1-Up!
Game Page: http://speeddemosarchive.com/CastlevaniaHD.html
Castlevania: Harmony of Despair (Any %) (Individual Level) [New Game+, Character: Charlotte]
Verifier Responses
Decision: Accept
Congratulations to Patrick 'PJ' DiCesare
Castlevania: Harmony of Despair (Any %) (Individual Level) [New Game+, Character: Charlotte]
Verifier Responses
Quote:
Game- Castlevania: Harmony of Despair - Charlotte, Any%, New Game+, ILs
Run time- Total: 11:01.30
Chapter 1: 1:51.34
Chapter 2: 1:31.90
Chapter 3: 1:33.43
Chapter 4: 2:32.50
Chapter 5: 1:04.21
Chapter 6: 2:27.92
Video quality- Good.
Sound quality- Good. No music in Chapter 6, sadly. Runner addresses this in his notes.
Evaluation of the run-
Gonna be honest here: I was originally planning on writing up a breakdown of each chapter and note improvements could be made. But after watching each of the chapters, there wouldn't really be enough material to warrant indiviual chapter comments from me. Each of the chapters is well planned and executed very well. Only minor improvements that I could find were primarily based on luck, and these runs have more luck than anything else. Charlotte isn't a very execution heavy character compared to the others, but she still requires just as much, if not more, luck when running as her.
Final Decision- Accept. Easy.
Run time- Total: 11:01.30
Chapter 1: 1:51.34
Chapter 2: 1:31.90
Chapter 3: 1:33.43
Chapter 4: 2:32.50
Chapter 5: 1:04.21
Chapter 6: 2:27.92
Video quality- Good.
Sound quality- Good. No music in Chapter 6, sadly. Runner addresses this in his notes.
Evaluation of the run-
Gonna be honest here: I was originally planning on writing up a breakdown of each chapter and note improvements could be made. But after watching each of the chapters, there wouldn't really be enough material to warrant indiviual chapter comments from me. Each of the chapters is well planned and executed very well. Only minor improvements that I could find were primarily based on luck, and these runs have more luck than anything else. Charlotte isn't a very execution heavy character compared to the others, but she still requires just as much, if not more, luck when running as her.
Final Decision- Accept. Easy.
Quote:
Video Quality: All are Good
Audio Quality: All are Good (save for chp 6 rip music)
Cheating: None is detected (unless you count being PJ a cheat)
TRT Time: 11:01.30
Ch1 Time: 1:51.34
Ch2 Time: 1:31.90
Ch3 Time: 1:33.43
Ch4 Time: 2:32.50
Ch5 Time: 1:04.21
Ch6 Time: 2:27.92
Overall thoughts and notes
I also had planned to give each level an individual critique, but I am hard pressed to find much to say about any of the stages in the way of improvements, execution errors, poor spell choice, etc. Chp4 was the only real error a newbie could catch that PJ threw in an extra jump for no extra charge. Also no chp6 music is sad and funny at the same time it seems perfect for a PJ run to have that kind of issue, to be perfectly honest I have played that stage enough I only noticed it was missing because of the notes :P.
All of the strats used on the stages are solid and I can’t think of a better way to execute each stage, other then better luck which is an even more dubious proposition given then spitefulness of this game, and the insanity of using a fools tablet in the first place, which is only slightly better then using berserker mail. The spell choice are well tested and well thought out the, only thing I am wondering about is the actual equipment (other then the fools tablet), I would have to guess given the draw pool and PJ’s spell choice I get the feeling even if he had bothered to list it I would have been the standard layout.
Final Verdict:
Normally I would do this for each level, but this is pointless in this case I give them all an
ACCEPT IT
Audio Quality: All are Good (save for chp 6 rip music)
Cheating: None is detected (unless you count being PJ a cheat)
TRT Time: 11:01.30
Ch1 Time: 1:51.34
Ch2 Time: 1:31.90
Ch3 Time: 1:33.43
Ch4 Time: 2:32.50
Ch5 Time: 1:04.21
Ch6 Time: 2:27.92
Overall thoughts and notes
I also had planned to give each level an individual critique, but I am hard pressed to find much to say about any of the stages in the way of improvements, execution errors, poor spell choice, etc. Chp4 was the only real error a newbie could catch that PJ threw in an extra jump for no extra charge. Also no chp6 music is sad and funny at the same time it seems perfect for a PJ run to have that kind of issue, to be perfectly honest I have played that stage enough I only noticed it was missing because of the notes :P.
All of the strats used on the stages are solid and I can’t think of a better way to execute each stage, other then better luck which is an even more dubious proposition given then spitefulness of this game, and the insanity of using a fools tablet in the first place, which is only slightly better then using berserker mail. The spell choice are well tested and well thought out the, only thing I am wondering about is the actual equipment (other then the fools tablet), I would have to guess given the draw pool and PJ’s spell choice I get the feeling even if he had bothered to list it I would have been the standard layout.
Final Verdict:
Normally I would do this for each level, but this is pointless in this case I give them all an
ACCEPT IT
Quote:
A/V and timing: what they said above me.
Thoughts: What they said above me. This was really well done. The only thing that I would gripe about is better platforming, but I dont think I could do better. So ya. Easy accept.
Thoughts: What they said above me. This was really well done. The only thing that I would gripe about is better platforming, but I dont think I could do better. So ya. Easy accept.
Quote from RedArremer:
Red Arremer here. Hi PJ. Screw you for making me verify this game.
Anyway, AV good, let's see what I can say about every chapter.
Chapter 1: Might be faster to slide under the bells than jump over them? Might be worth trying. Is jumping over the axe armors and Gurkha Master on top of the tower not an option? I usually just hop over them myself, which seems to be faster to me. Great damage boosts. Overall good.
Chapter 2: Tossing some Caesar Salad I see. Hesitated a bit in front of the bone pillars, which cost a second at most. Docking some points for not playing Bloody Tears on the piano. Great as well.
Chapter 3: Seen this one on YT before. Summon Gunmen. <3 This one is as optimized as it gets. Too bad the Demon Seed strat isn't feasible in RTA.
Chapter 4: I think the platforming sequence in the Ectoplasm room can be a bit faster, but at best for a second or two. Great Brauner fight, I too love using the Gunmen on him.
Chapter 5: Impressive display. This is my least favorite stage to run overall, so seeing you take it apart makes me one happy camper.
Chapter 6: Looks pretty good, I got nothing to say here. For Dracula, have you tried using Dark Infernos or Deathscythes while the third form spawns? Otherwise, I got no input for him. First and second form are clean, third form is pretty much perfect.
Chapter 7: Wait, you're not doing DLC levels you lazy butt.
Reject based off of that. These runs are just about perfect. There might be very few things to look into that could make this a little faster, but it's a second at most per stage, except maybe 6 where the boss fight could be improved depending on how other spells would work out. Accept.
Anyway, AV good, let's see what I can say about every chapter.
Chapter 1: Might be faster to slide under the bells than jump over them? Might be worth trying. Is jumping over the axe armors and Gurkha Master on top of the tower not an option? I usually just hop over them myself, which seems to be faster to me. Great damage boosts. Overall good.
Chapter 2: Tossing some Caesar Salad I see. Hesitated a bit in front of the bone pillars, which cost a second at most. Docking some points for not playing Bloody Tears on the piano. Great as well.
Chapter 3: Seen this one on YT before. Summon Gunmen. <3 This one is as optimized as it gets. Too bad the Demon Seed strat isn't feasible in RTA.
Chapter 4: I think the platforming sequence in the Ectoplasm room can be a bit faster, but at best for a second or two. Great Brauner fight, I too love using the Gunmen on him.
Chapter 5: Impressive display. This is my least favorite stage to run overall, so seeing you take it apart makes me one happy camper.
Chapter 6: Looks pretty good, I got nothing to say here. For Dracula, have you tried using Dark Infernos or Deathscythes while the third form spawns? Otherwise, I got no input for him. First and second form are clean, third form is pretty much perfect.
Chapter 7: Wait, you're not doing DLC levels you lazy butt.
Decision: Accept
Congratulations to Patrick 'PJ' DiCesare
Thread title: