I figured it's time to get this done, so I'm giving it a shot. Here's some notes on the start for the run:
-Jumping about is faster than running and just as easy to control
-Picking up the Archer Class yields you the repulsion after you gain the fourth level, approx. after the Orb battle.
-Easy difficulty is a necessity to clear the boss battles fast with a under-level character
-However, there would be some leveling going on because the boss battles give you lots of experience when completed with a low-level character
-To advance swiftly, one needs to gain a potion of recall during or right after killing the rats
- -"-, one needs to gain +1 Morning Star of Distruption. It is found in one of the chests in the Orb levels. I think the place is fixed
-Loads of potions are to be bought, which is accomplished by collecting random junk along the way. Unfortunately, buying is made rather slow, so it'll take some time whenever they are bought
-Because of the very simplified leveling system, the game supports highly the low-level gameplay on the easy difficulty, since most of the statistics are determined by your inventory. Some details, like hit points and spells, can be circumvented (loads of potions and manipulating spells only, in this case). The damage is done with the power of the items I'll get (which, again, is accomplished by grabbing all the random junk along the way that costs from little to no time.
-I am considering a single player achievement, but alternatively two players could be faster since you could a) abuse the hell out of save points b) get some spells in the game that is outside of Archer's reach. On the other hand, avoiding minions would be trickier; it's odd as it is to make way with repulsion and jumping in the small gaps that's created, in the worst case.
I played as far as the Mine Camp, but after that the more specific plans are yet to be made.
So... would there be any interest whatsoever towards this if I go through with this? I know it's on the request list, but since I was the one making the request, it tells me nothing.
-Jumping about is faster than running and just as easy to control
-Picking up the Archer Class yields you the repulsion after you gain the fourth level, approx. after the Orb battle.
-Easy difficulty is a necessity to clear the boss battles fast with a under-level character
-However, there would be some leveling going on because the boss battles give you lots of experience when completed with a low-level character
-To advance swiftly, one needs to gain a potion of recall during or right after killing the rats
- -"-, one needs to gain +1 Morning Star of Distruption. It is found in one of the chests in the Orb levels. I think the place is fixed
-Loads of potions are to be bought, which is accomplished by collecting random junk along the way. Unfortunately, buying is made rather slow, so it'll take some time whenever they are bought
-Because of the very simplified leveling system, the game supports highly the low-level gameplay on the easy difficulty, since most of the statistics are determined by your inventory. Some details, like hit points and spells, can be circumvented (loads of potions and manipulating spells only, in this case). The damage is done with the power of the items I'll get (which, again, is accomplished by grabbing all the random junk along the way that costs from little to no time.
-I am considering a single player achievement, but alternatively two players could be faster since you could a) abuse the hell out of save points b) get some spells in the game that is outside of Archer's reach. On the other hand, avoiding minions would be trickier; it's odd as it is to make way with repulsion and jumping in the small gaps that's created, in the worst case.
I played as far as the Mine Camp, but after that the more specific plans are yet to be made.
So... would there be any interest whatsoever towards this if I go through with this? I know it's on the request list, but since I was the one making the request, it tells me nothing.
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