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I just started working on some IL's last night (first 3 nights) and going pretty well so far. My only little trouble spot is encountering the first sheep on 2-2...he either gets out of my way when I knock him down, or he gets back up and stands in my way while I'm trying to climb. No matter which side I build a staircase, he always finds a way to derp around in my path of destruction Sad Total IL time I figure may be under an hour long. Single segment would be about an hour and a half when including load times, drinking, etc.

To answer about if drinking is worth it or not, it definitely is. Especially with later sections that are longer, you really lose out on time when going slower despite doing everything perfectly.


Also, I don't think a run on Hard can be truly possible for a few reasons:
1. No "undo" which is a pretty good lifesaver when it comes to the RNG aspect of the run.
2. Very very limited amount of retries. I think you only get 1 at the start and with the speedrunning path, I doubt there's little chance of earning anymore than that.
3. Also with the random blocks in the later levels it's very possible for a level to become unwinable by sheer luck of bomb blocks appearing and destroying everything, and with the limited number of lives if you still can't get through because of bomb blocks the run is as good as over.
Looks like you gained 4-5 seconds from drinking in that stage, and it took about 43 seconds to beat. So maybe 1 second gained per every 8-10 seconds of gameplay. How long does it take to do all the drinking?
It takes about 50 seconds from the moment you take the first drink till you stand up from the table to leave. I don't think it would benefit much in earlier stages, but in the later ones where there's more per night and take longer to finish, it might be faster. The first 3 nights there's no chance to drink anyways, so your forced to do it slower.
Speed is all that matters.
Quote from Gamingnerd:
Single segment would be about an hour and a half when including load times, drinking, etc.

I think ~1:45 sounds more realistic for now since I haven't even seen sub 1:50 yet (maybe I just missed it but bostonbrew's 2:17 was the last run I saw). Also, loading times take for fucking ever.

I got 2:04:26 earlier today. It still has a lot of room for improvement since I only did 3 full any% runs yet and haven't done IL practice before.

As for drinking, I personally think it's not worth it drinking before Clock Tower. Quadrangle has too much ice platforms and is too short; everything before that you either can't drink or it's too short to justify drinking.

Also, there may be one or two stages where it's worth buying an energy drink to save time. If it comes down there's only one stage where it'd save time then it might be not worth it because the first time when you buy something from the sheep there's way more dialogue to skip.
Edit history:
Gamingnerd: 2012-04-15 04:40:34 am
Gamingnerd: 2012-04-13 11:01:26 am
The Cathedral is another you shouldn't worry about drinking. You have to be a little slower for Katherine to climb up with you, plus going too fast will collapse the stage quicker and she'll get caught and die. You COULD use undo if she happens to fall, but then that's almost the same as her standing still for an extra second before climbing the next block.

Quadrangle is a tough call, even though it's all ice you do slide faster when drunk. Also the levels are kind of lengthy. I may have to time both instances individually to see which is faster.
Drink: 8:29
No Drink: 8:01 (You're right, it's not worth it)

I haven't quite done a full run through the game yet, just quick little play throughs for drinking experiments. Still working some quick solutions on some of the later levels. I may go as far as counting the ticks of each clock-style loading screen as those seem to be consistent and will probably save quite a few more seconds in the overall run. There's maybe 1 or 2 levels where it's helpful to buy from the sheep, but in most cases you either get useless items or one that you could use, but in the level itself there's one just as useful.

Here's a few of the IL times that I've got recorded for the current route so far: (This is with drinking, time splits when reaching the goal block)
Stage 1 - 1:00
Stage 2 - 4:22 (1st: 1:01, 2nd: 1:32, boss: 1:49)
Stage 3 - 4:45 (1st: 1:03, 2nd: 1:40, boss: 2:02)
Stage 4 - 4:10 (1st: 1:35, boss: 2:38)

Haven't had much time to dig into the game this past week, but hopefully next week I'll have the route done and get the rest of the times posted as well as possibly a full run.
90% of the IL's are finished with the exception of The Empireo...there must be some mechanic to those mystery blocks. I was playing around with them for about an hour last night with no luck. I almost want to say it's determined by time as I get close to the same results with every run, in which case there'll be lots of time wasted on hanging off of blocks due to the trap blocks that may or may not appear below a block that I want to move (can't move a block when standing on trap or it counts as death) I don't mind so much about the monster blocks as I can just undo those if they feel like trolling me (or helping) randomly. Some runs last roughly 20 minutes and others go almost 30, thus the reason of no vid, because I've yet to get a somewhat clean run through that I feel is of a decent time.

Anyways, here's all the other stages. Timing starts at selecting Retry, and ends standing on goal block (loss of control on Spiral and Cathedral):















Obviously earlier stages will be slower, and some will be different routes in a single-segment with shop items.
Edit history:
Neviutz: 2012-04-24 09:01:14 am
Neviutz: 2012-04-18 12:42:20 pm
Neviutz: 2012-04-18 12:34:20 pm
Speed is all that matters.
Quote from Gamingnerd:
90% of the IL's are finished with the exception of The Empireo...there must be some mechanic to those mystery blocks. I was playing around with them for about an hour last night with no luck. I almost want to say it's determined by time as I get close to the same results with every run, in which case there'll be lots of time wasted on hanging off of blocks due to the trap blocks that may or may not appear below a block that I want to move (can't move a block when standing on trap or it counts as death) I don't mind so much about the monster blocks as I can just undo those if they feel like trolling me (or helping) randomly. Some runs last roughly 20 minutes and others go almost 30, thus the reason of no vid, because I've yet to get a somewhat clean run through that I feel is of a decent time.

I think about 60% of the mystery blocks have a set pattern on what they turn into the first time you step onto them, that is from what I noticed during my few runs.

I'll take a look at your IL runs and see if I can find stuff to improve upon.
I'll update this post as I get through watching the videos.

(These are my opinions, I might be wrong on some of them)

Prison of Despair:

0:40 - I think its slightly faster to pull the right block so you don't have to grab the ledge, move left, and climb up again.
0:44 - Doing the same thing 2 blocks further to the left might be faster as you save the time of pushing the block to the right first, also allows you to push the two block on the top twice instead of pulling one of them and grabbing the ledge again.
2:06 - Pulling the block on the left of the gap and then pulling the right one and pushing it to the left should make the sheep step on the left block and pull out the block for you so you can just step up, that is if my memory serves me right.
3:30 - Getting the bell really isn't required, you could instead get the white block at 3:55 and use it while standing on the block you push to the right at 4:14 it should be about the same time overall so it's really just preference.

Torture Chamber:

Looked fine to me except for the boss but you stated that in the description already. (Still better than my runs on the boss :D)

Inquisition:

About the same of what I do, I'm still a bit indecisive if using the Cola Drink any later could be faster or not because it shortens the long ass part before the final block.

Quadrangle:

Your 5-1 seems to be slower than mine. I compared yours with the one from my 1:38:24 run (CS skip to final step), I had 1:25 and you had 1:21. I wasn't drinking so my time would be about 4 seconds faster than yours with drinking.

2:37 - after pulling the block, pull it one to the left, that allows you not having to grab the dark block above. Do the same for the next block you pull.
3:18 - pulling the block one to the right before going up is slightly faster I think.
3:22 - push the block all the way to the right instead, saves the time hanging on the ledge.
3:32 - I think the left way is faster, it requires 2 more block pulls before the stairs but that hardly matters since it takes time for the level to load anyways. (I also use my block earlier so I use a different strat afterwards, it's a bit hard to explain without video, sorry.)

9-3 looks about the same of what I do, except that I don't take the right way in the beginning. I don't think it makes a difference though.
Prison of Despair:
Quote from Neviutz:
0:40 - I think its slightly faster to pull the right block so you don't have to grab the ledge, move left, and climb up again.

I normally do this. That was only maybe the 2nd time I tried pulling the front block just to see if it was any faster, but it's obviously not. lol

Quote from Neviutz:
0:44 - Doing the same thing 2 blocks further to the left might be faster as you save the time of pushing the block to the right first, also allows you to push the two block on the top twice instead of pulling one of them and grabbing the ledge again.

While I was practicing I was wondering if it'd be faster that way, but never actually attempted to try it out. Now I should get myself used to climbing more to the left than I'm used to. lol

Quote from Neviutz:
2:06 - Pulling the block on the left of the gap and then pulling the right one and pushing it to the left should make the sheep step on the left block and pull out the block for you so you can just step up, that is if my memory serves me right.

Ah, thanks for this! This was my main concern on this stage. Works perfectly every time. Cheesy

Quote from Neviutz:
3:30 - Getting the bell really isn't required, you could instead get the white block at 3:55 and use it while standing on the block you push to the right at 4:14 it should be about the same time overall so it's really just preference.

My first few runs I've had to use the bell since I'd be unlucky with the attack and be forced to pull a heavy block (use bell to cancel effect) but my last few I've done I never had to use it, so it sounds more logical to not get the bell and pull the right most block on that step instead. Also getting that white block may be a bit faster as well as I can just use it on that last column of blocks to the left (above the white block item) and just pull 1 block out and climb from there instead of pulling 2 out.

Inquisition:

Quote from Neviutz:
About the same of what I do, I'm still a bit indecisive if using the Cola Drink any later could be faster or not because it shortens the long ass part before the final block.

I think when I use it is pretty good because your skipping about 4 (rarely 5, depending on the load of the next wall) sets of 2 blocks, whereas if you wait until that last wall where your pulling 2 blocks constantly, it wouldn't save that much time. I'll experiment with it a bit more though.
SDA Speedruns: 1
It seems that drinking saves 1 second for every 10 seconds of gameplay on average assuming play is equivalent.  So if it takes 50 seconds longer to drink a night. Then you need a level that takes more than 500 seconds to complete.  500 seconds turns out to be 8 mins and 20 seconds.  So any night that takes longer than that would be worth it to drink then.  By the looks of your videos, it seems only Clock Tower. and Spiral Corridor. I also will assume Empireo as well giving you 3 nights of drinking.  The time after 8 mins and 20 seconds is what you will be saving.  Clock tower is 3 mins and 30 seconds longer than 8:20 and  Spiral Corridor is 2 minutes and 50 seconds longer than 8:20. That gives a total of 6 minutes and 20 seconds of gameplay(not counting Empireo) of time saved with drinking which turns out to be at 1 second per 10 seconds of gameplay a total time saved of 38 seconds.  Assuming Empireo is 20 mins total(I dont remember how long exactly) You would save another 11:40 or 70 seconds making the total improvement about 108 seconds or almost 2 minutes. 
Edit history:
Neviutz: 2012-04-24 09:02:08 am
Neviutz: 2012-04-24 09:02:00 am
Speed is all that matters.
I realized I was actually slightly off with my 1h45m guess for single segment.

I got 1:38:24 yesterday in a pretty good run. I lost about a minute to cutscenes/drinking fail/misgrabs/-pulls/-pushes and another minute to trollsheep/trollperio.

Another problem I have is with 9-3, I just can't figure out a decent strat for this level so I might be able to save a bit of time there as well.
I guess I will try going for sub 1:35 or a low 1:35 today and then submit it, that is, if I can figure out a good strat for 9-3.

Gamingnerd, would you mind recording your strat for 9-3 so I can compare to my current strat? That really is my only problem currently.

(Also updated my previous post, including Quadrangle now)
Here's my 9-3 as it stands currently


Can't wait to see the finished run! I just finished practicing the basic layout of The Empireo and I'll try to get some kind of IL vid up. I'll also start doing some full runs and see what kind of times I can come up with.
Speed is all that matters.
That actually helped a lot, thanks.
My strategy for the second half of the level was actually very similar but the first half of mine was just plain awful.

Also on another note, the strategy you used in 6-1 towards the end (where you get the cola drink) is actually slower than taking the left way and getting the white block on the way. The way itself is about 26(right) to 28(left) seconds, but the block saves about 5 seconds in the next level so it's faster taking the left way.
Edit history:
Gamingnerd: 2012-04-28 09:23:18 am
Gamingnerd: 2012-04-27 04:02:39 pm
Just had the worst luck in a single-segment attempt on The Empireo. I got there with 1:16, and then lost a good 30 minutes with about 6 or so deaths....
It was a somewhat decent run besides with only 2 stupid deaths, but then it just got destroyed in the end that I just ragequitted after 3 deaths at the final boss with 1:48 clocked. lol I just wasn't happy with it.

Underground Cemetary - 1:31
Prison of Despair - 10:22 lost almost 50 seconds to a sheep that blocked my way....
Torture Chamber - 18:31
Inquisition - 25:47
Quadrangle - 34:44
Clock Tower - 54:14 1st death at boss
Spiral Corridor - 1:11:01
The Cathedral - 1:15:54 2nd death; didn't hold Katherine fast enough and got shocked to death
The Empireo - (1:48:10) 2 deaths on 9-2, 1 death on 9-4, 3 deaths on final boss (killed run)
Edit history:
Neviutz: 2012-04-28 09:35:37 am
Neviutz: 2012-04-28 09:35:23 am
Neviutz: 2012-04-28 09:34:58 am
Neviutz: 2012-04-28 09:32:48 am
Speed is all that matters.
I just got a 1:36:59 in one of my attempts. I failed miserably at skipping cutscenes and text so I lost more than a minute just on that. I was a bit unlucky on Empireo as well.
I guess I'll soon be able to get the 1:35:00.
Also if you want, I can send you my splits.

I deeply apologize in advance if you decide to not mute the audio while watching.

http://www.twitch.tv/neviutz/b/316381150
http://www.twitch.tv/neviutz/b/316381243

Splits (After cutscene skip on the final step):

- Underground Cemetery: 1:32
- Prison of Despair: 9:33
- Torture Chamber: 17:40
- Inquisition: 24:39
- Quadrangle: 33:55
- Clock Tower: 50:16
- Spiral Corridor: 1:06:23
- The Cathedral: 1:10:21
- The Empireo: 1:36:59
I can see 1:35 is possible, maybe even sub-1:30 but that may be pushing it. I thought I had a decent Empireo strat, but no thought into AI manipulation so I may have to change it a little it seems. 9-1 and 9-3 are pretty much set, and maybe 9-4, but my 9-2 runs into some risks that can really lose out on time if I'm not careful.

Without all the bs, my run would probably have been about 1:35, maybe even a little less than that.
Edit history:
Neviutz: 2012-04-28 09:46:37 am
Speed is all that matters.
Unless my game runs exceptionally slow, No sub 1:30 won't happen. (In case you watch the recording you could probably compare loading times and lag to see if there's a difference - I feel I have a lot of problems with lag and loading times lately)
My run was not perfect but 1:34:xx would already be close to the limit.
TAS run could easily get sub 1:30 haha but yeah, it basically all boils down to luck on monster/mystery blocks that would determine how much you have to undo.
I wish my PVR didn't lag on xsplit, or I'd be streaming my runs as well and not have to record, encode, upload.
Edit history:
Neviutz: 2012-04-28 10:04:10 am
Speed is all that matters.
I don't think TAS could get sub 1:30 either.
Like I said earlier, my run wasn't perfect but I just don't see a way to cut off 7 whole minutes off it. I barely use undo anymore, I probably used it 5 times throughout the whole empireo and maybe 2 or 3 times earlier on because I accidentally pushed a wrong block. (I can barely remember about mistakes in my runs because I try to just forget them, lol)

Btw, for your PVR problem, try screencapping it instead and grab the sound by other ways. That could work since Vince had the same problem when we were racing this, iirc.
I think the game is laggy because we're going so fast and it can't keep up. Tongue

Today's run: 1:47:17 BUT I managed to finish it this time! 9-4 got me in such a situation towards the end I had to restart the whole level again after wasting about 2 minutes figuring out wtf happened, and then another 3 or so minutes to get back, so I could've been sub 1:45 this time around. I grabbed a few strats from your run and others I should have, but forgot how you went through them at the time.

There's still a slight delay between PVR preview and PC response which is why a lot of times it looks like I split a second or so "early". This is with screencap, btw.
http://www.twitch.tv/gn_ver2/b/316487616 (note to self: check video bandwidth before streaming to make sure settings didn't get reverted to defaults...)
Now we've got a run going.


Little hickups here and there, but a hell of a lot better without all the trolls.
Speed is all that matters.
Gj on your 1:38:08.

I guess now that you have a run like this you can see yourself that 1:30 isn't going to happen because you're already close to the limit of what you can do.

Also, lol at the 1:29 split for Cemetery - do you split before or after skipping the cutscene? I don't see how I'd be able to improve 2 seconds on my split given that tutorial mashing is already at the limit.
Edit history:
Gamingnerd: 2012-04-30 04:13:24 pm
As of now 1:30's impossible...that is unless there's some sort of item glitch or duplication or something that could save loads more time, but it's doubtful.

I split before skipping cutscene, but I suppose I can wait after to match up with your time better so it's more even.
Speed is all that matters.
Well, whatever suits you I suppose. I was just wondering because -2 on the first split seemed really impossible for me hence why I asked. Cheesy

I've been thinking of how item duplication could possibly work but I can't really think of anything...
Speed is all that matters.
Well, Cathedral was a master troll. Also slightly messed up in clock tower and spiral corridor.

Note: I didn't drink for Clock Tower

Edit history:
Neviutz: 2012-05-01 09:58:47 pm
Neviutz: 2012-05-01 09:03:04 pm
Neviutz: 2012-05-01 09:00:49 pm
Speed is all that matters.
Trollperio strikes back.



Figured I should've just edited the previous post, oh well - anyways. I was on track for sub 1:34 but choked pretty hard on 9-4 (died twice) and died on 9-6 about 10 blocks after getting the checkpoint, so I guess my goal will be around 1:33:50 which should be hardly at the limit of what is possible if you consider that empireo can ALWAYS be trolling a bit and of course that we are only humans and do mistakes.