#Casual
Here it is! My new project!
Dark Cloud 2 is a PS2 game I played a long time ago and LOVED IT. I recently got my hands on it again and STILL love it.
It is a 3D Action RPG that has many different gameplay elements to it, including: real-time battles, weapon leveling (as opposed to character leveling), "synthesizing" different properties to weapons, MANY weapon choices, two characters to choose from, photography, land and town-forming, fishing, "golf", among others. There are a lot of elements to it.
The dungeons to it are randomly generated, but the layout of each area of the game differs in graphics and dungeon layout. It differs enough to not become too tedious too quickly. To get through each dungeon you have to defeat the (random) enemy that contains the "key" to the end of the dungeon and find the exit. It is possible to get past all the dungeons with only defeating one enemy per dungeon, at the loss of experience for your weapons.
Building up weapons is vital to the game as certain enemies are weak to certain elements (fire,chill,beast,scale,exorcism,smash,lightning) and weapons (wrench,pistol,machine,sword,bracelet).
Also, managing Gilda (gold), building materials (for building towns), and synthesizing material (i.e. elemental crystals) is absolutely essential to the game, especially for a speed run. From the very beginning, items and materials must be collected and game goals planned for, so that you don't have to backtrack or grind.
The following are techniques/tricks that are essential to this speed run:
-using the "Move" menu option to efficiently travel to previously-explored locations without having to actually run there
-SKIPPING CUT-SCENES. Most cut-scenes are skippable, thankfully, except for the intro movie, which only lasts for two or three minutes.
-Knowing exactly how to build towns to satisfy requirements of a world
The following are glitches I've heard about and need to evaluate to see if they are worth it.
-"name change" item that allows you to change the name of your weapon to the highest-level weapon in the game. This requires 40 medals PER weapon, and medals take WAY too long obtain (from passing certain challenges in the dungeon levels).
-"lure-duplication glitch" - this allows you infinite money, but only happens after midway through the 4th world AND after raising a fish to put in a race. This one MIGHT be useful later on.
-"Synthesizing lower-level weapons to higher-level to save time in upgrading a high-level weapon". The basis of this is that you can level up a basic weapon, then synthesize it into a higher-level one and this supposedly saves time because it takes less time to get synthesis points for lower-level weapons than it does for higher-level ones. My problem with this is that you have to re-enter lower-level dungeons to even effectively use those low-level weapons, or you have to constantly switch weapons in order to kill an enemy with the high-lvl weapon and switch in order to get the experience for the lower-lvl weapon. I think it might still be useful, but only in the latter levels (when I actually get there).
====
Right now I'm practicing the first two worlds, seeing how quickly I can pass them, thinking only about the requirements for those worlds. I do this because I'm still replaying the game and I don't want to look at a faq until I've completed the world :p.
Once I move to another world, I'll incorporate that world's goals into my planning. I do this so: 1) I don't have to play through the whole game first, 2) To keep fresh playing the lower levels, and 3) to refine strategies and get a clearer picture.
Right now I don't even include strategies for leveling up "Steve" (Max's ride), which is required for the mini-boss of World 5. Right now, I can use bombs, improved bombs, and other throwable items to handle the machines and enemies that normally Steve is useful for.
I looked at http://ultimagarden.net/ and it's time-attack score for Dark Chronicle (the Japanese version of Dark Cloud 2) is 6:38 at the ending of level 7 (level 8 is optional).
That is my first goal.
===
So, anyone else have any tips/strategies?
Dark Cloud 2 is a PS2 game I played a long time ago and LOVED IT. I recently got my hands on it again and STILL love it.
It is a 3D Action RPG that has many different gameplay elements to it, including: real-time battles, weapon leveling (as opposed to character leveling), "synthesizing" different properties to weapons, MANY weapon choices, two characters to choose from, photography, land and town-forming, fishing, "golf", among others. There are a lot of elements to it.
The dungeons to it are randomly generated, but the layout of each area of the game differs in graphics and dungeon layout. It differs enough to not become too tedious too quickly. To get through each dungeon you have to defeat the (random) enemy that contains the "key" to the end of the dungeon and find the exit. It is possible to get past all the dungeons with only defeating one enemy per dungeon, at the loss of experience for your weapons.
Building up weapons is vital to the game as certain enemies are weak to certain elements (fire,chill,beast,scale,exorcism,smash,lightning) and weapons (wrench,pistol,machine,sword,bracelet).
Also, managing Gilda (gold), building materials (for building towns), and synthesizing material (i.e. elemental crystals) is absolutely essential to the game, especially for a speed run. From the very beginning, items and materials must be collected and game goals planned for, so that you don't have to backtrack or grind.
The following are techniques/tricks that are essential to this speed run:
-using the "Move" menu option to efficiently travel to previously-explored locations without having to actually run there
-SKIPPING CUT-SCENES. Most cut-scenes are skippable, thankfully, except for the intro movie, which only lasts for two or three minutes.
-Knowing exactly how to build towns to satisfy requirements of a world
The following are glitches I've heard about and need to evaluate to see if they are worth it.
-"name change" item that allows you to change the name of your weapon to the highest-level weapon in the game. This requires 40 medals PER weapon, and medals take WAY too long obtain (from passing certain challenges in the dungeon levels).
-"lure-duplication glitch" - this allows you infinite money, but only happens after midway through the 4th world AND after raising a fish to put in a race. This one MIGHT be useful later on.
-"Synthesizing lower-level weapons to higher-level to save time in upgrading a high-level weapon". The basis of this is that you can level up a basic weapon, then synthesize it into a higher-level one and this supposedly saves time because it takes less time to get synthesis points for lower-level weapons than it does for higher-level ones. My problem with this is that you have to re-enter lower-level dungeons to even effectively use those low-level weapons, or you have to constantly switch weapons in order to kill an enemy with the high-lvl weapon and switch in order to get the experience for the lower-lvl weapon. I think it might still be useful, but only in the latter levels (when I actually get there).
====
Right now I'm practicing the first two worlds, seeing how quickly I can pass them, thinking only about the requirements for those worlds. I do this because I'm still replaying the game and I don't want to look at a faq until I've completed the world :p.
Once I move to another world, I'll incorporate that world's goals into my planning. I do this so: 1) I don't have to play through the whole game first, 2) To keep fresh playing the lower levels, and 3) to refine strategies and get a clearer picture.
Right now I don't even include strategies for leveling up "Steve" (Max's ride), which is required for the mini-boss of World 5. Right now, I can use bombs, improved bombs, and other throwable items to handle the machines and enemies that normally Steve is useful for.
I looked at http://ultimagarden.net/ and it's time-attack score for Dark Chronicle (the Japanese version of Dark Cloud 2) is 6:38 at the ending of level 7 (level 8 is optional).
That is my first goal.
===
So, anyone else have any tips/strategies?
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