I'm currently planning to run Pool of Radiance (single-segment GOG version, IBM version 1.3). I'm still planning and playtesting, and I just wrote this:
http://www.gamefaqs.com/pc/564785-pool-of-radiance/faqs/73869
partly so that I had enough information to come up with a solid plan. I'm also new to taking speedrunning seriously, so I'd appreciate advice from veterans.
I was originally hoping to get under 5 minutes, but since I can't turn off sound, and can't speed up DOSBox past the GOG standard, it looks like I'll be aiming more for 20 or so. (Yeah, for a game that back in the day took about 50 hours to finish.)
There are only two combats you absolutely have to fight to finish the game: the two at the very end of the game. Everything else revolves around getting strong enough to win those two combats. The obvious step is to grab the Dust of Disappearance, which means you have to deal with Mace and his minions.
I have a route that's reasonably reliable that gets into 5 combats, and a faster, much less reliable route that fights 4. I'm not sure yet which I'll be doing, and I haven't refined either of these yet.
Is there any interest in a 100% run? That requires 54 combats by my count, and I'd probably end up actually fighting around 60-65.
http://www.gamefaqs.com/pc/564785-pool-of-radiance/faqs/73869
partly so that I had enough information to come up with a solid plan. I'm also new to taking speedrunning seriously, so I'd appreciate advice from veterans.
I was originally hoping to get under 5 minutes, but since I can't turn off sound, and can't speed up DOSBox past the GOG standard, it looks like I'll be aiming more for 20 or so. (Yeah, for a game that back in the day took about 50 hours to finish.)
There are only two combats you absolutely have to fight to finish the game: the two at the very end of the game. Everything else revolves around getting strong enough to win those two combats. The obvious step is to grab the Dust of Disappearance, which means you have to deal with Mace and his minions.
I have a route that's reasonably reliable that gets into 5 combats, and a faster, much less reliable route that fights 4. I'm not sure yet which I'll be doing, and I haven't refined either of these yet.
Is there any interest in a 100% run? That requires 54 combats by my count, and I'd probably end up actually fighting around 60-65.
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