Beautiful! I've got the route down to 1-2 undos and no reverse controls, but this looks super clean.
I've been speedrunning this game lately, and just recently got this pretty good run:
Notes:
I'm on the downloadable version, so some loading screens are a bit faster. I'd estimate that it saves a total of about 4 to 5 seconds on loading screens throughout the game. If there are any other version differences, I don't know of them; it seems theoretically possible that some stages might be affected by loading blocks more quickly, but I don't know if this actually happens.
2-2: could have been faster with better RNG (the first sheep should not get in the way again after you hit him)
4-1: pretty obvious mistake
6-4: I could've played better here, I wasn't sure how to play around the locations of those climbing saw things.
7-3: completely forgot the route for the beginning of the stage, oops
9-1: forgot how long I was supposed to wait before pushing the block back out, and ended up doing it way too early
9-2: yay RNG
9-3: the end of this stage still confuses me. After you push out the block to kill that one enemy towards the end, I don't know how to consistently get the next set of blocks to load on time.
9-4: note that the undo is intentional, to make the stage load correctly instead of being "broken"
Notes:
I'm on the downloadable version, so some loading screens are a bit faster. I'd estimate that it saves a total of about 4 to 5 seconds on loading screens throughout the game. If there are any other version differences, I don't know of them; it seems theoretically possible that some stages might be affected by loading blocks more quickly, but I don't know if this actually happens.
2-2: could have been faster with better RNG (the first sheep should not get in the way again after you hit him)
4-1: pretty obvious mistake
6-4: I could've played better here, I wasn't sure how to play around the locations of those climbing saw things.
7-3: completely forgot the route for the beginning of the stage, oops
9-1: forgot how long I was supposed to wait before pushing the block back out, and ended up doing it way too early
9-2: yay RNG
9-3: the end of this stage still confuses me. After you push out the block to kill that one enemy towards the end, I don't know how to consistently get the next set of blocks to load on time.
9-4: note that the undo is intentional, to make the stage load correctly instead of being "broken"






