Quote from UraniumAnchor:
Quote from footbigmike:
With clips through the super-thin walls like windows (Everett's/Sealab escape), I usually aim halfway between the edge of the ledge and the edge of the window, and then step on the grenade just after throwing. It's really consistent. For the clip to escape the UNATCO cell, I aim between the bottom of the glass and the edge on the other side of the glass. It's not as consistent, though, but worth a shot.
Do the grenades have different hitboxes? It seems to me that LAMs are way more consistent on Everett/Sealab and a gas grenade is better on the Vandenberg fence. Could just be my imagination I suppose.
I find EMP grenades to be the best for most clips. I think they have the same hitbox as Gas Grenades, so that works too.
@Lab
I'll use the 4th rocket to destroy the door at Osgood's, or kill myself after Paul. Either should save a few seconds. I might get a buggy quicksave from Paul just before dying. That way I can use it for saving the inventory and the Helibase clip. Doing DMW at Area 51 is interesting, but skipping the camo would only really be worth it if you clipped through the bathroom door in Mole Tunnels, and I think that's about as feasible as the Catacomb clip in an RTA. Gotta play around with some stuff, at least.






