I had accidentally taken. However, when I came back, I tried the first combination, and it worked. I tried it again, and I kept getting stamina shrines. I tried the second combination, and it worked. And I tried it again, and I kept getting stamina shrines.

I also remember this happening sometime in the past during the speedrun. First time, it was an experience shrine. After that, it was a stamina shrine.

This weird pattern, of getting an exp shrine and then getting stamina shrines is really weird and annoying, and makes me wonder if diablo 2 is saving data between my attempts, even though I try to delete the save and go back in time to where I want to.

Of course, sometimes it is an exp shrine, and then it is an exp shrine again, and then it is an exp shrine again. In other words, it sometimes behaves like it is supposed to.

I just really do not understand why it does this.

My seed is 104

My path is Outer Cloister -> Black Marsh or Inner Cloister -> Outer Cloister -> Black Marsh

Edit: It seems to be always exp for Outer Inner Cold Marsh. So that is good, I guess
Edit history:
Zergreenone: 2015-12-25 10:07:36 pm
Zergreenone: 2015-12-25 10:06:55 pm
OK, I think I worked out what was happening, the rng is only a specific amount off if you do Inner Outer Marsh or Outer Marsh, and so if you go southwest a little bit after Outer and then return to the waypoint, you will get an experience shrine.

Hmm... I wonder if this is a rule, that if it would be a stamina shrine after Outer, you can go southwest in Outer to tip the dice far enough over to make it become experience? Or maybe it is just coincidence. I really do not know how rng works in this game.
Edit history:
LotBlind: 2015-12-26 09:27:31 am
Did you see the wiki for LoD in case something useful is given there? https://kb.speeddemosarchive.com/Diablo_II:_Lord_of_Destruction

You might as well create a sister wiki for it and list D2-specific things in it. Think of it as your public notepad. How to do this... Also the format is supposed to be like this, not like the LoD wiki (which was created before) so different categories etc. are on their own sub-pages. Just copy-paste from something that looks nice to save yourself time!

I don't have anything to say about the seedings in this game, hope someone can (did you check the internet?), but something you could try is do a setup that should give you some other type of shrine, then repeat and see if it turns into stamina/something else like with your attempts to get exp. That would at least tell you if it's specific to exp shrines.

EDIT: Does this answer any of your category rules questions?
https://forum.speeddemosarchive.com/post/questions_about_diablo_2_any__rta.html
Edit history:
Zergreenone: 2016-01-02 02:39:55 am
Zergreenone: 2016-01-01 11:49:30 pm
Zergreenone: 2016-01-01 11:49:28 pm
Zergreenone: 2016-01-01 11:49:28 pm
Zergreenone: 2016-01-01 11:48:33 pm
Zergreenone: 2016-01-01 11:36:22 pm
Zergreenone: 2016-01-01 11:35:55 pm
Zergreenone: 2016-01-01 11:31:18 pm
Zergreenone: 2016-01-01 11:30:51 pm
Zergreenone: 2016-01-01 09:53:26 pm
Zergreenone: 2016-01-01 08:32:24 pm
Zergreenone: 2015-12-29 11:47:24 pm
Zergreenone: 2015-12-29 11:39:16 pm
Just found a really good catacombs seed (-seed 198) which has a reasonably short distance catacombs, has a shrine on the way to level 4, and a shrine inside level 4, which I am going to try to luck-manipulate into a fire shrine

Edit: Fire shrine is 50% of current life? Sad

Well, at least it is 50% of life, rather than 87.5% from static field, which applies 50% life every 6 hits, so it is something. Although this run is not going to be quite as easy as I thought.

_________________________________

So, I got to act 2 and decided to restart the run, because a fireball sorceress is basically non-viable, at least compared to a charged bolt into nova sorc. I didn't want to have to go through the den of evil to get the respec, and I thought that the fact that firebolt synergizes with fire ball would mean I wouldn't have to use a strat that requires respecing, but firebolt is simply way worse at farming than charged bolt. I also chose to do a fireball sorc before looking at the strats used by real-time runners, who have been around for longer than I have and have put more thought into their strategy.

It basically started taking too long to farm between level 6 and level 12, because I had to put some points into static, although reflecting on this it may not really be that true, It might be sufficient to use a fire shrine to kill andariel along with fire bolt, duriel I probably could do with a low level static field while using a merc to tank (I dunno how effective this is in d2 classic). Maybe I could just redo the segments after I started putting points into static field. Fire ball has much more damage than nova, because of synergies from fire bolt, but nova has aoe. The thing is, to use nova you have to do a respec or have wasted skill points, but charged bolt is also unarguably better than fire bolt.

Maybe I will, maybe I will not restart the run, or restart from some point in the past.
_________________________

I might actually do a couple of Starcraft ILs before and/or while I continue my Diablo 2 run

I might also try a couple of RTA runs as both fireball sorc and lightning sorc before I attempt to make a segmented run. I probably should have done this before starting in the first place Undecided
I'll continue to read this post for some time at least unless someone else shows up, but don't expect any useful inputs.
About whether -seed is allowed, the thing is that I don't think there exists a segmented d2 run community. There is a reasonably sized RTA community on speedrun.com (about 4 main runners and growing all the time) and maybe a couple of RTA 8-man runners, but I cannot find any existing community of segmented runners, other than the community in SDA which is pretty dead.
SDA communities exist across time and space... but yeah I can't remember hearing about a vanilla D2 segmented run either. But actually how is the question different from if you were running the expansion? Did you try contacting that guy Teo who did the recent 100% seg run for LoD? Or siyko who did the one before then?

Did you see this? Did you also read all the run comments for everyone who did segmented LoD runs for SDA before?
Teo- is primarily a RTA runner, he currently holds the record for RTA p1 any% sorc. That page is also made for RTA runners. There isn't that much useful knowledge in there, the most useful are the map layouts, which are useless in a segmented run. There have been maybe 4 segmented d2 speedruns made over the course of history (5 if you include the death abuse assassin run).

None of Siyko, FragFrog, or LeWoVoc have made any posts in the last 2 years. Maybe I will ask Teo- what he thinks about the use of -seed in segmented runs next time he goes live on twitch.

I don't really see why setting the seed in a segmented run would be cheating at all, considering that the whole point of a segmented diablo 2 speedrun is to run through the game with perfect rng and knowledge of what is to come, so that you can see what a run would look like if it was perfected. It would be more problematic in a RTA run.
I'm just saying there exist segmented runs already so if you can just manage to get hold of one of the runners (of any runs accepted on SDA now or in the past), they'll know what they've done and you'll certainly be allowed to use the same.
Edit history:
Zergreenone: 2016-01-11 01:48:05 pm
Yeah, I don't really think they used the -seed command. At least not for mid-run manipulation. But I do want to be able to use it.
It's this kind of dilemma that having all the universally relevant discussion/conclusions up in the wiki would solve instead of each runner going solo with minimal effort on such things. But let's assume it just hasn't come up.

I just posted about this on a relevant thread... let's see what they say.
Edit history:
Zergreenone: 2016-01-12 03:08:26 pm
Zergreenone: 2016-01-12 12:55:23 pm
Zergreenone: 2016-01-12 12:54:35 pm
Zergreenone: 2016-01-12 12:53:16 pm
Zergreenone: 2016-01-12 12:52:15 pm
Zergreenone: 2016-01-12 12:49:35 pm
Zergreenone: 2016-01-12 12:49:25 pm
Zergreenone: 2016-01-12 12:46:50 pm
Zergreenone: 2016-01-12 12:44:35 pm
Basically, I grind and grind to get the rng once, and then I can grind and grind to perfect my usage of the rng, which results in a better, overall run. Which I think is good, having a better run, both for playing and watching.

Sure, there are times when you can use the same rng twice, which look unnatural (but save a bit of my time), for example when getting two triumphant rings of the apprentice in a row from the same corpse, or getting 3 identical scepters and 3 identical rings and then a 4th scepter and 4th ring from the same chest which spawns in the same location, or getting an identical exp shrine and unique monster spawn... but... I don't really know what to add. Maybe this should be disallowed? But even in a run without -seed, the corpse in the inner cloister spawns in the same location every time, meaning that it would probably be possible to get it to give you an identical ring, and I do not know really where to draw the line.

Also, I don't
Quote from LotBlind:
use a program to set RNG before a run (done by the community) and also in-between segments
, I just run the Diablo II executable by command line and put an additional argument in, or else right click on the ordinary shortcut and change the target line. The problem isn't that I am using 3rd party software, it is that I am using a debug command. (disallowing debug commands in some cases is fine, the debug command -act5 automatically spawns you in act5 with levels to match, similarly -act4, -act3, etc exist)

But like even so, -act5 is sort of a cheat, if you go by the idea that cheat = helpful debug command (which is often how they start out, at least, maybe it isn't really a cheat, idk), whereas -seed is not, it is merely a debug command that makes rng manipulation esaier
Right, so if you want to pursue the discussion further, you might do it on the thread I linked, but it really seems what you said about "double-grinding" really is what everyone does, in part because no tools or command line options exist for many games to do it another way. Seeing as the first seed "grind" would take place outside the timed play time anyway, I believe that's what makes it different.

So you're thinking of using the same seed twice meaning you go get the item you want, then leave the game, re-enter and get to that location again and it'll give you the same stuff within the very same segment? Or are you talking about using -seed again? I don't get how it looks different if you have to segment in-between to do the second and third "copy" of the segment.

If you wouldn't naturally be placed in -act5 when you load a save file, using a command line parameter to get there is certainly not allowed. I've never heard of anyone using the command line for anything really and it most certainly equates to cheating, unless if it was some compatibility option or to enable recording etc.

I hope I understood.
Edit history:
Zergreenone: 2016-01-13 02:28:44 pm
Zergreenone: 2016-01-13 02:25:26 pm
Zergreenone: 2016-01-13 02:24:55 pm
Zergreenone: 2016-01-13 02:13:45 pm
Zergreenone: 2016-01-13 02:11:57 pm
Zergreenone: 2016-01-13 02:09:14 pm
-act5 isn't intended to be used as a cheat, I think all of the command line options are merely debug commands. Otherwise, it would be in the actual game, rather than a command line switch. That is what I meant. Even though it is not intended to be a cheat, it is a debug command. I say that

Quote from ZerGreenOne:
disallowing debug commands in some cases is fine, the debug command -act5 automatically spawns you in act5 with levels to match, similarly -act4, -act3, etc exist


I don't see what you mean about double-grinding being what everyone does, because if you get the correct rng, then you are stuck with how well you played on that segment whether you like it or not. Either that or you grind harder until you eventually get equally good rng again and play better this time.

This is an example of unnatural looking rng:




These are all different, subsequent segments. Not only is it unlikely to have 4 chests that all drop a scepter and an amulet, it is even less likely that 3 of them drop the exact same scepter and amulet, and the chest is in the same position. If I were to luck-manipulate this the normal way, I would get different, high value scepter/amulet combos and the chest would spawn in different locations. Unless I really was a maniac and only accepted a segment if it happened to get the exact same scepter and the exact same amulet and the exact same chest location.

I guess I gave more arguments in my previous post against the use of -seed than for the use of -seed, but why should I be biased? I just think that all in all those aren't important enough reasons (looking slightly unnatural, other debug commands) to disallow the usage of -seed.

I don't even really care whether -seed is allowed or not, I am going to create a run that uses it and then add it to the "PC game runs without a home" thread, if SDA doesn't accept it (I will probably create a thread specifically about whether there is any possibility of my run getting accepted before submitting it, so that I don't waste anyone's time).
Debug commands count as cheats unless a community decision exists (for various reasons such as getting a demo recording started) that it's okay to use command line parameters.

By double-grinding I meant getting a good item in one segment (from gambling mostly) and doing nothing else with it. Yes, if you also have to go somewhere from the spawn point to get to it, then I guess that might preclude the possibility. And as you can see I continue to be not familiar enough with the game or to remember the run that well.

I believe what the last segmented run did was if they got a particularly good (and unexpected) drop earlier on, they would keep a segment that wasn't the fastest otherwise. I still don't see any loopholes in SDA rules to allow you to externally manipulate luck using command line options within the run. It's just getting decent enough luck, which in a sense is more impressive anyway because it requires more game knowledge of you.

What you say about starting a thread (under SDA discussion) to confirm whether it's okay or not (but I'm pretty sure it isn't by standard rules) is a good idea. Good luck - no pun intended - with both runs!
Hello! I'm starting to get into speedrunning Diablo 2, and I prefer playing unsegmented. Is there a thread on here for that? I'm having trouble navigating the various websites, forums and resources and figuring out which are current/most updated. any relevent links or anything would be much appreciated! thanks
Edit history:
Zergreenone: 2016-10-26 11:36:52 pm
Zergreenone: 2016-10-20 03:39:43 am
Zergreenone: 2016-10-20 03:38:51 am
Zergreenone: 2016-10-20 03:38:24 am
Zergreenone: 2016-10-20 01:14:51 am
Zergreenone: 2016-10-20 01:12:20 am
Zergreenone: 2016-10-20 01:12:20 am
Zergreenone: 2016-10-20 01:11:59 am
Zergreenone: 2016-10-20 01:11:21 am
Unsegmented diablo 2 runs are honestly mostly at speedrun.com, although if you submitted one to speeddemosarchive (and it was of high quality) it would probably be accepted. I don't think there was any thread on here for diablo 2 at all before, which is why I created this one.

Diablo 2 nonsegmented speedrunning was booming just like a year ago or so but I think it is sort of dying out now. At least, there used to be like 4 major streamers that each got between 500-1000 viewers speedrunning Diablo 2, RyuQuezacotl, Teo-, MrLlamaSc, nightfallx. I think this resulted in a large popularity surge for Diablo 2 nonsegmented speedrunning, but none of them seem to stream as frequently any more.

Of course, I haven't been following the scene recently, so my knowledge on the current state of diablo 2 speedrunning is probably like 6-9 months old.

Leaderboards are at speedrun.com: http://www.speedrun.com/d2lod#Any

There are some Guides here at speedrun.com: http://www.speedrun.com/d2lod/guide/849dl. Not sure how old they are, but they were there when I started following the scene.

RyuQuezacotl was the most popular but arguably the worst of the big 4 streamers. He, however, ran a completely different category to the others - hardcore any% hell rather than softcore any%, and he was top of that category. Hardcore runs of course were a lot more stressful and a lot more entertaining. Of course, all the runners did branch out a bit into other categories. Out of curiosity do you think you will be running softcore or hardcore, hell or not? Also sorc, druid, assassin, or other?

MrLlamaSc has a youtube channel here: https://www.youtube.com/user/MrLlamaSC/featured - he still seems to be running the game as of today, even if I haven't been seeing him on twitch much (I wonder whether he switched to youtube or whether it is just timezone differences?)

He also has a bunch of (year old) tutorials here: https://www.youtube.com/playlist?list=PLchTMRijDSBzG-0ZiXPj_YuV9W9j1Ldj5

You could try contacting pretty much whatever runners are on the leaderboard if you have any questions, hopefully they probably will help you. You are conversing with a fellow human, after all.

You should probably watch the AGDQ runs of d2 that llama did (which were commentated due to being agdq), as well as the current wr runs.

There seems to be a new face at the top of the leaderboard - Slimoleq. Don't know anything about him. He wrote this guide:

https://docs.google.com/spreadsheets/d/1tgM9C_28I8019mzWIO8U92SmvsZ60HV2yEQaJzXkDow/edit#gid=787858615

(obviously make sure you click on the tabs at the bottom of any of these spreadsheets if you see them, it may be obvious or it may not be)

It is probably the newest guide available. According to slime it requires some prior knowledge of d2 speedrunning, I haven't read it thoroughly. It does not seem to be comprehensive, but it seems OK.

If I remember anything more I will add it here

___

Actually, maybe it isn't even that they don't stream so much any more, and more it's just that I live in a different time zone and they have stopped playing so much in the middle of the night or whatever.
Ah! Thank you very much, Zergreenone! I am already familiar with the AGDQ runs Llama did, it's what made me actually decide on speedrunning Diablo 2, but beyond that I've only really skimmed all of those other resources. I'll probably get in contact with someone who can help encourage my runs. I've made a few attempts at runs already, getting a Druid Normal Any% rta run of 3 hours 8 minutes. I originally wanted to do Necro but my attempts have been less than savoury, haha. I'll probably try all the classes and see which I like best. Normal Any% for now, running 100%, hell and hardcores seems like a really quick way to burn yourself out if you're new to speedrunning.

Thanks again!