Hello,
I was recently thinking of doing an Azure Dreams run and decided to check SDA.
However, I noticed there were no times for the game.
I did manage to find a post on the forums that is 6 years old (so I didn't feel like necroposting).
https://forum.speeddemosarchive.com/post/azure_dreams_speed_run_psx.html
I've seen a TAS run:
Short of a normal Any% run and being subject to RNG on every floor, I will probably aim for 100% runs.
The problem I find is that there was never really a defined 100% run.
100% run thoughts:
MUST
Story complete
All side-quests
Blue Collar
All girls
All buildings
Yes?/No?
Familiars
1 of each familiar (36) [Unevolved]*
1 of each familiar (36) [Evolved]*§
Weapons
1 of each sword (11)
1 of each wand (9)
1 of each shield (11)
1 of each troll equip (3)
* One or the other, not both. (This could be very long times due to Egg spawn RNG)
§ Only 9 familiars evolve.
I find it hard apart from these aspects to imagine if they count, or if anything else would count for that matter.
This is because the games original play style never truly ends.
There is a story arc, which reaches a conclusion.
There are side-quests, which reach their conclusions.
There are buildings and extras that ultimately end.
However, as soon as the story ends you can continue going into the tower and doing as you please with the game forever essentially.
If anybody can help with this or has thoughts to help shape this run, I would be greatly appreciative.
I was recently thinking of doing an Azure Dreams run and decided to check SDA.
However, I noticed there were no times for the game.
I did manage to find a post on the forums that is 6 years old (so I didn't feel like necroposting).
https://forum.speeddemosarchive.com/post/azure_dreams_speed_run_psx.html
I've seen a TAS run:
Short of a normal Any% run and being subject to RNG on every floor, I will probably aim for 100% runs.
The problem I find is that there was never really a defined 100% run.
100% run thoughts:
MUST
Story complete
All side-quests
Blue Collar
All girls
All buildings
Yes?/No?
Familiars
1 of each familiar (36) [Unevolved]*
1 of each familiar (36) [Evolved]*§
Weapons
1 of each sword (11)
1 of each wand (9)
1 of each shield (11)
1 of each troll equip (3)
* One or the other, not both. (This could be very long times due to Egg spawn RNG)
§ Only 9 familiars evolve.
I find it hard apart from these aspects to imagine if they count, or if anything else would count for that matter.
This is because the games original play style never truly ends.
There is a story arc, which reaches a conclusion.
There are side-quests, which reach their conclusions.
There are buildings and extras that ultimately end.
However, as soon as the story ends you can continue going into the tower and doing as you please with the game forever essentially.
If anybody can help with this or has thoughts to help shape this run, I would be greatly appreciative.
Thread title: