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SDAVerification: 2020-12-01 11:57:37 am
SDAVerification: 2020-11-15 08:44:30 am
Game Page: Doesn't exist yet

Advanced Dungeons & Dragons: Dragons of Flame (ntscj) (nes) [Any %] [Single Segment]

Decision: Accept

Congratulations to 'ktwo'!
Thread title:  
Run Information

Advanced Dungeons & Dragons: Dragons of Flame (ntscj) (nes) [Any %] [Single Segment]

Verification Files

http://v.speeddemosarchive.com/dragonsofflame-20201114/

Please refer to the Verification Guidelines before posting.

Please post your opinions about the run and be certain to conclude your post with a verdict (Accept/Reject). If you wish to remain anonymous, you can also send a pm with your reply to 'sdaverification' (please state clearly in that case which run you have verified). This is not a contest where the majority wins - Each verification will be judged on its content.
I liked the timestamps in the notes. I see that writing them without them would have been difficult, but with self-encoded runs it should be done more.

Cheating, A/V check.

Gameplay and planning are described very closely in the notes. Sounds like this is good RNG.

accept
Professional Second Banana
A/V quality great for NES.

The detailed comments are definitely appreciated, since manipulating & avoiding the overworld enemies sound like the most involved elements of the speedrun, and that isn't too obvious just from watching.

Routing and execution are very well done - vote to Accept.
Formerly known as Skullboy
A/V is fine. No cheating detected.

I'm not too familiar with D&D games prior to Baldur's Gate so the comments were nice with the detailed explanations. The manipulation sounds borderline irritating. The indoor portions were a bit hard to follow since everything looked the same but I could've found a map to follow or something.  You were constantly moving and that's a good thing.

I accept this run for publication.
Decision posted.