#FailFish
Hi speed friends,
I'm going to be doing a "Mega Man week" this month as a 100-follower thank you special, and I'll be playing all 6 NES games over the course of the week. I'd like for it not to take forever and to be able to do a few things that are slightly more interesting than straight casual. I was wondering if anyone could give me some tips on some simple strats for the games that might be easy enough to learn this week to get ready.
I've played them all often enough that I'm more than comfortable with them on a casual level. I'm planning to have a list of boss weaknesses available (mostly for Wily stages, as the robot masters I've had memorized for years), and Duckfist has already been kind enough to point me to the speedrun wiki. Is there anything else specific worth learning? Or is it all mostly just advanced tech like zips or precise balloon/super arrow use?
I'm thinking the zip through the final 4 refights in Wily-4 on Mega Man 1 interests me most, as those refights are awful.
Thanks!
I'm going to be doing a "Mega Man week" this month as a 100-follower thank you special, and I'll be playing all 6 NES games over the course of the week. I'd like for it not to take forever and to be able to do a few things that are slightly more interesting than straight casual. I was wondering if anyone could give me some tips on some simple strats for the games that might be easy enough to learn this week to get ready.
I've played them all often enough that I'm more than comfortable with them on a casual level. I'm planning to have a list of boss weaknesses available (mostly for Wily stages, as the robot masters I've had memorized for years), and Duckfist has already been kind enough to point me to the speedrun wiki. Is there anything else specific worth learning? Or is it all mostly just advanced tech like zips or precise balloon/super arrow use?
I'm thinking the zip through the final 4 refights in Wily-4 on Mega Man 1 interests me most, as those refights are awful.
Thanks!
Thread title: