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Categories and what they mean:
Quote:

Any %:
completing the game doing as few or as many missions as the player wishes whilst completing the main story.
Timing ends after killing the warrior and using the vault key

100%:
A completion of the game which also completes all optional side quests before fighting the Warrior.
Timing ends upon handing in the final mission [If the last mission you do is killing the warrior timing ends upon using the vault key]

101%:
A completion of the game which also completes all optional side quests before fighting the Warrior and continues to complete the "You will die [seriously]" quest which is only unlocked after defeating the warrior.
Timing ends upon handing in the completed quest to Tannis in Sanctuary.

New Game:
Using a completely new Axton, Maya, Zero or Salvador character (Recording includes selecting "new game" from menu), Played up to Killing the Warrior. [No Badass ranks]

New Game With DLC:
Using a completely new Gaige or Krieg character WITH Gearbox weapons. (Recording includes selecting "new game" from menu), Played up to Killing the Warrior. [No Badass ranks]

New Game +:
Allows the use of "Badass ranks" (as these are gained from other play-throughs) Played from either level 1 up to killing the Warrior.

Double Run:
is a playthrough of the game from level 1 up to killing warrior in TVHM. [No Badass ranks]

UVHM Run:
Using a pre-made character of level 72 in Ultimate Vault hunter mode with a Lascaux (Blue SMG) and a Vladof Rocket Launcher. [No Money Limit] [No Badass ranks]


Character Save Files:
New game with DLC:
Gaige Perfect Sniper
Krieg Perfect Sniper

Thanks to Shiningface for supplying the NG with DLC saves.

UVHM:
Gaige
Axton
Zero
Maya
Salvador
Krieg

Thanks to OmegaDude1983 for supplying the UVHM character saves.

Quote:
Simply paste into "My Documents/My Games/Borderlands2/WillowGame/SaveData/[Random numbers] folder and rename it to a number which is not in use.

Example:
If you have save0001 - Save0012 Name the file to "Save0013" The matching "Save0013.sav.bak" will be created upon starting the game.


Records:

Leaderboard for everyones best times

NOTE: All records contained in this list are RTA timed runs with times for each loading screen removed from the final time.
Quote:
[A=Axton, M=Maya, S=Salvador, Z=Zer0, G=Gaige, K=Krieg]

New game (Any %):
  A:            2:42:53  By  TheFunCannon
  M:            2:37:58  By  TheFunCannon
  S:            2:45:45  By  TheFunCannon
  Z:            2:29:34  By  TheFunCannon / Part 2

New game With DLC (Any%):
  G:            2:12:52  By  TheFunCannon
  K:            2:52:34  By  TheFunCannon

New game With DLC (101%):
  G:            5:52:09  By  TheFunCannon

NG Co-op w/DLC:
  2P:          1:52:28  By    TheFunCannon and Zykoros
  4P:          1:54:19  By  Abahbob, Blackwayv, ShiningFace and TheFunCannon : ShiningFaces POV / TheFunCannons POV

Double Run:
  G:            4:31:51  By  TheFunCannon


UVHM72:
  A:        1:59:47  By  TheFunCannon
  M:        1:59:32  By  TheFunCannon
  S:        2:05:45  By  OmegaDude1983
  Z:        1:57:32  By  TheFunCannon
  G:        2:03:45  By  TheFunCannon
  K:        2:12:13  By  TheFunCannon

Note : Runs marked with "0:00:00 By -------" means a run has not been completed for this category.
The highlighted YELLOW Time is the fastest run of all listed


Tricks, Guides and Patcher:

Quote:
Routing: While this changes all the time mainly due to my segmented run requiring more and more Tiny Improvements to save mere seconds, we do have general routing guides in video form created by Professor Broman,
Part One
Part Two
Part Three

Tricks: can generally be found by either going to my Youtube which has most of the skips / glitches OR you can just read through everything in this thread Smiley or just post your question most of us are perfectly happy to give you the answer.


Patcher:

DrMalcom's V1.8.4 to 1.1.0 Patcher.
Quote from 'drMalcom':
Remove the DLC's you don't need from the DLC folder inside the "data/Bl2_1.8.4_to_1.1.0.xdpatch" directory. I don't know which one is Gaige).


Cbenni's 1.7.0 to 1.6.0 to 1.3.1 to 1.1.0 Patcher: This Patcher will roll your game back to versions 1.7 / 1.6 / 1.3.1 &  1.1.0, should you wish to restore your game to the most recent version you can roll forward using the patcher or let stream update the game itself.
Patcher

VERSION 1.7.0 : If you are rolling back from version 1.7.0 you will need to play the game in offline mode otherwise the game will crash when trying to use more recent files (which are downloaded on start up) on an older game version.

Huge thanks to Cbenni and TheRTB for their previous patchers.


Vault-Hunters:

People who currently or in the past have run the game

Abahbob
Blackwayv
Cbenni (Retired from BL2)
Chfou
ChopperLopie
DonkeyKong
filly_vinyl
HeeroJay
Imysty (Retired from BL2)
Judgy (Retired from BL2)
Mr Derpish
negaphil
OmegaDude
Peach Waldo
Penta
PixelKaye
(Pbra)Ganza
ProfessorBroman (Retired from BL2)
TallKid
TeaWrex (Retired from BL2)
TheFunCannon
ShiningFace
stenkaempen
UberGoos(e) (Retired from BL2)
Vortale (Retired from BL2)
Your_Name_Here (retired from BL2 AFAIK)

If I forgot anyone I Apologize
Thread title:  
Edit history:
Judgy: 2013-09-21 01:22:53 pm
Judgy: 2013-09-21 01:14:07 pm
Judgy: 2013-09-21 01:05:22 pm
Borderlands 2 Glitch Hunter/ router.
I have a new Co-op Method for tundra:

It involves entering End of the Line as soon as possible then exit and re-enter (loading time is not IGT so it is quicker than waiting for the train explosion animation and waiting for the "bridge" to collapse)

This is the double (Metroid) Jump involved

This is proof of concept (minimum 2 people)

And this was my theory of the route in 4 Player Co-op
Player 1 (Axton) runs to tina while players 2 and 3 set varkids on fire and continue to the badonkadonks
Player 4 heads straight for the skip and attempts to Metroid up.
Player 1 waits for badonkadonks to be collected and talks to tina, and then collects the badonkadonks and sets them up
player 1 sets of the rockets and when the objective ticks player 4 can exit the map.
You then need to exit out to tundra climb the ramp and re-enter.

Should player 4 not be able to get onto the bridge no time is wasted as you would simply do it as normal.



Also Swag Metroid Jumping:

this is easier than the other method I found IMO

Edit ### I was also informed that the softlock in W.E.P was the door to Bloodwings cell , we have a way to go into it should the door not open but you cannot get out again unless you kill yourself and respawn at the last new you (means good bye Anarchy).

Edit history:
CBenni: 2013-09-21 03:44:08 pm
CBenni: 2013-09-21 03:43:53 pm
CBenni: 2013-09-21 03:43:36 pm
@penta: Did you do waterfall skip? I got 2 softlocks in 2 WEP tries when doing waterfall skip, and none when note doing it... Thanks for your feedback!
@Judgy, wow, let me look through that ^.^
To WEP: In coop, in case the softlock happens, one player sacrifices and kills himself in there, in solo, well fak. And you cant Metroid out of there?
Borderlands 2 Glitch Hunter/ router.
@ Cbenni sadly no it would require a "Super Metroid" (3 grenades) due to the height of the lowest reachable part of the ceiling.

Personally I don't believe that a Super Metroid would even be humanly possible lol but you never know.
Edit history:
Judgy: 2013-09-22 10:50:22 am
Borderlands 2 Glitch Hunter/ router.
This is the single biggest thing in BL2 since infinite ammo and you will find out what once i have uploaded the video or streamed it ... i might stream it first.

#### Edit

Post 1.3.1 Infinite ammo :



Method:
Get Vladof onto free shot and switch out , as the switch is happening enter the menu and switch the vladof out to anyother non vladof-RL weapon.

All weapons that consumed 1 ammo per shot are now free ammo - we are working on stacking the effect to get -2 and -3 ammo.
No Waterfall skip CBenni, I always look the Zed vendor and the chest inside the building.
Edit history:
Judgy: 2013-09-22 12:40:06 pm
Borderlands 2 Glitch Hunter/ router.
Ok so apparently according to other sources the trick to get infinite ammo can be used to pass weapon abilities on to other guns .... infinite ammo + trespasser (direct health damage) + rubi ... sure why not lol

+1 For calling this "Judgy's Magic Swap" Tongue
Edit history:
CBenni: 2013-09-22 01:03:26 pm
The glitch names are getting almost as bad as in Portal...

About the 1.1 patch, what is your impression of it and your opinion on it? Is it ready to be released to the open? In fact, I have been the only one experiencing issues with softlocks until now... Lets see what happens when broman starts doing runs...

Also, what would the rules on co-op UVHM be? What about the team composition? The same as in coop NG? If we get evil smasher to work in UVHM, I guess we wouldnt need zer0?

cu, CBenni
Borderlands 2 Glitch Hunter/ router.
can i at least get one of my own glitches named after me pleeeeeaaaasssseeee !? lol
Sorry boys, I've got turret syndrome
All hail Judgy's magic swap.

http://www.twitch.tv/heerojay/c/2974878

2:50:25 UVHM 72 - Lascaux rules
Damn. This glitch is know for 3 hours and we get a new WR run for UVHM, thats awesome! Now lets watch this Smiley
Quote from Judgy:
can i at least get one of my own glitches named after me pleeeeeaaaasssseeee !? lol

Ye sure we can call it the Jugdy's magic swap as long as double grenade jumping is called double grenade jumping instead of metroid jumping :p
Edit history:
CBenni: 2013-09-22 02:26:11 pm
CBenni: 2013-09-22 02:24:53 pm
Btw, nobody worry about Gearbox patching Judgys magic swap - if they do, I will add 1.6.0 as a patch to my patcher. Just keep a few copies of the current game files around in case both of my HDDs break.
I will need the new files after that (not yet existent) update to create that patch however, so I wont be able to add that patch already.

And HeeroJay, you should look into Peaches barrel jump in bloodshot stronghold, it saves a lot of time and looks to be pretty easy ?!
Sorry boys, I've got turret syndrome
Quote from CBenni:
Btw, nobody worry about Gearbox patching Judgys magic swap - if they do, I will add 1.6.0 as a patch to my patcher. Just keep a few copies of the current game files around in case both of my HDDs break.
I will need the new files after that (not yet existent) update to create that patch however, so I wont be able to add that patch already.

And HeeroJay, you should look into Peaches barrel jump in bloodshot stronghold, it saves a lot of time and looks to be pretty easy ?!


You got a link big guy?
Borderlands 2 Glitch Hunter/ router.
@Cbenni i have a full set of backups for 1.3.1 , 1.1.0 , 1.6.0 and original DVD files stored 4 times on different HDD's so no worries there Tongue

@ Heerojay Damn nice work 0_0 even though it could be improved and i know you will do so, I updated the front page , peaches jump instead of jumping around just walk along the top of the wall of that room to the far end then its the normal route.
I'm not promising that it would be easy (the enemies might screw you over) and I haven't looked into whether it actually saves time or not.
Edit history:
Hazdogga: 2013-09-23 03:41:30 am
Avid watcher
Omg these discoveries... Kreygasm!

Hold on... if other weapon effects can be transferred, does that mean Smasher glitch is active again?
Edit history:
eps1lon: 2013-09-26 07:54:03 am
eps1lon: 2013-09-26 07:49:52 am
eps1lon: 2013-09-24 11:36:57 am
eps1lon: 2013-09-24 10:58:48 am
eps1lon: 2013-09-24 10:40:47 am
eps1lon: 2013-09-24 10:37:50 am
eps1lon: 2013-09-23 01:46:57 pm
eps1lon: 2013-09-23 01:44:14 pm
eps1lon: 2013-09-23 01:44:13 pm
eps1lon: 2013-09-23 01:08:41 pm
eps1lon: 2013-09-23 09:55:11 am
eps1lon: 2013-09-23 09:54:53 am
eps1lon: 2013-09-23 09:53:44 am
eps1lon: 2013-09-23 05:32:38 am
eps1lon: 2013-09-23 05:23:51 am
Just wanted to share a few thinks that i tested with the new glitch on the current patch:
- you can stack any weapon ability (moxxi healing, trespasser,Smasher,...)
- you can stack inherent crit bonus
- you can stack bayonet accessories
- you can stack voice effects
- you cant stack bullet patterns
- you cant stack fire modes (dahl burst, vladog minigun)
- you cant stack tediore reload throw
- you cant stack hyperion acc increase
- you cant stack displayed boni on fire rate or damage shown in the weapon card (tested with flakker)
- you cant stack elemental effects
- you cant stack splash damage
- you cant stack weapon dmg, firerate, reload speed, magazine size
- each stack is lost upon unequipping the corresponding weapon
- you cant stack infinite ammo but you also wont loose it if you unequip your launcher  (there must be a way Wink
- money shot only procs when you empty your mag (1 round left and infinite ammo wont do the job)
- better half works perfectly with infinite ammo

You need to keep in mind that the smasher itself cant be stacked. So you just swap the smasher ability, wait for the effect and then apply infinite ammo?!

To sum everything up (just my theory of how things work in this game):
- this equivalent to the gunzerker off hand glitch
- the balance (thats how gibbed names it) can be stacked
- manufacturer abilites cant be stacked
- barrel  cant be stacked (this determines the bullet pattern and ammo consumption)
- accessories cant cant be stacked (except melee)
- vladof free shot works completely different cause:
a) it isnt stackable
b) stays if you unequip the launcher

And just because his comes up very often: "Fires as fast you can pull the trigger" basically means that the weapon is semi-automatic. You are still constrained by the fire rate and cant swap fire modes either.

Showcasing some stuff:

Edit history:
Judgy: 2013-09-23 05:32:07 am
Borderlands 2 Glitch Hunter/ router.
Thank you for testing all that stuff eps it actually confirmed something I was wondering which was make a quad shot gun a 1shot by swapping its ammo consumption with another jakobs or just another weapon full stop,
(I'm assuming this would work I will test that later unless someone does it first.)

also if you want a rocket launcher that "fires as fast as you pull the trigger" no problem !!!! BROKE TO FUCK!!!!!
With the current method i couldn swap ammo consumption effects. Also the "fires as fast as you pull the trigger" is a misleading text. You can only fire as fast you can pull the trigger and the displayed firerate allows. So i dont quite understand how you broke this.
Borderlands 2 Glitch Hunter/ router.
Meh I didn't I was theorising currently I'm at work thinking about stuff and was hoping ammo cubs imprison was an ability not a statistic Sad FFS
Edit history:
ProfessorBroman: 2013-09-23 07:00:37 am
ProfessorBroman: 2013-09-23 06:52:44 am
ProfessorBroman: 2013-09-23 06:47:43 am
Quote from Judgy:
Thank you for testing all that stuff eps it actually confirmed something I was wondering which was make a quad shot gun a 1shot by swapping its ammo consumption with another jakobs or just another weapon full stop,
(I'm assuming this would work I will test that later unless someone does it first.)

also if you want a rocket launcher that "fires as fast as you pull the trigger" no problem !!!! BROKE TO FUCK!!!!!


I keep reading this as having to be a joke but it isn't is it? testing now (I.E. Second Half of statment)

KK, this must have been a joke. Fire rate does not stack onto launchers, at least not from shotguns.  However the inherent crit increase is quite nice!
Edit history:
penta: 2013-09-23 09:55:56 am
So from what I understood from Judgy's Magic Swap, you can put the damage of a RL on a jackobs shotgun, right?

With that in mind, the game got completely broke to the point that RNG doesn't matter to a run after you get the first single barrel jackobs shotgun. On level 12 you can find 900+ dmg RLs and by transfering that to the jackobs you get a like the amp dmg of a bee shield

Btw, I didn't tell you guys my sad story. I had a run yesterday on which I got a Bee shield with arround 250 capacity AND 700+ AMP DMG!!!!

I simply destroyed everything on my way until some stupid loader decided to troll me when I killed Bunker. Heres what happened, in that little spot where you need to put the voice modulator, a explosion happenned out of nowhere and got me down instantaneously. Lost 250 anarchy stacks.

As the big problem of the bee amp shield is going to the fight for your life mode, I had no way to defend myself when I was going down. So you guys can imagine what happenned in the rest of the run. I got a new PB, but meh, saved 20 seconds from it, I didn't save the splits.
No penta, you cannot put the damage of a RL onto a shotgun, you can only swap active effects such as +180% crit damage or 2% healing for the damage dealt. This is still so insane (especially the crit damage, you deal +900% crit damage at some point)
Avid watcher
Just got my first sub 3... it was sub 3, RTA, just.

In game time was 2:51:51.

TOTALLY hyped now. Can't wait to run it again!!
Avid watcher
BPless 2:39:40 with about 2 minutes of mistakes:
http://www.twitch.tv/hazdogga/c/2988424

Shotguns:
Green bushwack l7
White coachgun l12 (i think)
Green coachgun 19

2:30 would be possible if you can get a BP and amazing gun luck, but sadly only one person manages good gun luck consistently. Sad