Quote from SSBMstuff:
1. Ape Escape any%. [estimate: ~55:00]
Really well-received game from last year, a personal favorite of mine. If Ihavenoname can make it out, I'd be more than willing to make it a race, although I haven't exactly checked with him on this. Either way, it would be awesome to revisit this game. I am the record holder and am more than confident in my ability to sub the Skateman from last year even on a bad run (not to sound pretentious, just that the "not living up to last year's expectations" principle is extremely unrealistic).
Really well-received game from last year, a personal favorite of mine. If Ihavenoname can make it out, I'd be more than willing to make it a race, although I haven't exactly checked with him on this. Either way, it would be awesome to revisit this game. I am the record holder and am more than confident in my ability to sub the Skateman from last year even on a bad run (not to sound pretentious, just that the "not living up to last year's expectations" principle is extremely unrealistic).
If last-ditch-effort to run AE1 is a race I'm totally on board with this (I've gotten very competitive times in races, on slower hardware)
I respect the decisions made on my suggestions-they're all pretty much what I expected anyways, but it couldn't hurt to try. No infinite jump Ape Escape is a very different run from standard any%, while not being much longer, which is why I had mentioned it. Super Mario 63 is also very well developed and deep for a flash game-maybe some other marathon