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Magical. Flying. Bathtub
Aaaand I've just recorded a submittable run.  It's come in around the 1:49:10ish mark.

Credits are rolling now.  It's a shame I screwed up Clayface (I didn't die or anything but I missed a cycle which is very annoying as it cost the sub-1:49)

Love the irony that I played that one while my worse run was being uploaded to youtube - after all that fuss, eh?  Sorry to keep you all waiting.  Thanks for all the support.

Btw: The route is identical so if you've seen something that will save like 3 minutes or something on that run (other than "not dying") then NOW is the time to mention it before I waste my time submitting!
Edit history:
TheVoid: 2012-05-21 10:53:03 pm
TheVoid: 2012-05-21 10:52:32 pm
I've recently beaten the game so I'm looking forward to your run Wink

Yesterday I found something which I guess isn't really useful for a run. I quickly made a video about it (This is from the PC version).



I destroyed the container in the Steel Mill before getting the sidequest from Bane (Even before going to Two-Face in the Courthouse), if that has anything to do with it. Maybe it's always possible? I haven't tested it much yet.
Magical. Flying. Bathtub
That could be useful if I need to create an NG+ file so I can get all the upgrades, although I haven't done much research into fastest methods of farming exp.

I actually get the Titan container on the way to the third jammer since otherwise I'd just have to hang around waiting for the thugs to get into position anyway - plus it helps me get enough exp for the sonic batarang.
thethrillness.blogspot.com
I'm guessing you uploaded MQ and last 2:06 was HQ?
Robosparkle - Dude nice run. I was actually thinking of submitting my run on Normal w/ Catwoman (it was around like 2:03:50). But after watching how fast you did yours maybe I'll hold off and see if I can go faster. Regardless I'm submitting something by the end of this weekend cus I gotta get on with my life haha. Hopefully sda will be down to accept a run on normal after a run on hard? I was also thinking of trying out a new game plus run w/ the cat and all the upgrades. It's a bitch setting up a game for that tho so I might do it one more time for the hell of it. I've only tried it one other time and got 2:20 with buttloads of deaths.

Also I definitely have skips in my run that you don't use, but if you did use them you'd for sure get pounded with deaths on hard. There is one skip I use that would definitely save you time. It actually involves glitching out of the environment and then re-entering a couple rooms later. It sounds a lot more awesome than it is cus it only saves around a minute. The one thing that I effing hate is the cut scenes on the ps3. Either my ps3 sucks giant balls or xbox is just straight up faster (i think it is). I have to watch probably 90 more seconds of cut scenes than you have to. The worst is the last one with Strange - I don't get to skip it until he gets freakin stabbed. Also the first scene when Batman gets gassed I cannot skip at all, but I think thats cus of the DLC.

Anyway, good luck submitting. I looked into the forums for master zed submitting the last game and it seemed like the verifiers nit picked every damn thing. It was insanity. But I mean they accepted it, and this game is infinitely more complex than the last one so whatev. My speed demos archive would accept your run. If that existed.
Edit history:
TheThrillness: 2012-05-22 04:26:33 am
TheThrillness: 2012-05-22 04:23:45 am
thethrillness.blogspot.com
Quote from DarthKnight:
Hopefully sda will be down to accept a run on normal after a run on hard?


My understanding is it would be accepted but if Robo's run is faster than your Normal mode run (with no Catwoman) it would get rejected I think. If the run is Catwoman and you have a speed run that is played well it will be fine.

Also about the Xbox issue, maybe it's to do with installing the game to the hard drive option. I don't know if Batman installs automatically on PS3 or even has an option to.
Quote from DarthKnight:
Also I definitely have skips in my run that you don't use, but if you did use them you'd for sure get pounded with deaths on hard. There is one skip I use that would definitely save you time. It actually involves glitching out of the environment and then re-entering a couple rooms later. It sounds a lot more awesome than it is cus it only saves around a minute.


Really? I didn't know that glitching outside of the environment was possible (or useful).  Do you have a vid of it at all?

I wouldn't worry about the "Take my blood for example..." scene as I can't skip it and I don't think you are meant to be able to skip that one. I have installed the game but I find even then I can skip at different points.  E.g. the last Strange scene I usually can't skip until the "look at what you've done" bit but sometimes I'm able to do it sooner.

Also, if you have a Normal w/Catwoman run then it doesn't matter if it's slower than mine as I think the time advantage of playing normal is more than countered by having to play through the Catwoman episodes.

I'm thinking of running an NG+ one but I need to setup a new file for it which will take a while.

What's the policy for verifying runs where you have been running the same game in a different category? Obv it would be advantageous for  us to verify each others runs since we know thegame so well, but is that allowed necessarily?  Plus I'm glad to hear you'd accept this run.  The one I'm submitting is deathless and actually came in at 1:48:30 (I must have screwed up the stopwatch timing or something)
Edit history:
DarthKnight: 2012-05-22 01:14:04 pm
DarthKnight: 2012-05-22 01:13:21 pm
Quote from Robosparkle:
Really? I didn't know that glitching outside of the environment was possible (or useful).  Do you have a vid of it at all?


I was surprised when I came across it. Also a little disappointed, cus I'd rather get a faster time by actually playing better than screwing with the game. I remember how fast I thought I was at ocarina of time until I saw someone glitch through the door of time. Lame. I'll upload something at some point.

Quote from Robosparkle:
I wouldn't worry about the "Take my blood for example..." scene as I can't skip it and I don't think you are meant to be able to skip that one. I have installed the game but I find even then I can skip at different points.  E.g. the last Strange scene I usually can't skip until the "look at what you've done" bit but sometimes I'm able to do it sooner.


It's still SUPER annoying. I hate the fact that I can be going super fast, and then this cinematic won't skip and it puts me behind. Shoulda gotten an xbox.

Quote from Robosparkle:
What's the policy for verifying runs where you have been running the same game in a different category? Obv it would be advantageous for  us to verify each others runs since we know thegame so well, but is that allowed necessarily?  Plus I'm glad to hear you'd accept this run.  The one I'm submitting is deathless and actually came in at 1:48:30 (I must have screwed up the stopwatch timing or something)


I'd be down to verify your run if sda would let me. Also, I meant to put the timing issue in my last post. You time yours with a stopwatch? Is it independent of the recording? In the last run you posted I think you beat clay face around the 1:53 and a half mark. Is that right? Cus then I don't think it took you 1 min 30 sec to start your game haha. Your 2:06 video seems like its a minute off your timing also. Maybe the timing on youtube is off because of the large file size. Just looking out though, don't mean to be a douche. Or maybe your start and end times are different than mine. I think the sda verifiers will take care of the timing anyway so it probably doesn't matter. With me I just look at my recording on my computer while I'm playing and make a mental note of the start and finish. Right now I start when I press start and end at the last hit on Two Face.
Edit history:
RoboSparkle: 2012-05-22 01:45:43 pm
Magical. Flying. Bathtub
So where does this glitch/skip actually come into play, anyway?  It doesn't sound like it's anywhere near as massive as a Door of Time skip if it only cuts a minute off a 2 hour run.  Something like that I'd be happy with, it's the equivalent of diving through the window in the Courthouse or not grappling to safety in the Church in order to save time.

I use the main Joker cutscene to get a snack or a drink or something, the ones I really find annoying are the massive breaks when fighting Ra's, that is a 5-minute boss where nearly 2 minutes of that is cutscene, and giving you the reverse batarang that you never use again.

SDA Timing starts from the first player input (so when you first get control of Wayne/Catwoman) and finishes at the last player input (last hit on Clayface / Two-Face)

I timed with a stopwatch while i was recording to keep track of my progress but i think i started early and finished late as the video time is about 30 seconds quicker.
You take advantage of the glitch in the subway on the way to Ra's. You can skip a lot of the rooms in the subway and go right to the door leading to that pause when Batman first gets sick and drops to the floor. You'll get to see it in my run. I'll have something by Monday, and if I don't I'll just submit my 2:03 one. I'm confident my Batman portion is faster than yours on normal, it's just like, maybe its not fast ENOUGH from yours. But honestly, if you use the right strategy, difficulty almost doesn't matter for a lot of parts in the game, esp for combat. I use the same spam batarangs/multi-takedown as you and if you beat a group of guys in 30 seconds on hard doing that, chances are you're not gonna do it any faster on normal. Idk we'll see.

Dude are you starting your run when Wayne can first move in the chair? That would save a lot of time in the beginning. From the start button to Catwoman's first input maybe cuts off like 10 seconds. Hooray me.

Also I messaged Flip saying I could verify your run, if it's cool. If anyone gets on you for doing shit like running into walls, falling in the water, using the cryptographic sequencer without targeting anything (i HATE it when it does that), etc. I'll be on your defense. Cus all the time I've spent on this game, I know how frustrating it is. And I didn't even do it on hard. The game is so dynamically designed that you can play the same level 50 times, and on the 51st the thug will do something completely different and boom. dead. start over. ridiculous.
thethrillness.blogspot.com
Last night I watched from start to just after you beat Penguin. Will watch rest tonight. A really great improvement from the 2:06!

Even this run is an easy accept IMO.
Magical. Flying. Bathtub
Quote from DarthKnight:
You take advantage of the glitch in the subway on the way to Ra's. You can skip a lot of the rooms in the subway and go right to the door leading to that pause when Batman first gets sick and drops to the floor.


Yeah I know that glitch but couldn't find a way to glitch back into the environment afterwards.  I remember trying for about half an hour to explore that world and never getting the glitch consistently before suddenly being able to escape every time Smiley

Quote from AnubisGI:
Last night I watched from start to just after you beat Penguin. Will watch rest tonight. A really great improvement from the 2:06!

Even this run is an easy accept IMO.


Thanks! Be aware though, you've seen the good bits where I don't die Tongue  tbh I still haven't seen the latest run as I can't watch the raw file on my laptop and it crashed the last two times I tried.  I've even backed it up TWICE just in case.  Anri's running now hopefully my comp can see it through.

Quote from DarthKnight:
Dude are you starting your run when Wayne can first move in the chair? That would save a lot of time in the beginning. From the start button to Catwoman's first input maybe cuts off like 10 seconds. Hooray me.


It's SDA rules, not mine (not that I'm complaining if it makes my run seem shorter Cheesy ) It cuts off about a minute (depending on when I can skip that cut scene, it's 59 - 60 seconds between pressing start and rocking the chair).  It's category differences, mate.

Quote from DarthKnight:
If anyone gets on you for doing shit like running into walls, falling in the water, using the cryptographic sequencer without targeting anything (i HATE it when it does that), etc. I'll be on your defense. Cus all the time I've spent on this game, I know how frustrating it is. And I didn't even do it on hard. The game is so dynamically designed that you can play the same level 50 times, and on the 51st the thug will do something completely different and boom. dead. start over. ridiculous.


Yeah, on the one hand I like it as a gamer that the thugs etc can make independent choices and won't necessarily do the exact same thing over and over (although if your timing is the same you can usually manipulate it the way you want).  On the otherhand it means my ability to choreograph fights is sometimes limited.  Two-Faces courthouse fight is THE prime example of where everything needs to go right from the slide->takedown to the beatdowns to not getting shot too much, and that is a significantly different fight on hard if you're trying to speedrun it.  Also, glad you mentioned the running into walls bit, I really spoil one of my favourite parts of the run by forgetting where the door is and walking into a wall for about 5 seconds, and it comes right after a VERY sweet section!
Edit history:
TheVoid: 2012-05-31 02:09:11 am
A very tiny thing I just found out. In the beginning of the game after the thugs you fight when broken out of the cuffs, climb the first ladder and then do a duckroll forwards immediately when you get off the ladder.

EDIT: I'm finally watching your 1:51:51 run...
At the fight with Mr. Freeze with the last hit needed, you ran around the grate part and took a long time to do the grate takedown. You should be able to just run to the closest grate and get in it and take him down right away when he approaches it. I can always do that although I always use the corner part of the grate tunnel but I don't see why it shouldn't be possible anywhere else. Or maybe it's not possible because you already hurt him a lot/did a lot of tricks? I'm not sure.
When you visit the Steel Mill for the second time there's this glide animation where you glide through a window and kick the guy, I believe you can speed that up a little bit by holding the drop key.
Magical. Flying. Bathtub
Quote from TheVoid:
A very tiny thing I just found out. In the beginning of the game after the thugs you fight when broken out of the cuffs, climb the first ladder and then do a duckroll forwards immediately when you get off the ladder.


Wayne ends up missing the pipe so often when I do that because the game no longer auto-targets the next platform, and it will only save a few tenths of a second at most, so I decided to leave it out.

Quote from TheVoid:
You should be able to just run to the closest grate and get in it and take him down right away when he approaches it. I can always do that although I always use the corner part of the grate tunnel but I don't see why it shouldn't be possible anywhere else.


I know what you mean, but Freeze scans the ground in front of him when he's following your footprints and if you're in the grate in front of him there's a good chance he'll see you.  I go for safety in that fight, although I can see why that would work from a corner.  Tbh I only tried that once and I nearly died because of it though.

Quote:
When you visit the Steel Mill for the second time there's this glide animation where you glide through a window and kick the guy, I believe you can speed that up a little bit by holding the drop key.


Not sure I know about this one, what do you mean by drop key?
Quote from TheVoid:
When you visit the Steel Mill for the second time there's this glide animation where you glide through a window and kick the guy, I believe you can speed that up a little bit by holding the drop key.

Are you sure this is an animation? I always thought it was just the camera shooting from a different perspective for a couple seconds.

So I actually submitted my run a few days ago (or just the comments I guess). Came out to 2:03:18. Haven't heard anything back tho. Robosparkle, have you not gotten enough verifiers still? Is the process supposed to take a long time?

I also have a new game plus run I'll upload to youtube later hopefully if I have time. I die twice as Catwoman tho. But it has that subway glitch skip I was talking about so I thought it might be entertaining. I think I timed it around 2:08.
Magical. Flying. Bathtub
Quote from DarthKnight:
Quote from TheVoid:
When you visit the Steel Mill for the second time there's this glide animation where you glide through a window and kick the guy, I believe you can speed that up a little bit by holding the drop key.

Are you sure this is an animation? I always thought it was just the camera shooting from a different perspective for a couple seconds.

So I actually submitted my run a few days ago (or just the comments I guess). Came out to 2:03:18. Haven't heard anything back tho. Robosparkle, have you not gotten enough verifiers still? Is the process supposed to take a long time?

I also have a new game plus run I'll upload to youtube later hopefully if I have time. I die twice as Catwoman tho. But it has that subway glitch skip I was talking about so I thought it might be entertaining. I think I timed it around 2:08.


The camera does go to a different perspective, but it does slow down time slightly, like during some strikes in combat mode.

I haven't heard anything back yet, but tbh I don't have a video ready, my laptop died while I was trying to encode the run, I've got a new one in the meantime and am in the middle of reinstalling everything, haven't had time to do an encode what with work and everything.  It looks like a lot of things have been put on hold with SQDG but now that's over we should be seeing normal service resume soon.

Just to check on the subway glitch - you get up on the subway just after the bit where you have to line launch twice, and then glide to the next area?
Quote from RoboSparkle:
Just to check on the subway glitch - you get up on the subway just after the bit where you have to line launch twice, and then glide to the next area?

Yeah pretty much. There's a spot near the water of the last room of that area that you can get back into. It's kinda weird to do at first, but after a couple tries it's really easy. Also, if you mess up you'll have to restart from the last checkpoint haha. The hardest part for me is initially launching out of the environment on the first try.

I haven't encoded my run yet, either. I was at least going to wait for a reply from like, someone.
Magical. Flying. Bathtub
Quote from DarthKnight:
Quote from RoboSparkle:
Just to check on the subway glitch - you get up on the subway just after the bit where you have to line launch twice, and then glide to the next area?

Yeah pretty much. There's a spot near the water of the last room of that area that you can get back into. It's kinda weird to do at first, but after a couple tries it's really easy. Also, if you mess up you'll have to restart from the last checkpoint haha. The hardest part for me is initially launching out of the environment on the first try.


Ok cheers, I had found the area you mean then, the tough part is getting that quickly and consistently since it happens about 50 mins into a Batman-only run and if I miss it's run over lol, at least I can get practicing for the European Marathon anyway.

I haven't received anything from anyone at all regarding my run or verification and the only indication I've seen of progress is B:AC appearing on the Verification page, but apparently once there are enough people, and Flip is back from vacation, I'll get an email asking for my run and that'll be the next I hear on the subject, so I just need to make sure I have the encoded run ready by then.  I'll get that sorted by the weekend.  I might even be able to rewrite my notes to be not-generic once I finally get to watch my own run!
Edit history:
TheVoid: 2012-05-31 11:54:38 pm
TheVoid: 2012-05-31 11:52:12 pm
TheVoid: 2012-05-31 11:50:11 pm
The drop key... On the PC it's the CTRL key Wink The key you use to drop down a little while gliding and then go back up to go higher and a little faster. Uhm, the key when targeting an enemy to glide to him and then you go faster to him (And if you have the skill unlocked a yellow bat sign shows up that needs to turn red for a takedown), that key. I don't know how else to explain it.
EDIT: The key that is absolutely essential to get the 50 meter vertical dive Riddler challenge Cheesy

I've also been checking the game quite a bit but nothing really useful found Sad
Like it's possible in the subway (By getting in there from the Steel Mill area) to cross the water part where you would actually need the Line Launcher. The first time I succeeded doing that I couldn't continue because I couldn't hack the device to open the doors... As soon as I could hack stuff I tried again and the Signal Jammer was there (Before activating that quest), but only its top was there, not the smashable side parts.
From that place when you go towards Wonder City it's also possible to cross the water without the Line Launcher, but you can't grapple to the top to get to the door Sad I couldn't find a way to get up there.
In Wonder City in the room with the big elevator you can go to the little room with the Riddler Trophy (Where the doctor is hiding in front of it), Line Launch on the locked trophy and then put Explosive Gel just barely on the breakable part on the ceiling. Then you can go through that water part and into the area where Strange would normally start talking to you a lot about how you failed and that all is your fault etc. But also there I couldn't find anything useful, nothing triggered or anything. You can go easily Out of Bounds there but I couldn't find anything useful with that either.
Magical. Flying. Bathtub
There are a lot of places where it looks like you can almost break the game but you cant and my current theory is about triggers.

e.g. the door in the subway that leads to Wonder City (where you go after getting to the Line Launcher), you can grapple there but if you do then Batman just says something along the lines of "I don't have time for this"

Basically, to get to certain places you have to activate triggers.  I think this was put in by the developers to stop you getting places early using your equipment in NG+.  For example, in a NG+ game when you first visit the Steel Mill, you can use the Freeze Hover to get to Joker's office early, but if you do nothing happens, you have to break the door down and start the fight with Mr. Hammer, and THEN you can use Freeze Hovers to skip that fight because the cutscene trigger is in the office.  It doesn't work before because you have to trigger the fight cutscene first before the gassing scene activates.

This goes back to what I was saying earlier about not being able to find any glitches useful for a speedrun (apart from the two mentioned here anyway) but it's still early days and there probably are more ways to break the game, it'll just take some time!

Also I've just realised you meant the divebomb attack. I'll give it a go next time.
Magical. Flying. Bathtub
Ok, finally got a low quality encode done of my run and erm...

FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUU-



-UUUUUUUUUUUUUUUUUUUUUCK

That's a short sample from the encode, and it wasn't anri screwing up, it's on the raw file as well.

That does explain the difference in timing between my stopwatch and the video length... looks like i'm back to scratch again.  Although I have to add the skip in as well which means getting it consistently and quickly... yay.

I'll post the whole thing on youtube this weekend probably, and go back to making attempts.
The video just completely cut out for like 10 seconds. That's insane. How did that happen?? Who knows though maybe you'll get something faster and then it'll be all worth it.

Anyway, I got my new game plus run on youtube. Not submittable but entertaining and useful I think. I don't use the ice grenade glitch, because honestly I just didn't know about it. Does anyone know how much time it actually saves?



The subway glitch is at around 54:40 if you guys wanted to see how I do it. Again, pretty easy after a couple tries. I've never messed that up during a run.
thethrillness.blogspot.com
Just curious, did you encode this in 4:3 aspect ratio in anri? It should be widescreen 16:9

Loving run so far.
Edit history:
RoboSparkle: 2012-06-05 04:48:29 pm
RoboSparkle: 2012-06-05 04:40:59 pm
RoboSparkle: 2012-06-05 03:40:44 pm
Magical. Flying. Bathtub
Video looks great by the way Darthknight.  So far the only time I've been able to save with the Freeze Grenade glitch is skipping the Mr. Hammer fight in the Steel Mill. So all of about 10 seconds after you take off the time to set it up.  I also had no idea that you could simply disarm Joker's Snipers at the end of the game, I'll have to have a play with that to revise my route now.

I like that you also declined to grapple up right away in the church - is it faster to take out the guy behind the wall first?

Oh yeah, I also tweaked the skip in the sewer - both runs I streamed on twitch use it.  Ironically this was the way I found to get back in bounds after you mentioned that it was possible but before you said specifically where.  Basically you need to Line Launcher to the wall and glide off the wall to the back of the door that leads to wonder city, and when you enter the door from the wrong side you enter the "out of bounds" version of Wonder City.  However from there you can enter the water and you'll get back in bounds that way.  It cuts out the first section where you nearly die to poison so despite the longer setup it saves a bit more time.

EDIT: Video here.  This video was made after completing the game but it works the same way during a run.



Also, not to do with Speedrunning, but a neat Easter Egg I found a few months back when playing about with the game:

Quote from AnubisGI:
Just curious, did you encode this in 4:3 aspect ratio in anri? It should be widescreen 16:9

This is just the raw video. Which probably isn't great for youtube's servers to upload a 12GB video but I don't really care haha.

Quote from RoboSparkle:
I also had no idea that you could simply disarm Joker's Snipers at the end of the game, I'll have to have a play with that to revise my route now.

That's very interesting that you say that because I actually got that idea from you. In one of your past posts I thought you said something about standing in a spot and disarming/disrupting the snipers before clayface. The disarming worked for me, but using the gun disrupter didn't since I guess that has a range or a time limit on it?

Quote from RoboSparkle:
I like that you also declined to grapple up right away in the church - is it faster to take out the guy behind the wall first?

Nahh that's just the way I went. I didn't think either way was significantly faster and that way is just easier for me to pull off.

And damn, that tweak to the subway glitch is definitely faster. I ran both our videos together and your's is like 15-20 seconds faster. Niice. Although I don't foresee that much free time in my future so I'm still just submitting my other run. Unless sda doesn't accept it. But then I'll probably just jump off a bridge.