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Edit history:
Nanovarium: 2006-11-30 06:59:37 pm
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Hi everyone,

I'm on a run on "Clive Barker's Undying." Think this game fills out all the requirements needed for a good run and great viewing experience.

If you don't know the game: Ego-Shooter based on the Old UT-Engine. Google Picture Search -> "Undying"

Think normal playtime on normal Skill would be 10-15 hours, think I could do a single-segmented run in 2 hours or so on hard skill (skill doesn`t matter anyway because i'm too fast to be killed. *har* Smiley

This game could be interesting because I use the "Haste"-Spell you get after approx. 1/3 of the game all the time..Later on you're able to fly, which  offers other great ways to make the way shorter..

I live in germany and holidays are coming in a week. Much time to play..Could finish the run in 2 weeks I think.

Just post for questions and..Post if you're interested.

Nico

PS: Don't hit me for my english. Smiley

PPS: Radix: Sorry, for disturbing you in ICQ, forum seems to work after changing settings...
Thread title:  
I love YaBB 1G - SP1!
I started a segmented run of this game.. went over the stats when I got to the Ambrose battle and saw that around 20% of the run would be unskippable cutscenes.  Also, there didn't seem to be any really amazing tricks that could be done.  I had killed only a few of the monsters in the game, but it was still too much like just playing the game normally.  There's no bunnyhop for the first half of the run before you get haste..

So I wonder what kind of shortcuts you have found?  Any huge ones?  Also, are you using a modified version of the game (e.g. to add bunnyhop)?

I can post the notes from my run if you like.  I doubt I will finish it unless there are some major shortcuts I don't know about..
Discover new solutions.
I don't share your noticed amount auf cutscenes..Most of them could be skipped in my version..Just hit fire.

In fact the introducing talk to the mistress and the final video is unskipable, I noticed.

No, before you get haste, there's no chance to get any faster...Just post your notes, i'm very interested!!!

maybe we could share our experience. a segmented rund could be much more faster, I think...Have to see.

The use of the stone all the time could be useseful, also some monsters have to be killed to push triggering for some needed events.

I collect the 4 most important and easy-to get amps and the use of the stone gives and extra-point on haste..So you got 6 points on haste at least and this is VERY fast.

From this points there are uncountable ways because jumping is much improved...Just for example lighthouse-jump into the boat instead of going all the way the cliff down, saves 30 secods or so..

Nico

PS: Again, sorry for may english..Hope you understand what i want to tell Smiley
Obey the Daleks or be Exterminated! Riiiiiiight...
Wow, I didn't play very far into this game, but so far I found it fun, and it would be interesting to see someone go through that game very quickly.  A single-segment run through the game would be very interesting to see.

I got up past the dynamite part but ended up stopping partway through that crypt area.

Good luck on the run Wink
Edit history:
Nanovarium: 2006-06-17 09:31:43 pm
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Got stuck? ^^

After the "dynamite part" ...Well use the time-portal (the lake behind the monastery) and enjoy the view of one of the greatest sequences ever...really like that image with the "old" and the "new" church. Smiley

I'd really like to see more posts if someone's interested in this run. I planned a single-segmented run, as said, all my preparation is focused on that. But maybe a multi-segmented run could be much more faster and wouldn't disturb the viewing experience if cutted together (as in the half-life 2 run, think this are 88 segments or so..) or maybe I do the run twice.

My only fear is that the run could be boring until I reach the haste-spell...

Well just see.

Nico

PS: World championship in a fifa-town sucks ^^
MGS for PS1 forever.
Great, great game...

This game is on my list of things I'll eventually get to, but it was a bit hard for me. It was hard because I didn't quite understand the mechanics...so yes, I got stuck at the dynamite part as well. So, I would love to see a run of this.
Edit history:
Nanovarium: 2006-06-18 06:00:41 pm
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This Game is really hard in two ways: Triggers are really sometimes  intelligent hidden (Some of you will cry when they see how it's done) and also enemys can really hurt your soul if you die ten times because of the same fuckin' monster...:)

But it's also really, really beautiful...Some Ideas you wouldn't have expected in this relatively unknown game but in half-life or unreal or so..


I'll make this run and try to show the most important easter eggs without losing time...Will see if it's possible. Maybe you'll have to freeze the image though..*grin*

Okay I'll first do a -perfect- segmented run and submit it to sda and hope radix will like it..Otherwise i'll search another Mirror and post the link here. After that, I'll try to make a single-segmented run and hope it won't be much more longer as the segmented one..But it'll really, REALLY hard to do

Nico
I have no solution, but i admire the problem.
Great game indeed! A run could be fun ( look at this rhyme! ), especially with the haste spell later on. Go go go!

P.S: don't forget the football worldcup ( Deutschlands Sieg Wink )
Edit history:
moaimullet: 2006-06-20 06:24:41 am
I love YaBB 1G - SP1!
OK, here are some of my notes.  It's not all of them (too many) but it's mainly to show you what I had in mind for the run.  If it turns out some are things you don't know about, I can post more of the notes, but I expect that you will may already know this stuff and more..

  1. Jump onto the upper sideboard after the maid intro scene.  Go around the corner on it and you can jump over the first Aaron (dressed) trigger.. saves a few seconds.

  2. The shooting gallery mini-game is a good way to pick up a bunch of bullets (just play wave 1), but I found that I didn't need them for the run.  Unfortunately that was the only easter egg that there might have been an excuse to visit :/

  3. The stone is very very useful Smiley  But you have to kill all 8 howlers hunting Jeremiah or he won't open the door.  You can prevent one from spawning by jumping on the plant platform, but he still won't open the door unless you spawn it by getting the health pack and kill it.

  4. After the first visit to Onieros, the fireplace doesn't hurt much if you hug the right wall.  Other than the 2 Abbots, this is the only damage you really have to take before the Lizbeth battle.

  5. At the part where you turn the wheels to open the surface of the monastery present (where you open the time gate), you don't have to turn the one across the hall (the one you would encounter first if you were playing for the first time and exploring).  Only the wheel that you will pass by en route at the end of the narrow tunnels.

  6. The fastest way I found to kill Lizbeth is hit her with single-barrel phosphorous shotgun, then drop a few dynamite, then hit her again w/sg so she stands still while the dynamite blows up.  Then spam scythe and ecto.. she got mad really quick.  Also, lead her to the middle room when she turns white, so when she dies, haste drops right away.

  7. The only time you can kill a servant and not have the level restart on you, is the one who decides to flee the mansion (you need his key).  Cut him in half before the trsanti get him!

  8. After the lighthouse, when you drop into the hole, you can fall all the way to the bottom rope ladder if you crawl off the edge and haste isn't active.

  9. Silver bullets kick Otto Keisinger's butt.  If you hit him in the head with all 6 shots while hasted, he won't even get the chance to shoot at you.



That's what most of the notes are like, and I suppose you will know that stuff already.  Let me know if you want to hear more..

Now for some interesting things..

  1. Active ether traps will block doors open when they want to close.  I couldn't find a use for this.. BUT one possibility is the part with Aaron's painting and the big monto'shonoi he summons.  Aaron will close the window if you try to get out without fighting, and you can't fit the trap on the window sill, but maybe a trap on the roof outside will work?  If so, you can skip the monto battle..  I stopped my run before I tested this.

  2. Going up spiral stairs while lvl 6 hasted was a lot easier when I remapped the keys for those parts (e.g. to strafe left while turning right).. but the lighthouse always knocked me off.  There are 3 bad steps that will lift you right off the stairs.. good luck at this part, I tried for hours and hours before I gave up and did this un-hasted.

  3. Sometimes if you save the game between the "Loading" and a skippable cutscene, the game messes up your inventory (e.g. it will change 10 health packs into 2 bunches of 5, 28 phosphorous into 2 groups of 14, etc for everything you carry).  This happened to me right before the Lizbeth battle, and at the top of the lighthouse.  The only way to fix it was to go back to a previous save.

  4. The pillar of flame at the phoenix will respond to the gelzibar stone.  If you use the stone at the right time, the fire will almost but not quite kill you, so you don't have to spend time opening the windy shutter. (although the phoenix itself might kill you after that, if you don't get through the door fast enough Wink 

  5. At the farm with the hidden giant sheep, when you approach, there is that unskippable scene where you roll into a hiding spot.  If any of the trsanti or howlers you ran past are locked on to you, they might wander up and start slashing.. but you might not be there yet.  It was good to see them tearing at empty space and the red flash and battle sounds, but not losing any health.  One time, a trsanti got there at the same time as I appeared in the scene, so we ran along next to each other.. I rolled and he hid.  funny stuff, but I couldn't get it to happen again.


I stopped right before the Ambrose battle, then timed the fraps I had collected until then.  Total time (minus loading screens):
  Cutscenes: 7.40 minutes (17.5%)
  Gameplay: 34.88 minutes (82.5%)

Were you able to skip the part where the servant tells you the 2 stories about Ambrose?  That part alone was 1.5 minutes and not skippable for me..  if your version can skip those, maybe I will need to find a copy Smiley

Hope this is useful info..

Edit: Oh! Almost forgot.. there IS a place you can bunny hop.  Smiley When you drop down into the sewer after the farmhouse, it is possible to get amazing speed if you jump near the bottom of the slide.  It doesn't last long, though.. just until you reach the cross tunnel and need to turn 90 degrees left.  Also, some of the cobwebs may randomly stop you, but it only takes a few tries and looks pretty cool for 2 seconds..
MGS for PS1 forever.
I think what frustrated me about this game was that it couldn't decide what it was...adventure or shooter and the fact that it is nonlinearly linear.

BTW, it is worth dying at least a couple times just to see the howlers remove your head and eat it. This game has scared the hell out of me more than once.
Edit history:
Nanovarium: 2006-06-20 02:14:17 pm
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Hi moaimullet,

very very much thanks for your notes...Okay, here's the feedback:

First of all, if you have other notes..Would be very kind if you post them, too.

here's what I can tell you about those you already posted:

[glb]1. Jump onto the upper sideboard after the maid intro scene.  Go around the corner on it and you can jump over the first Aaron (dressed) trigger.. saves a few seconds.[/glb]
- Didn't knew that..Just haven't tested it, I just Thought you can't skip any of this appearings. I Tried this out but doesn't work. Maybe I jump not far enogh or into the wrong place. Also not really easy to perftectly get over there and go around the corner in fullspeed. Will try, if i fail - old method.

[glb]  2. The shooting gallery mini-game is a good way to pick up a bunch of bullets (just play wave 1), but I found that I didn't need them for the run.  Unfortunately that was the only easter egg that there might have been an excuse to visit :/ [/glb]

- Too much time loosed :/

[glb]  3. The stone is very very useful   But you have to kill all 8 howlers hunting Jeremiah or he won't open the door.  You can prevent one from spawning by jumping on the plant platform, but he still won't open the door unless you spawn it by getting the health pack and kill it. [/glb]
- HOW do you jump on the plant platform? I tried to get the hell out of my skills but this platform seems to be too high to jump over there..Even tried to get a howler into the corner and use him, but monsters cannot be used as stairs.

// added 15:12, Tuesday:
K, easy to get over there after thinkin' a bit. But you gave the push to try it again. thx.

[glb]  4. After the first visit to Onieros, the fireplace doesn't hurt much if you hug the right wall.  Other than the 2 Abbots, this is the only damage you really have to take before the Lizbeth battle. [/glb]
- Knew that Smiley Thanks anyway

[glb]  5. At the part where you turn the wheels to open the surface of the monastery present (where you open the time gate), you don't have to turn the one across the hall (the one you would encounter first if you were playing for the first time and exploring).  Only the wheel that you will pass by en route at the end of the narrow tunnels. [/glb]
- Really? Cool thing...

[glb]  6. The fastest way I found to kill Lizbeth is hit her with single-barrel phosphorous shotgun, then drop a few dynamite, then hit her again w/sg so she stands still while the dynamite blows up.  Then spam scythe and ecto.. she got mad really quick.  Also, lead her to the middle room when she turns white, so when she dies, haste drops right away.[/glb]

No. Smiley Fastest way I found is to hit her with the scythe to just to argue her a bit and when she turns white after her berserk or whatever this is i just cut her head off. Takes maybe 15 seconds all in all.

[glb]  7. The only time you can kill a servant and not have the level restart on you, is the one who decides to flee the mansion (you need his key).  Cut him in half before the trsanti get him! [/glb]
Yeah. Smiley

[glb]  8. After the lighthouse, when you drop into the hole, you can fall all the way to the bottom rope ladder if you crawl off the edge and haste isn't active. [/glb]
Yeah this is rellally fuck! this is one of those points a single-segmented rung can crash and you'll have to to all the stuff again...So have to see. but will use it in a multi-segmented.

[glb]  9. Silver bullets kick Otto Keisinger's butt.  If you hit him in the head with all 6 shots while hasted, he won't even get the chance to shoot at you. [/glb]
I just cut him until he dies. very effective.


[glb]That's what most of the notes are like, and I suppose you will know that stuff already.  Let me know if you want to hear more.. [/glb]
- Want to hear more!

[glb]  1. Active ether traps will block doors open when they want to close.  I couldn't find a use for this.. BUT one possibility is the part with Aaron's painting and the big monto'shonoi he summons.  Aaron will close the window if you try to get out without fighting, and you can't fit the trap on the window sill, but maybe a trap on the roof outside will work?  If so, you can skip the monto battle..  I stopped my run before I tested this. [/glb]
- Maybe i will check this...Way i do it now is just to put a few dynamite while i collect what's useful. Door opens in the moment of exploding.

First time you get ether traps is in the small church inside the house if you took the priest key, I think. I don't even go there because it's not needed, think you already know that. Othere ether traps are in front of Patrick's chamber some time later, but it's also a second you lose if you collect them.

I'll check time and see.

[glb]  2. Going up spiral stairs while lvl 6 hasted was a lot easier when I remapped the keys for those parts (e.g. to strafe left while turning right).. but the lighthouse always knocked me off.  There are 3 bad steps that will lift you right off the stairs.. good luck at this part, I tried for hours and hours before I gave up and did this un-hasted. [/glb]
- Got up there with haste but it's very difficult, yeah

[glb]  4. The pillar of flame at the phoenix will respond to the gelzibar stone.  If you use the stone at the right time, the fire will almost but not quite kill you, so you don't have to spend time opening the windy shutter. (although the phoenix itself might kill you after that, if you don't get through the door fast enough    [/glb]
- ATM I search another method to shorten the way at this point ..Must be possible somehow.

[glb]Were you able to skip the part where the servant tells you the 2 stories about Ambrose?   That part alone was 1.5 minutes and not skippable for me..  if your version can skip those, maybe I will need to find a copy[/glb]  
NO and this REALLY SUCKS! this is the longest part i reckon now and i just use it to virtually chat with the viewer by using [TAB]. Smiley

[glb]Hope this is useful info.. [/glb]
Indeed! Much thanks!

[glb]Edit: Oh! Almost forgot.. there IS a place you can bunny hop.   When you drop down into the sewer after the farmhouse, it is possible to get amazing speed if you jump near the bottom of the slide.  It doesn't last long, though.. just until you reach the cross tunnel and need to turn 90 degrees left.  Also, some of the cobwebs may randomly stop you, but it only takes a few tries and looks pretty cool for 2 seconds.. [/glb]
- Yeah will try.

---------

Do you think jumping is much more faster than just running? Haven't had the possibility to test it..My intention is that it's same speed. But jumping is faster if you went hill upwards/downwards.

Some of my notes:

Right before you get shield by the standing stones you just can jump into the boat if you start jumping with haste activated on the cliffway. Same thing on other points where yu use the boat.

End battle pisses me of but it's best to use dynamite and then the scythe al the time. - Works very well.

There are uncountable small ways I discovered to save time, everyone alone maybe just 100 miliseconds but all in all maybe 5 minutes. I really try to find the fastest way through every Segment.

Maybe to improve yet:

If theres any way to jump over the bridge that destroy automatically (phoenix part) maybe phoenix appears automatically in the next level and much time is saved.

It would be amazing to find a way over the gate at mausoleum to prevent yourself from running all around the house.

-------

Well..Recording will start this evening or tomorrow, think it will finished on sunday or anytime next week.
<- Lazy boy

so i will use CAMtasia studio and think DivX codec and High Quality around 700 MB to ensure the burn on cd's.

Nico
=/
An Undying speedrun would be awesome. Would it be faster or slower to use the stone to push the howlers back, or get good with aiming and shoot them in the head? It's possible to get one shot kills on them.
Edit history:
moaimullet: 2006-06-21 09:48:23 am
I love YaBB 1G - SP1!
It's late so I will just post some avi clips of some of these things for now.. will reply properly tomorrow..

Here is the way to skip that first Aaron sighting:

http://files.filefront.com/Undying_AaronSkipavi/;5171951;;/fileinfo.html

The bunnyhop in the sewer.  Could get farther with more attempts:

http://files.filefront.com/Undying_SewerHopavi/;5171952;;/fileinfo.html

If you drop the dynamite right when you start falling, sometimes it flies out ahead:

http://files.filefront.com/Undying_DynamiteThrowavi/;5171957;;/fileinfo.html

Funny you mention the Mausoleum entrance!
Here's a different way to get into the Mausoleum.. too bad, it takes about as long as it would if you just ran around the building.  And it's very difficult to get up that hill in part 2.. I still don't understand how the angle works for climbing.  You can see that some jumps don't push me away.  Maybe there's another hidden platform to jump to, somewhere else?  If not, it wouldn't even work for a segmented run..

http://files.filefront.com/Undying_MausoleumGateavi/;5171961;;/fileinfo.html
http://files.filefront.com/Undying_MausoleumGate2avi/;5171963;;/fileinfo.html

This was the part I was happiest with in my run, but I found I wouldn't need those health packs..  so I would have to redo it, and hope that the end turned out the same Smiley  Besides the rope ladder fall at the lighthouse, I think the jumps in the areas like this one, and the rooftop of the monastery past, are the places I would make the most clumsy mistakes.  No real tricks here, I just like the end.

http://files.filefront.com/Undying_LuckyLoadingavi/;5171967;;/fileinfo.html
Discover new solutions.
Nice files Smiley

yeah got over the aaron trigger in the 10th attempt or so..

Nice videos, thanks.

Yesterday found another great way...You will see when I release my run.

So today I start recording

Will releasae in a week or so.

Nico
I love YaBB 1G - SP1!
Glad to hear you started already!

I guess the videos showed most of my other important notes.  The only other things that seems useful to mention:

- When you are upstairs in the mansion, heading to the stairs to the Widow's Watch door, you can clip the base of the left hand column and jump, to get over the rail and fall right down in front of that door.  Can't get over the rail otherwise.

- I was playing around and found a bit more reliable way to do that fall to the rope ladder after the lighthouse.  While you're dropping into the hole, enable walk mode, and jump as soon as you land.. don't have to crouch.  Doing it this way, I hit the bottom ladder most of the time.  If haste is on, just don't try to control your movement until you're back in the air.

- Having shield active makes mana regenerate more slowly.. I didn't realize that until just recently  Roll Eyes


Quote:
[glb]Lizbeth[/glb]
No. Smiley Fastest way I found is to hit her with the scythe to just to argue her a bit and when she turns white after her berserk or whatever this is i just cut her head off. Takes maybe 15 seconds all in all.


Ahh.. I guess my scythe technique needs a lot of work Grin Always took me at least 1 minute..

Quote:
[glb]Otto Keisinger[/glb]
I just cut him until he dies. very effective.


In the first stage of the fight, the silver bullets will send him inside in about 1.5 seconds.  I don't think you could fly to him w/scythe in that time.. give it a try and see Smiley  Didn't try the scythe inside, so I have no comparison there.

Quote:
First time you get ether traps is in the small church inside the house if you took the priest key, I think. I don't even go there because it's not needed, think you already know that. Othere ether traps are in front of Patrick's chamber some time later, but it's also a second you lose if you collect them.


It was 18 seconds out of the way to get the 2 by Patrick's room.  I thought it would be worthwhile to get these, if the second one would work for skipping some fight later on (maybe the big monto), and the first could get the amp that Aaron is guarding nearby.  Otherwise yeah it's too much time spent.

Quote:
[glb]..Phoenix..  If you use the stone at the right time, the fire will almost but not quite kill you[/glb]
- ATM I search another method to shorten the way at this point ..Must be possible somehow.


I hope you can find it.  This game is way too linear, and is begging to be smacked around a bit.

Quote:
Do you think jumping is much more faster than just running? Haven't had the possibility to test it..My intention is that it's same speed. But jumping is faster if you went hill upwards/downwards.


I tested this a lot in the farmhouse area.  Jumping can be faster in some places, where you can get a small boost from a surface that pushes you towards flat ground (like that slide to the sewers).  It's not very reliable or significant though, and you usually have to go out of your way to get to a place that will boost you, so overall you would lose time.

There are also some angles where 2 surfaces intersect that you can walk on, even though 1mm to either side, it would push you down.  Same thing though.. you go out of your way and don't gain time.

What seemed to have more promise is climbing surfaces like in the mausoleum part 2 clip.  I'm thinking of the place where you come out of the sewers, at the monastery present.  Might be a way to get up the steep slope to the left and get to the dynamite area immediately.  It seems the steeper the slope, the easier it gets to climb it, up to a point.

I tried for a while and couldn't find a good surface there, but it might be possible.  You would need something like autohotkey that the HL2DQ team used, or one of the Nostromo speedpad USB devices to play a jump macro for you (that's what I use).


Quote:
Right before you get shield by the standing stones you just can jump into the boat if you start jumping with haste activated on the cliffway. Same thing on other points where yu use the boat.


Yeah, the fall down that cliff is fun.  The only exception is getting to the boat after the Lizbeth battle.  Seemed faster to run down the hill than jump to the boat there.

About the destroyed bridge, is that the one in Onieros?  I could never get to the other side from the roof, just hit the broken edge and fall.  If only there was a damage boost..

Quote:
Yesterday found another great way...You will see when I release my run.

So today I start recording

Will releasae in a week or so.


Can't wait to see Smiley

How many amps will you collect during the run?  Just enough for haste or will you put any into invoke, or something else?
I love YaBB 1G - SP1!
Quote:
Would it be faster or slower to use the stone to push the howlers back, or get good with aiming and shoot them in the head? It's possible to get one shot kills on them.


You have to kill them sometimes, like the Jeremiah trigger.  The way they move is really aggravating.. you can aim for a perfect headshot, then they'll take a step and their head will be 5 miles away.  Aiming for their feet seems to work best.  But the stone will keep them behind you, or get them out of the way if they are blocking your route, so why bother if you don't need to Smiley  Such a useful item, and you start the game with it!


@ Mkt2015:

There is an interview with Clive Barker that seems to place the blame for the genre indecisiveness on him.. but without it, the story probably have sucked.  I'd love to have seen it when it was a "hardcore action game", though.. http://www.sharkygames.com/games/articles/undying_interview/3.shtml

I still get freaked out playing it sometimes.. I think the added pressure of trying to make a speedrun adds a lot to a horror game like this.
Edit history:
Nanovarium: 2006-06-22 11:48:08 am
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Hi moaimullet,

Wow very much thanks again for your notes and your biig engagement. It's really amazing that there's someone out there feeling nearly the same enthusiasm for this game as I do.

Have funny things to tell.

So I started recording yesterday..Had a really big fight with camtasia and my pc rebooted all the time. I couldn't get a really good setting for smooth playing  /playback with framerates > 30 and acceptable graphics quality. So I wonder what settings do you used..Or what programm? I tried with divX Codec and really high bitrates (> 20000)

best Thing I found is to run the game in Software mode in a Window on 640 x 480 and record the window with Camtasia. Was nearly acceptable. But just hear what I did now:

I used the AV-Out of my Graphics card to go into the AV-In of my TV-Card, cloned my Screen, and voila! 1024x768 High-Quality recording with Virtaul dub with 150 Frames. :))))))

Will be REALLY great Quality.

I make the run with a fresh install, no settings changed expet graphics pushed up and keys remapped. but brightness could be a bit dark..because this game is fuckin' dark with factory settings. But I decided not to change Gamma to preserve a bit of athmosphere and you're able to reset gamma on windows media player anyway if you want to.

I do NOT use any macro and want to make this run as good as I can with just the things given.

The Howler scene took me 53 attempts until I got an acceptable time (I don't ask for your time, maybe it would be shorter than mine and I would be depressed :))

Can't wait to finish the run I'm really feeling full of Adrenalin. Yeah. Smiley

Nico

PS.: I make the run on another pc than this one and it has no  Internet..This one I'm currently on has only ISDn anymway. So How do I get this run online -.-

Have cd and dvd-burner on the run-pc.

Suggestions?
Edit history:
Nanovarium: 2006-06-23 06:11:42 am
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Oh, nearly forget.

I don't even collect Invoke, takes too much time and I don't need it.

I Collect just 4 amps for haste, the one in the mausoleum, the one later on in the crypt, the one on the roof in the past monastery and one hidden downstairs in the canalisation (where you need to fill in water).

Think these amps are the ones most-easy to get.

PS: Lizbeth battle will take of course more than 15 seconds, just wanted to say it's really short with the scythe. Don't know what it'll take, Not there yet. But my intention when I practised was that it REALLY was very short. Will see. Smiley
Discover new solutions.
Finished for today, near the present monastery now.

Good timing and nice run so far..Interesting to watch. I implented the changing paintings as well as the hangman on the beginning without losing time. Smiley

22 Segments so far, all raound 20 seconds and ultra-high quality divx in 720 x 576 @ 25000 bit/s.

When I cut the loading screens I left 1 frame of the segment before and the last of the current segment so for 1 millisecond a short "Loading" appears. Thought this could be useful to verify the run and make shure I don't cheat or cut more loading than needed.

Think it's okay? It will not really take effect on my time, all in all maybe 100 miliseconds, but this is okay.

Nico
Discover new solutions.
Good Morning.

Recorded a it more far last night. Recording will stop over the weekend, have other things to do. So will play all monday and, if necessary, tuesday und release tuesday or wed. maybe. Still don't know HOW to load up. Post Suggestions. Give adresses to send to. ! :-)

Nico
Edit history:
moaimullet: 2006-06-24 08:57:32 pm
I love YaBB 1G - SP1!
Quote:
thanks again for your notes and your biig engagement. It's really amazing that there's someone out there feeling nearly the same enthusiasm for this game as I do.

Glad I could be some help Smiley  Maybe this run will introduce some more people to playing this great game!

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I wonder what settings do you used..Or what programm? I tried with divX Codec and really high bitrates (> 20000)

I recorded with FRAPS at 30fps.. my comp is: Athlon 64 3500, 1 GB RAM, Radeon 9800 pro, 2x SATA drives.  I use the rightmark memory analyzer to overclock the RAM a bit.    Also, I don't have a sound card (I use an external firewire device), so maybe the lack of environmental sound speeds up the recording.. though I have to run the sound out to a digital recorder and back to the PC for fraps to get the sound Tongue  It records OK, but the gameplay gets slightly jumpy..

I compressed the demo clips in virtualdub with DivX, quantizer 14, insane quality, and resized to 320 pixels wide.  Sound was mp3 56kbps, 22.050, stereo.  That works well enough for a LQ version.


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I used the AV-Out of my Graphics card to go into the AV-In of my TV-Card, cloned my Screen, and voila! 1024x768 High-Quality recording with Virtaul dub with 150 Frames. :))))))

Whoaaaa, that's amazing!  It's going to look fantastic!  It's too bad there is no updated texture mod like there was for System Shock 2.  Sounds like you could run something like that with ease..

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but brightness could be a bit dark..because this game is fuckin' dark with factory settings. But I decided not to change Gamma to preserve a bit of athmosphere and you're able to reset gamma on windows media player anyway if you want to.

I wasn't happy with my recordings until I moved the brightness slider so it sat above the 'ESS'.  That made the recordings pretty close to the default game gamma from what I could see.. looked a lot better in the final video, you might want to try a comparison just with the intro maid scene and see..  can always be changed later in virtualdub anyway if you change your mind.

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I do NOT use any macro and want to make this run as good as I can with just the things given.

Yeah, that's the best way.  Now that I have this speedpad thing, the temptation is too much to keep from using it.. can't play HL2 now without bunny hopping everywhere.  But it does get into the grey area of what is and isn't a tool assist.

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The Howler scene took me 53 attempts until I got an acceptable time

Took me around that many tries too.  In the best one I had to stop on the stairs for a second or 2 to get the last one downstairs.. I wonder how close we will be in this battle Smiley

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I make the run on another pc than this one and it has no  Internet..This one I'm currently on has only ISDn anymway. So How do I get this run online -.-

Hmm.. do the encoding on the run-pc, transfer it, and upload with the other..  the upload might time out with rapidshare or filefront though..  Maybe burn the video and bring it in to a cybercafe? Or find someone with a good connection at school/work..

I can set up an FTP server pretty easily, and leave it up indefinitely.. but I'm in the US, so I don't know how well that would go, especially a high quality version.  Still if there are no other options, you could send it to me and I could upload it somewhere for you..  but it might just end up being faster to mail a dvd to SDA via the post..



No invoke, nice!  I had problems with some trsanti getting multiple headshots on me if I ignored them, so I thought it would be required..  now I really can't wait to see this run Smiley

The bit of loading screens sounds fine.. if you cut them out completely, some people might wonder why your point of view jumps around a bit at some segments.. the only problem is that there are so many of them.  I don't think it will be too distracting though.

Also, you can leave them in the movie, but subtract them from the total run time..  There are a lot of loading screens, but they should still count as "traditional segments", and you shouldn't have to take a penalty IMHO.. but this is ultimately up to the SDA authorities..
Edit history:
Nanovarium: 2006-06-25 12:33:19 pm
Discover new solutions.
Hi moaimullet,


[glb]Glad I could be some help   Maybe this run will introduce some more people to playing this great game! [/glb]

Hope so! Maybe this will force some people to try themselves on a run.

[glb]I recorded with FRAPS at 30fps.. my comp is: Athlon 64 3500, 1 GB RAM, Radeon 9800 pro, 2x SATA drives.  I use the rightmark memory analyzer to overclock the RAM a bit.    Also, I don't have a sound card (I use an external firewire device), so maybe the lack of environmental sound speeds up the recording.. though I have to run the sound out to a digital recorder and back to the PC for fraps to get the sound   It records OK, but the gameplay gets slightly jumpy.. [/glb]

Tried with Fraps, but had Version 1.9d and this really sucks. Smiley
CAMtasia is a really good program, but I think I unfortunaly have the wrong codecs..DivX does't seem to fit. Even Uncompressed AVI is to slow. Maybe I should force the game to use my one cpu and Camtasia to use my other virtual one and set specific RAM Areas or so...But doesn't mater anyway in this run or future runs because I can't imagine quality could be any better than the way I do now.

[glb]Whoaaaa, that's amazing!  It's going to look fantastic!  It's too bad there is no updated texture mod like there was for System Shock 2.  Sounds like you could run something like that with ease.. [/glb]

My System is a Intel P4 @ 3.0 Ghz with Hypterthreading, 512 MB of DDR-Ram in Dualchannel, radeon 9800 pro with 256 Mb of Ram. Harddisc rotates with 7200 rpm


[glb]I wasn't happy with my recordings until I moved the brightness slider so it sat above the 'ESS'.  That made the recordings pretty close to the default game gamma from what I could see.. looked a lot better in the final video, you might want to try a comparison just with the intro maid scene and see..  can always be changed later in virtualdub anyway if you change your mind. [/glb]

Yeah no no problems with that because, as I wrote, I really cloned my screen with Ati Omega drivers, and Virtual Dub records what I see on my screen and Gamma is exactly the same in the Video. But, as you know, factory settings of the game are really dark. I will see when I finished with the run. But really looks good e.g. in the crypt when you see absolutely nothin and only I know the way. Smiley

[glb]Took me around that many tries too.  In the best one I had to stop on the stairs for a second or 2 to get the last one downstairs.. I wonder how close we will be in this battle   [/glb]


[glb]Hmm.. do the encoding on the run-pc, transfer it, and upload with the other..  the upload might time out with rapidshare or filefront though..  Maybe burn the video and bring it in to a cybercafe? Or find someone with a good connection at school/work..  [/glb]

Yeah will see..But I think the run encoded in Insane Quality will be a DVD or so. So uploading 4.7 Gb or so is not that easy. Smiley

[glb]I can set up an FTP server pretty easily, and leave it up indefinitely.. but I'm in the US, so I don't know how well that would go, especially a high quality version.  Still if there are no other options, you could send it to me and I could upload it somewhere for you..  but it might just end up being faster to mail a dvd to SDA via the post.. [/glb]

Yeah would be great if you could do that if there's no other way. I'll talk to Radix, or TRY to talk to him Smiley And if he's not interested would be great if I could send it to you via Mail. Live in Germany and will cost me 5 Euros ~ 3-4 Dollar or so. My costs. Smiley


[glb]No invoke, nice!  I had problems with some trsanti getting multiple headshots on me if I ignored them, so I thought it would be required..  now I really can't wait to see this run   [/glb]

You can kill enemies by jumping on them, too. Try a good Combination with haste and jumping away or jumping on them. fast and effective. In my run I will Ignore them all. But could be cool to jump on them Mario-like..But will cost 2000 attempts for one lucky strike. that's not really realistic. Smiley

[glb]The bit of loading screens sounds fine.. if you cut them out completely, some people might wonder why your point of view jumps around a bit at some segments.. the only problem is that there are so many of them.  I don't think it will be too distracting though. [/glb]

I always make my save while it's loading the next level so I don't have any chance to get any faster. Hey would be great if you could check my run when it's finished and verify it, Not sure if radix played it.

as I said, don't have the whole Loading screens but just the last frame of the last segment and the first of the next. So Loading apperars for exactly 2 frames, 24 fps has the video, that will be 1/12 second each time.

Greetings

Nico
Discover new solutions.
This evening will go on with recording. Even dream of this game now  Huh?

Nico  Grin
Discover new solutions.
Hi Veryone,

Sorry that finishing the run is taking longer than planned. I'm continuing happily. Smiley

So far I have 56 great Segments, I'm now between Lizbeth and Ambrose battle.

Lizbeth took me exactly 36 seconds from appearing to cut her head off. the whole segment takes 1.11. Great time I think.

Found another very cool and very short way in the canalisation, saves about 10 seconds and looks amazing. Very proud of it.. Smiley

I'll play a bit today and tomorrow, Sunday is for my Girlfriend, so it all depends on next week or so.

No fears, I WILL release that run.

Nico
Pefectionist wannabe
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So far I have 56 great Segments, I'm now between Lizbeth and Ambrose battle.

You have 56 segments and are around halfway through the game? That would end up with 112 segments! Oh god.