My feelings on The Demon Rush
Game Page: Doesn't exist yet.
Max Trunck's single-segment easy difficulty Vanquisher class run
Verifier Responses
Decision: Accept
Reason: Nice job on single-segmenting a very random game!
Max Trunck's single-segment easy difficulty Vanquisher class run
Verifier Responses
Quote:
Cheating/Rule Breaking
Nothing.
Audio-Video Symmetry & Quality
Zero Mistakes, quality is great.
Overall
Pretty nice run with little mistakes that cost a second here and there. But with the randomized maps, you can't get perfect!
Gameplay
Pro:
- Great overall strategy.
- Perfect amount of mana potions bought.
- Good boss fights.
Con:
- Few tiny mistakes such as going out of the way slightly to get a health shrine when already at almost full HP.
- Some small navigation errors.
Accepted!
Nothing.
Audio-Video Symmetry & Quality
Zero Mistakes, quality is great.
Overall
Pretty nice run with little mistakes that cost a second here and there. But with the randomized maps, you can't get perfect!
Gameplay
Pro:
- Great overall strategy.
- Perfect amount of mana potions bought.
- Good boss fights.
Con:
- Few tiny mistakes such as going out of the way slightly to get a health shrine when already at almost full HP.
- Some small navigation errors.
Accepted!
Quote:
No problems with audio, video, syncing, or cheating.
This run is very, very good. A very good overall strategy was used and executed well. There were of course the usual nearly unavoidable movement problems and such but nothing too significant. The boss fights went about as quickly as could be hoped for. The number of consumables purchased was pretty much flawless. The only really obvious place for future optimization that I could see was in the big town section around the middle. With faster mouse movement/clicking a significant amount of time might be gained (not that it was done poorly in this run).
Recommendation: Accept
This run is very, very good. A very good overall strategy was used and executed well. There were of course the usual nearly unavoidable movement problems and such but nothing too significant. The boss fights went about as quickly as could be hoped for. The number of consumables purchased was pretty much flawless. The only really obvious place for future optimization that I could see was in the big town section around the middle. With faster mouse movement/clicking a significant amount of time might be gained (not that it was done poorly in this run).
Recommendation: Accept
Quote:
I'll keep it short since I just agree with what the other verifiers have said.
It's a nice single-segment run of a randomized game.
I find it quite impressive how he navigates through the random levels with that kind of movement speed with little mistakes.
I've got one question: When you use the movement speed and go off a staircase, you'll lift off a bit. Is it possible to go Out of Bounds with that?
Accepted
It's a nice single-segment run of a randomized game.
I find it quite impressive how he navigates through the random levels with that kind of movement speed with little mistakes.
I've got one question: When you use the movement speed and go off a staircase, you'll lift off a bit. Is it possible to go Out of Bounds with that?
Accepted
Quote:
Pretty sure the game doesn't really parse 'height' as such, so there's no way to go over walls etc., Voidy
This run is excellent despite a few errors which have already been mentioned. Good strategy and bug abuse and managing to (usually) successfully navigate at blazing speed. Accept.
This run is excellent despite a few errors which have already been mentioned. Good strategy and bug abuse and managing to (usually) successfully navigate at blazing speed. Accept.
Decision: Accept
Reason: Nice job on single-segmenting a very random game!
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