Give me money or I shoot you in face
I noticed this was on the demand list see, and I have been trying to perfect myself something worthwhile for it.
Besides counting the intermissions between levels and those really annoying scenes where it's just interrogator and all the little maps and displays, I have managed to shave my time down to a pretty modest 2 hours 20 minutes or so, after counting up all the times and using my stopwatch to count the plays. I am pretty sure I don't have much I can do in the way of purely running for my life. The large gunfight scenes would probably save me a minute or two more at the most. I used the principle of never running out of bullets. I used this especially well getting out of the Russian Roulette Scene by changing my AK-47 a total of about 6 times before grenading my way out with the GP-25.
I was thinking the only way I can really make a massive difference to what I'm doing now is to find a time saving glitch, no matter how small to try and cut a few seconds off. Does anyone know of a sorta exploit like that? This is a segmented run by the way...
Besides counting the intermissions between levels and those really annoying scenes where it's just interrogator and all the little maps and displays, I have managed to shave my time down to a pretty modest 2 hours 20 minutes or so, after counting up all the times and using my stopwatch to count the plays. I am pretty sure I don't have much I can do in the way of purely running for my life. The large gunfight scenes would probably save me a minute or two more at the most. I used the principle of never running out of bullets. I used this especially well getting out of the Russian Roulette Scene by changing my AK-47 a total of about 6 times before grenading my way out with the GP-25.
I was thinking the only way I can really make a massive difference to what I'm doing now is to find a time saving glitch, no matter how small to try and cut a few seconds off. Does anyone know of a sorta exploit like that? This is a segmented run by the way...
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