SDA Apprentice -- (3-1)
As excited as I am to have my 2nd speed run posted to the site, I'm even more excited to find out that new runners have emerged and are working on making improvements to the now existing run. I admit, that when my run is beaten, I'll be a bit sad to drop down to only having one speed run on the site, but at least we will get to see a better run emerge from it. However, when I was looking at the plans to the run, I've noticed something interesting... The run features a glitch where you can get the gem early to move onto the next part of the game without meeting the requirements to get it. If I recall correctly, this is called a "Skip." I don't know what the proper term is for it, but basically this would be like Mario 64 or Spyro 2 where instead of having to collect all the crystals to finish the game, you bypass the requirements in order to complete the game faster.
The thing I question however is that while those games improve the final time by about 1 or two hours, this would improve the final time by about 10-15 minutes. If that is the case, would the run that uses glitches overtake the already existing run? or will both runs be featured, which the run with glitches will probably be the more entertaining run to watch?
The thing I question however is that while those games improve the final time by about 1 or two hours, this would improve the final time by about 10-15 minutes. If that is the case, would the run that uses glitches overtake the already existing run? or will both runs be featured, which the run with glitches will probably be the more entertaining run to watch?
Thread title:






