Give me money or I shoot you in face
Well, this game has always had a very special place in my heart as the second game that I ever owned and played. I think I was about 5 or 6 at the time, and this was more or less the only game I could play on the old Computer, seeing at this was back in 1997/1998. The first game I ever owned, for those who are curious, is Descent (PC). Anyway, Crusader, made in 1995 always holds a very special place, and I finally managed to get it running again on my computer. Now, I've been playing around with it on Mama's Boy Difficulty etc, and think it might be worth an attempt at speedrunning at some point. But I'm aiming higher because I used to play this game religiously, and am thinking of running it on "No Remorse" Difficulty.
This is probably one of the most challenging things I could do. On any other difficulty, the standard guards carry something like a BA-41 burst pistol, maybe the odd one will have an SG-A1 shotgun, but on No Remorse, there is no limit to the armaments that the enemies can carry. This includes the almighty EM-9, which vapourises you upon contact; the AR-7 Burst Rocket assault rifle, firing a cluster of up to 5 rockets at a time, and almost every Solartron and Vetron mech is armed with AR-7s or GL-303 rockets, which are an instant kill at any shield or health level on No Remorse.
Anyway, I've been doing a Let's Play of this game on No Remorse to try and get an idea of the things I'm up against. I completed Level 1 on this difficult recently, albeit in 7 parts, with live commentary, and needless to say, it won't be easy by any means - I believe all code panel doors are random if I remember correctly for each playthrough, so it's useless remembering the code. However, the game does have the option to save on the spot for tackling hard bits.
I'll post the video parts shortly.
This is probably one of the most challenging things I could do. On any other difficulty, the standard guards carry something like a BA-41 burst pistol, maybe the odd one will have an SG-A1 shotgun, but on No Remorse, there is no limit to the armaments that the enemies can carry. This includes the almighty EM-9, which vapourises you upon contact; the AR-7 Burst Rocket assault rifle, firing a cluster of up to 5 rockets at a time, and almost every Solartron and Vetron mech is armed with AR-7s or GL-303 rockets, which are an instant kill at any shield or health level on No Remorse.
Anyway, I've been doing a Let's Play of this game on No Remorse to try and get an idea of the things I'm up against. I completed Level 1 on this difficult recently, albeit in 7 parts, with live commentary, and needless to say, it won't be easy by any means - I believe all code panel doors are random if I remember correctly for each playthrough, so it's useless remembering the code. However, the game does have the option to save on the spot for tackling hard bits.
I'll post the video parts shortly.
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