(user is banned)
Don't think! feeeeeal
I strongly believe adding such a category would greatly improve SDA. Many, if not most PC FPS gamers already make their runs according to this rule. It's not arbitrary in any sense. It is a very logical way to to segment a run which makes sense for the runner and the viewers as the game itself is segmented in this fashion. It's very much in between the .5s segmentation category and the SS category, I honestly feel this is the PREFERRED category when it comes to FPS speedrunning and many other games. It's really a shame that SDA has no place for the preferred category. They have a category for segmenting every 8-20 seconds, and one for one segment for the whole 1-2 hour long game but nothing in between which I honestly feel is what most people want as runners and viewers.
The current two category system does not give either the runners or the viewers what they want. Saying "If .5s rule is too segmented for you that's what SS is for.", is like saying "If the 40 yard dash is too short for you, that's what the marathon is for." Where's middle the ground which is naturally preferred? No 100m, 200m, 300m hurdles, 400m, 400m hurdles, 800m, 1600m, steeple chase, 3200m, 5K, 10K? No we only get 40M and 26.2 miles, really?
I really don't see the downside to adding such a category. There's already an ample amount of runs which would fit into it straight away. Runners are currently working on such runs which would fit into it. Many runners would be working on, or have already made runs which would fit into if it existed, but they didn't because they were allowed to segment anywhere so the made a few mid level segments with much qualms. If this category existed I strongly feel it would be the most popular and highly contested category, earning runners the greatest respect from viewers and fellow runners.
The category doesn't make sense for some games, and it doesn't need to and shouldn't exist for all games. It's really best suited for games which allow you save anywhere, but the games themselves are segmented into levels and/or maps. The details would have to be worked out but I think it'd be very easy for the community for each game decide exactly how they want it to work out. Most FPS games these days have clear cut new levels which need to be loaded. Like Quake series, Doom series, Far Cry, Pain killers, and many many more. Other games like HL have smaller maps which load pretty fast, but still the distinction between different maps is clear cut and well defined.
I really can't foresee any serious problems that could come as a result of this new category. If it would be an obscure category then it probably doesn't fit well with the game; I feel though most FPS and RTS games would do very well with this category and it would be more popular than either of the current categories. I can see a whole lot of good that would come immediately once this category was added to a lot of games.
I really don't think the case of runners making a worse run for a new category instead of improving the runs in the existing categories happens that much. Can anyone give an example of such a thing happening, I'm sure there's a few? it's most likely that if the runner made a bad run for the new category he wouldn't have been able to or willing to improve the existing run anyway. Also SDA has quality requirements for runs, if they accept the run as high enough quality it's hard to argue that it's hurting their site, they don't have to host if they don't want to.
Some things to ponder:
Is it worse to have two different runs both with high enough quality to get hosted or one run which is very slightly higher quality than either of the two?
If you stripped every game down to one category how much better do you think the run for that game would be than the best run on any of the existing categories.
Is there a strong relationship between the quality of runs for a game and number categories it has? Is this relationship even inverse?
The current two category system does not give either the runners or the viewers what they want. Saying "If .5s rule is too segmented for you that's what SS is for.", is like saying "If the 40 yard dash is too short for you, that's what the marathon is for." Where's middle the ground which is naturally preferred? No 100m, 200m, 300m hurdles, 400m, 400m hurdles, 800m, 1600m, steeple chase, 3200m, 5K, 10K? No we only get 40M and 26.2 miles, really?
I really don't see the downside to adding such a category. There's already an ample amount of runs which would fit into it straight away. Runners are currently working on such runs which would fit into it. Many runners would be working on, or have already made runs which would fit into if it existed, but they didn't because they were allowed to segment anywhere so the made a few mid level segments with much qualms. If this category existed I strongly feel it would be the most popular and highly contested category, earning runners the greatest respect from viewers and fellow runners.
The category doesn't make sense for some games, and it doesn't need to and shouldn't exist for all games. It's really best suited for games which allow you save anywhere, but the games themselves are segmented into levels and/or maps. The details would have to be worked out but I think it'd be very easy for the community for each game decide exactly how they want it to work out. Most FPS games these days have clear cut new levels which need to be loaded. Like Quake series, Doom series, Far Cry, Pain killers, and many many more. Other games like HL have smaller maps which load pretty fast, but still the distinction between different maps is clear cut and well defined.
I really can't foresee any serious problems that could come as a result of this new category. If it would be an obscure category then it probably doesn't fit well with the game; I feel though most FPS and RTS games would do very well with this category and it would be more popular than either of the current categories. I can see a whole lot of good that would come immediately once this category was added to a lot of games.
I really don't think the case of runners making a worse run for a new category instead of improving the runs in the existing categories happens that much. Can anyone give an example of such a thing happening, I'm sure there's a few? it's most likely that if the runner made a bad run for the new category he wouldn't have been able to or willing to improve the existing run anyway. Also SDA has quality requirements for runs, if they accept the run as high enough quality it's hard to argue that it's hurting their site, they don't have to host if they don't want to.
Some things to ponder:
Is it worse to have two different runs both with high enough quality to get hosted or one run which is very slightly higher quality than either of the two?
If you stripped every game down to one category how much better do you think the run for that game would be than the best run on any of the existing categories.
Is there a strong relationship between the quality of runs for a game and number categories it has? Is this relationship even inverse?
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