Game Page: http://speeddemosarchive.com/CastlevaniaTheAdventure.html
Castlevania: The Adventure (na) (gb) [Any %] [Single Segment]
Verifier Responses
A/V: Is pretty good, there is some slight flickering on the border (which will hopefully be removed) but aside from that anything you see is lag
Cheating: I didn't detect any
Gameplay: Man, this game is such a pain. I'm shocked someone actually took the time to run it, the platforming it terrible and it's a lag fest. Kuddos for the rope sections
Stage 1 - Solid stage
Stage 2 - Small hiccup at the beginning, missed a jump later in the level. Boss fight was good, but that boss *sigh*
Stage 3 - Auto scroller is love / life. Missed another small jump and had an extra jump before some falling platforms. Boss fight was good
Stage 4 - Good stage overall, missed 1 hit during bat phase.
Overall a good run. I wasn't liking the 16:9 video (assuming it was the capture card used, settings etc.) There is some improvement that can be made but easily good enough to be on site.
Timed from when the player gained control in the first stage to final hit on the boss. Converted timing for the Super Game Boy is a 19:36.
Decision: Accept
Congratulations to 'Epryon'!
Castlevania: The Adventure (na) (gb) [Any %] [Single Segment]
Verifier Responses
Quote from Deuceler:
A/V: Is pretty good, there is some slight flickering on the border (which will hopefully be removed) but aside from that anything you see is lag
Cheating: I didn't detect any
Gameplay: Man, this game is such a pain. I'm shocked someone actually took the time to run it, the platforming it terrible and it's a lag fest. Kuddos for the rope sections
Stage 1 - Solid stage
Stage 2 - Small hiccup at the beginning, missed a jump later in the level. Boss fight was good, but that boss *sigh*
Stage 3 - Auto scroller is love / life. Missed another small jump and had an extra jump before some falling platforms. Boss fight was good
Stage 4 - Good stage overall, missed 1 hit during bat phase.
Overall a good run. I wasn't liking the 16:9 video (assuming it was the capture card used, settings etc.) There is some improvement that can be made but easily good enough to be on site.
Timed from when the player gained control in the first stage to final hit on the boss. Converted timing for the Super Game Boy is a 19:36.
Quote from RedArremer:
So I had a fairly lengthy response to this and I was 100% sure I had sent it in, but apparently I didn't.
I don't remember what exactly I said, but it was an Accept, and I've made you wait long enough, so I'll just push the button.
I don't remember what exactly I said, but it was an Accept, and I've made you wait long enough, so I'll just push the button.
Decision: Accept
Congratulations to 'Epryon'!
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