Goatragon!
Quietly started this a long while ago, then just recently picked it up again after gaining some motivation during AGDQ 2014. I'm currently working on Any% for normal (default/1) difficulty and plan on moving on to hardest (4) once I'm done with normal.
Before I started my runs on Wednesday night the fastest time I was aware of for Any% normal was 5:13 (at heart kill). That translates out to a 5:28 by SDA timing, since for some odd reason you keep control until the screen has completely faded out, which takes ~15 seconds.
I had two faster runs during my stream, a 5:18 (5:03 heart kill), then later a 5:10 (4:55 heart kill): http://www.twitch.tv/zakkydraggy/c/3557018
Something I did differently, though, was that didn't use the enhanced graphics like the other run did. I timed it out a little and it doesn't appear that enhanced vs. original is anything more than cosmetic, but if anyone knows differently, please let me know.
In any case, the run can still be improved by quite a bit, mainly by not dying, but there are quite a few other things as well. I'm pretty sure I can get the run sub-5, which is my goal before I begin working on Hardest.
Before I started my runs on Wednesday night the fastest time I was aware of for Any% normal was 5:13 (at heart kill). That translates out to a 5:28 by SDA timing, since for some odd reason you keep control until the screen has completely faded out, which takes ~15 seconds.
I had two faster runs during my stream, a 5:18 (5:03 heart kill), then later a 5:10 (4:55 heart kill): http://www.twitch.tv/zakkydraggy/c/3557018
Something I did differently, though, was that didn't use the enhanced graphics like the other run did. I timed it out a little and it doesn't appear that enhanced vs. original is anything more than cosmetic, but if anyone knows differently, please let me know.
In any case, the run can still be improved by quite a bit, mainly by not dying, but there are quite a few other things as well. I'm pretty sure I can get the run sub-5, which is my goal before I begin working on Hardest.
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