I've been playing some 007: The World Is Not Enough for PS1 on my PS2. When using fast disc speed, the characters in the game will talk a lot faster (though I think most, if not all, talking sections can be skipped during speedruns) and the music will also sound weird, but I think that's limited to the Bond theme music when you finish a mission.
Since fast disc speed seem to affect the timer in the game and thus making it possible to get lower times, my question is: Should I play without fast disc speed so the music will be played like normal, or should I sacrifice that to get slightly lower times? What does SDA think about this issue? I know this is not the only game with the same "problem".
Thanks.
Since fast disc speed seem to affect the timer in the game and thus making it possible to get lower times, my question is: Should I play without fast disc speed so the music will be played like normal, or should I sacrifice that to get slightly lower times? What does SDA think about this issue? I know this is not the only game with the same "problem".
Thanks.
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