Edit history:
KennyMan666: 2013-09-04 03:09:58 am
KennyMan666: 2013-09-01 05:03:13 am
KennyMan666: 2013-09-01 04:57:59 am
Precursor
So while I don't actually consider it an awful game, it still somehow feels a good fit for a marathon such as this, for various reasons.
Adventures of Captain Becky, an XBLIG that has a kind of disturbingly extensive character editor. It's a puzzle-platformer-ish game, short stages. There's five "courses" - Tutorial, Easy, Normal, Hard and Extra - and a run of it would either be all of them or all except Tutorial. While my combined total best times for all stages is less than ten minutes an estimate would be 0:20:00 for now because there's a ton of ways to fuck up. Video to come once I'm able to record again.
And if I figure out how to run Labyrinth of Yukkuri you can be so sure I'm going to suggest that eventually. (edit: Okay, seems like floors are randomly generated and there's not much to do to speed anything up in a meaningful way. No go for that.) (edit again: Turns out the game isn't beaten in the way I thought it would be. Still doesn't seem very speed-upable in any meaningful way, though. Sad.)
Adventures of Captain Becky, an XBLIG that has a kind of disturbingly extensive character editor. It's a puzzle-platformer-ish game, short stages. There's five "courses" - Tutorial, Easy, Normal, Hard and Extra - and a run of it would either be all of them or all except Tutorial. While my combined total best times for all stages is less than ten minutes an estimate would be 0:20:00 for now because there's a ton of ways to fuck up. Video to come once I'm able to record again.
And if I figure out how to run Labyrinth of Yukkuri you can be so sure I'm going to suggest that eventually. (edit: Okay, seems like floors are randomly generated and there's not much to do to speed anything up in a meaningful way. No go for that.) (edit again: Turns out the game isn't beaten in the way I thought it would be. Still doesn't seem very speed-upable in any meaningful way, though. Sad.)