D:
Now that it's summer and I actually have free time, I figured I might as well take the opportunity to try to get another run put together. I'm looking at Breath of Fire because:
The downside to running this game, which should be well-known to anyone who's played it, is that it's rather slow-moving and, as a result, painfully long. I'm hoping to get down to a 6-hour run, but that number was chosen completely arbitrarily and may be much too high/low. Also, this game doesn't seem to have received nearly the same level of dissection as some other RPGs, so I'd probably have to construct the run based on trial-and-error rather than math-ing my way through like I did with EarthBound.
At the moment, I'm playing through it in an emulator, trying to see if it's feasible to skip most of the random encounters with Mrbl3s. It actually hasn't been too bad so far, though I also haven't been timing myself and I don't know how much time I've wasted while hunting for equipment. When I'm done with this, I'll probably do a half-assed timed run with the Mrbl3 strategy, and then do another timed run where I skip the Mrbl3s, just to see how much of a difference they make.
If I decided to pursue this further, would there be interest in watching it? My guess is that the final run will be several hours of walking around, punctuated by segment breaks and boss fights. Still, there's nostalgia and all.
Also, if anyone has any suggestions, I'd be happy to take them.
- It doesn't appear that anyone else has tried speedrunning it on SDA, or, well, anywhere.
- There aren't any runs on SDA for any of the Breath of Fire games.
- It's the only one in the series that I actually have a copy of.
- It requires very little dexterity to play, which makes it one of the few games that I'd have a shot at running effectively.
- I'm a big, stupid moron.
The downside to running this game, which should be well-known to anyone who's played it, is that it's rather slow-moving and, as a result, painfully long. I'm hoping to get down to a 6-hour run, but that number was chosen completely arbitrarily and may be much too high/low. Also, this game doesn't seem to have received nearly the same level of dissection as some other RPGs, so I'd probably have to construct the run based on trial-and-error rather than math-ing my way through like I did with EarthBound.
At the moment, I'm playing through it in an emulator, trying to see if it's feasible to skip most of the random encounters with Mrbl3s. It actually hasn't been too bad so far, though I also haven't been timing myself and I don't know how much time I've wasted while hunting for equipment. When I'm done with this, I'll probably do a half-assed timed run with the Mrbl3 strategy, and then do another timed run where I skip the Mrbl3s, just to see how much of a difference they make.
If I decided to pursue this further, would there be interest in watching it? My guess is that the final run will be several hours of walking around, punctuated by segment breaks and boss fights. Still, there's nostalgia and all.
Also, if anyone has any suggestions, I'd be happy to take them.
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