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Wow, even with death's that's impressive. I'm already at the point where if I die I just start over. A run with no deaths is more impressive than if you let 1 or 2 get away from you (if there's no advantage to dying). Even so with 3 deaths and still managing 1:35 is pretty awesome.
Speed is all that matters.
Yea, it was very unfortunate. The sheep in 9-4 made so many weird moves that they crashed my whole level and I died twice then.

Normally I would've reset as well but since I was already at 9-4 and was 2:30 ahead I had no reason to reset at that point yet.
Oh stage collapsing...So far 10 stages are no longer playable properly.

Seriously, I'll laugh if we can manage 1:30 at this rate...
Edit history:
Neviutz: 2012-05-03 02:37:39 pm
Speed is all that matters.
Stage push only works properly on 1-1, 5-3, 6-1, 6-3, 9-1.
I tried every other stage but either there was no point where it would work or where it would save time.

6-4, 8-1, and 9-3 end up in an infinite loop so I have no idea where you get 10 stages.

Only thing I haven't tried yet was 9-6. If it works, then from where the checkpoint below the staircase is, that seems like the most reasonable spot to get rid of the whole back row but it's questionable if it will still save time at that point.
Also, it doesn't save enough time to be able to get 1:30.
1-1, 2-3, 3-1, 3-2, 4-1, 4-2 (maybe), 5-3, 6-1, 6-3, and 9-1

However after timing 2-3 is maybe half a second slower than normal route, 3-1 and 3-2 are slower

But 4-1 is definitely faster by maybe 30+ seconds as it skips the whole first half past the checkpoint. 4-2 I haven't quite tested yet but it may be possible as well, however you need to buy a white block from the store or it won't be possible. Whether it not it too can be broken I haven't had the time to check out yet so I'll play around with it some more.

I'll post videos later on of all of these to show what I do.
Edit history:
Neviutz: 2012-05-03 04:30:56 pm
Neviutz: 2012-05-03 04:25:26 pm
Neviutz: 2012-05-03 04:24:30 pm
Neviutz: 2012-05-03 04:23:22 pm
Neviutz: 2012-05-03 04:22:14 pm
Neviutz: 2012-05-03 04:10:14 pm
Speed is all that matters.
how would 4-1 be possible? You start out right in front of a billion dark blocks. Also, you won't be able to buy a white block after 4-1 if you stage push 4-1 because you'll most likely be low on coins. Also, 4-1 has a checkpoint?

I guess you've already seen all of my stage pushes in the runs (assuming that you noticed them from watching it).

I tried 2-3 as well and the only thing I got was the whole level falling down because it was linked all together.

Btw, if you have skype, add me on there (same name). It would make things a lot easier to discuss and figure out.

Edit: Oh wow, just realized 4-1 stage push. Yea, that's a good idea. This way you'd even have enough coins to buy a white block. (It would still take a shit ass long time to buy the block because of the billion textboxes but it would probably still be ~20 seconds faster this way.)
But yea, 3-1 and 3-2 were horrible so I didn't even mention those. Cheesy

(I had to edit this post about 8 times now because it seems I'm just completely incapable of figuring out what exactly I want to say, lol)

Make this 9 times.

I'll look into 2-3 again later. I may have an idea on how to about having to push as many blocks but I'm not 100% sure about it.
However, we're getting closer to 1:32 this way. I still don't see 1:30 happening unless some really crazy method pops up in 9-5 or 9-6.
I'll also take another look at 9-4 later. I thought I was sure that there is nothing fast enough but I'll double check.
haha It's ok

Yeah I was playing with 4-2 when I realized you could buy a white block in the shop, but it would be worth the time for textboxes if you put it to good use to save a mass amount of time in the level itself.

here's how I did 2-3

I could probably push a block or 2 less, but this was still experimenting with how fast I could push everything out of the way. Timing it with the normal route this ended up being almost second slower....

9-3 I played around a LOT with, but came up empty (pushing at different parts past the beginning, creating a stairway, etc. Also if 9-4 doesn't go infinite like 9-3 that would save loads of time and frustration with sheep, but who knows.

I'd REALLY love to skip 3-3, but it's funny how about 95% of the stage is already pre-loaded while the rest of it is way off in the distance once it's all fallen... :/

Also, I do have skype, but no mic at the moment. Gamingnerd is my name on skype if you want to add. I won't be on though since I'm heading out, but yeah we'll talk more about it there I guess.
Speed is all that matters.
Alright, I added you. Like I said, I'll take another look into this later and maybe even be able to get a low 1:33 run with good execution.
Catherine Speedrunner (360)
Quote from Neviutz:
Trollperio strikes back.



Figured I should've just edited the previous post, oh well - anyways. I was on track for sub 1:34 but choked pretty hard on 9-4 (died twice) and died on 9-6 about 10 blocks after getting the checkpoint, so I guess my goal will be around 1:33:50 which should be hardly at the limit of what is possible if you consider that empireo can ALWAYS be trolling a bit and of course that we are only humans and do mistakes.


what program is that for checking times?
Speed is all that matters.
Quote from bostonbrew:
Quote from Neviutz:
Trollperio strikes back.



Figured I should've just edited the previous post, oh well - anyways. I was on track for sub 1:34 but choked pretty hard on 9-4 (died twice) and died on 9-6 about 10 blocks after getting the checkpoint, so I guess my goal will be around 1:33:50 which should be hardly at the limit of what is possible if you consider that empireo can ALWAYS be trolling a bit and of course that we are only humans and do mistakes.


what program is that for checking times?

It's called Wsplit.
Catherine Speedrunner (360)
game loads way faster on the ps3
Speed is all that matters.
Install the game to the HDD if you haven't done that yet. I don't see why it would load way slower otherwise.
Catherine Speedrunner (360)
Quote from Neviutz:
Install the game to the HDD if you haven't done that yet. I don't see why it would load way slower otherwise.

Mine is installed. big places like the Chrono Rabbit and Stray Sheep load more slowly on the 360
360 -> DVD format
PS3 -> Blu-ray

Either way if loading is in fact an issue then there will be 2 separate categories for each console.
Edit history:
bostonbrew: 2012-05-04 05:07:29 pm
Catherine Speedrunner (360)
Quote from Gamingnerd:
360 -> DVD format
PS3 -> Blu-ray

Either way if loading is in fact an issue then there will be 2 separate categories for each console.


i mean, I am not gonna buy a ps3 just to speed run catherine, just isnt gonna happen
Speed is all that matters.
Quote from bostonbrew:
Quote from Gamingnerd:
360 -> DVD format
PS3 -> Blu-ray

Either way if loading is in fact an issue then there will be 2 separate categories for each console.


i mean, I am not gonna buy a ps3 just to speed run catherine, just isnt gonna happen


He was just pointing that out...

If loading time issues are too big then there would (probably) be different categories for the 2 consoles. That, however, is only if the the 360 run could compete with the ps3 one, otherwise it'd most likely still just be rejected.
Not sure if a fluke or just down right lucky but I managed 2-3 without the boss attacking...

In short, this may be the "perfect" 2-3 route.
Speed is all that matters.
I used a similar one yesterday but I feel mine was a second faster.
If you feel like it you can dig into the recording. (I can't exactly remember what I did, lol)

Anyways, yes, using the block makes you being fast enough for her not to attack since you're past the trigger or something like that.
I don't think you did it. You still hit the trigger from what I saw.
Just had a BEAUTIFUL (recorded) run that MAY have got me sub 1:33......but then 9-4 broke on me -.- I have no clue as to why it's happening, I'm sure I'm doing the path correctly but for some reason when I reach that last wall of mystery blocks it turns to a checkerboard format and it's unwinnable. :/
Speed is all that matters.
Yea, I know exactly what you mean. I've had that problem a couple of times as well but never really figured out what it caused.
What time did you get in the end?

I need to get back to this as well but was being busy as hell with homework...
I didn't time it at the time of recording, but I would figure around 1:35
Edit history:
Gamingnerd: 2012-05-14 07:13:13 am
Gamingnerd: 2012-05-14 07:12:46 am
Gamingnerd: 2012-05-14 07:07:23 am
Here's my 9-4 post offering explanation and solution to the problem.

1. What the hell happened??
--Midway through the level there are 2 4x2 walls of white blocks that are loaded onto the level. However in some cases only one 4x2 wall will load and the next will fail to load resulting in the next pattern to load afterwards thinking that the first wall is really the second (because we're dealing with 2 identical walls of the same pattern and the fact we're going so fast, the game can't read well whether one or both walls were loaded.)

2. How can I tell if it's broken or not?
--There's 2 ways to go about this. The first is to simply know the level layout and see 1 wall pattern has failed to load, but the other is the sheep that stands in the way. If it's not standing in front of a 4x2 wall of white blocks, the level will fail to load properly in the end.


Which will result in the last wall of mystery blocks to look like this:


What happens is the pattern that loads after the 2nd wall of white blocks is repeated in the end for the remaining 2 rows that cycle in that loop of wall patterns and results in a not-so-flat edge that's required for the mystery blocks to fall into place properly.

With 2 4x2 walls of white blocks:


The stage is loaded properly and can be finished normally.


3. How to speedrun a broken stage? o.O
--Thanks to stage pushing it's actually possible to complete it broken...whether or not it's any faster or not than it being fixed is still up in the air, but at least it can still be completed!


And that was the Catherine trivia for tonight.
That was an amazing post, very well done. You, sir, are grand.
Edit history:
Neviutz: 2012-05-14 03:33:56 pm
Neviutz: 2012-05-14 03:18:24 pm
Neviutz: 2012-05-14 03:16:26 pm
Neviutz: 2012-05-14 03:06:32 pm
Speed is all that matters.
K, now it should work.


push 2 right
push 1 right twice
pull 3 back
pull 3 right
push 3 right
pull 4 back
pull 4 left
pull 5 back
pull 6 and 7 back
push 6 and 7 left
pull 9 back
pull 7 right
push 8 and 9 left
push 7 left
climb up at 10

this is v3 now - I messed up the first two attempts but I hope it works now.

Edit: It's still questionable if it's faster or slower than stage push at this point but w/e - as long as it can be completed like this.