My feelings on The Demon Rush
Game Page: http://speeddemosarchive.com/MetroidPrime.html
Paul 'bartendorsparky' Evans's run
Verifier Responses
Decision: Accept
Reason: We're getting closer and closer to sub-1 hour.
Paul 'bartendorsparky' Evans's run
Verifier Responses
Quote:
video/audio quality is fine. no cheating.
really not much else to say about this run. there are very few if any mistakes and only a handful of places where a few seconds could have been saved -- the frigate escape, magmoor workstation, and getting thermal for example. none of these really matter though because this is such a high 1:01.
also, afaik the secret worlds used only save around 30 seconds, yet this is a ~2-minute improvement over the current 1:03. that's because the play quality is exceptional.
accept.
really not much else to say about this run. there are very few if any mistakes and only a handful of places where a few seconds could have been saved -- the frigate escape, magmoor workstation, and getting thermal for example. none of these really matter though because this is such a high 1:01.
also, afaik the secret worlds used only save around 30 seconds, yet this is a ~2-minute improvement over the current 1:03. that's because the play quality is exceptional.
accept.
Quote:
I'm going to keep this short:
Incredible run overall, I expected nothing less from the Metroid speedrunning community. What sets this run apart from the current any% are some new OOB (out of bounds) tricks. I was really impressed with the execution of these OOB shortcuts, they looked quite difficult. Also I'm not positive but I think getting the Ice Spreader is a new addition to the route (might be wrong) which makes the Metroid Prime boss fight a bit faster. There are very few actual mistakes in the run, the runner occasionally bumps into walls but not a big deal. I found no cheating, and the run is one of the highest caliber speedruns I've ever seen. Definitely an A+ approval from me, keep it up Metroid speedrunners!
Incredible run overall, I expected nothing less from the Metroid speedrunning community. What sets this run apart from the current any% are some new OOB (out of bounds) tricks. I was really impressed with the execution of these OOB shortcuts, they looked quite difficult. Also I'm not positive but I think getting the Ice Spreader is a new addition to the route (might be wrong) which makes the Metroid Prime boss fight a bit faster. There are very few actual mistakes in the run, the runner occasionally bumps into walls but not a big deal. I found no cheating, and the run is one of the highest caliber speedruns I've ever seen. Definitely an A+ approval from me, keep it up Metroid speedrunners!
Quote:
I´ll send this a today i got contact with Zoid and ask see his run and compared some parts with this
My verification
******************************************************************
Metroid Prime verification
Hi Mike. This is my verification respond Metroid Prime run. Quality seems nice. Im not find cheats or audio troubles. This is Sparky run and completion time is 1:01. He assist this run used secret worlds, but its look run will be obsoleted Zoid 1:03 run even secret worlds was banned then.
My verification respond will be very nitpick. Much nitpicking than any others ones. I have to compared new route with Zoid masterwork "1:03" and his new project "goal time 1:01". And if run quality will be slower than Zoid 1:03 i have to reject this. So thats reason why i am nitpick here.
******************************************************************
********************************************
Segment 1 0:00-0:02
Very well played. Nice dashes at all. Im not pick up any errors here. It was very close perfect limit. Thats look nobody are got 0:01 before parasite queen. Its always very close.
************************************
Segment 2 0:02-0:04
Very good rapid missile act against Parasite queen. Escape was great 4.29.18 time remain. Can still done one seconds faster. Zoid did his new run 4.30.00 escape. But this is not big deal. Sparky did still 2 seconds faster escape than Zoid did his 1:03 run.
************************************
Segment 3 0:04-0:10
I enjoy a lot with this segment. This segment is really hard perfected. Much difficult/cool dashes are done very well here. ID fight is most frustrating and important thing entire segment. Seems runner did it done somewhere slightly over 1 minutes. This patterns seems extremely lucky. Im not know how well he can be down with perfect patterns. But i think this is very close it.
************************************
Segment 4 0:10-0:13
Pick upping ice beam and activated chozo ghosts. This is big route change compared previous runs. Runner used huge wall crawl getting ice beam early. Everything seem going well. I am really bad told anything about wall crawls, because i personally never wall crawl because i totally suck at it.
But wall crawl seems very fast and chozo fight was surely accetable enought.
******************************************
Segment 5 0:13-0:17
Cool segment. Dashes in flaahgra seems very well. Little trouble with last dash, but this was just very minor.
Bomb jumping back was done extremely well. I counted 9 bombs and this is surely best possible as far as i can tell.
Chozo fight in 1 minute 07 seconds (first hit with chozo & getting artifact)
Zoid did chozo fights 2 seconds faster his 1:03 run & Sparky has whole 13 seconds slower with chozo fights than Zoid did his new run. This is a lot slower. But this is just luck at all. Sparky bomb jump back seems faster than Zoid did. But i am sure Sparky segment is overall a lot slower than Zoid did his new run, mostly because he lost tons time with chozo fights.
**************************************
Segment 6: 0:17-0:25
This is one my favorite looking segment entire game. There is most awesome dashes entire game. Phendrana canyon was sick cool looking. Also baby Sheegoth fights went perfectly done. Awesome 3x3 kill happen with adult sheegoth. 3x3 kill is much harder what it look.
Geo core bsj is very cool looking. Thats surely 2 seconds faster used ghetto method. I personally find ghetto even easier perform than bsj. But fact bsj look cooler than ghetto even it is slower. But what ever method this is not very big deal.
I pick up three error/wrong intentions total:
1: Missed R-jump before geo core (1-2 seconds)
2: Used ghetto is faster than bsj in geo core (2-seconds)
3: Missed dash in magmoor workstation was biggest mistake. Thats make runner close call to die. 1 energy point remain before save point. Thats might make runner very nerves i can only imagine. But he survive alive and thats it.
But hell yeah only 5-7 seconds time lost over 10 minutes long segment is very minor.
**************************************
Segment 7 0:25-0:29
Another really hard segment. And like segment 6 this is very hard part for speed. Runner did really awesome job. He perform a lot crazy tricks and avoid nearly all mistakes here. Skipping flying pirates in phendrana edge and used speedtrick "ghetto" got power bomb is really difficult. Thats look runner haved close call here. 4 energy point remain but again he survive.
Thats cool tip going save room without need turn your faces. This is minor time saver but somereason i never knew that already. Its surely save 1-2 seconds. Good find.:)
***************************************
Segment 8: 0:29-0:35
Awesome looking segment. Thardus dash is first trick here. Thats not are easiest trick. Runner did it very well and quickly. Runner pick up icespreader. Zoid & Kip not pick up it.
Zoid and me discuss is skipping icespreader & extra expansions faster? But its fact if you are really lucky with ice faces in Prime 1st form, i think its save some time back here pick upping ice spreader and extra missiles like runner did.
Yeah like i said this is very cool looking segment. Biggest single mistake seems like half seconds or something. That just happen because runner seems haved little trouble find scan point before jumping onto the SA ship. But seriously im not find any others "even minor" mistakes here.
*****************************************
Segment 9: 0:35-0:36
Thats went perfectly. Frigate crash site dash is main trick here. Its otherwise easy segment and runner did all done perfectly.
*****************************************
Segment 10: 0:36-0:41
This segment went extremely well. Also this is really difficult segment and requires a lot luck bases, especially PB maze very end.
Life groove tunnel is nasty and runner did it very well. Taking missile expansion not cost time, because otherwise loading before life groove will take forever. GTH bar without dying is not are very easy task, but runner not haved trouble with it. Also mainquarry dash is hard used with that way.
Runner kill elite pirate, but i guess he haved good reason with it??? Invisble drone was perfectly played without miss shots and its look cool. Power bomb maze is extremely random and runner haved near perfect maze solution. Thats are might take a lot time/reset beat this segment well like this.
Awesome job with veryhard and random part.
******************************************
Segment 11 0:41-0:47
First luck base are skipping icetroopers & turrets before MQA. Runner did it without taking damage. Thats really important because you will need energys later.
MQA went well. Cool looking dashes here. Also runner did awesome job elsewhere and skipping save before Omega Pirate. Nobody not are skip it already, but i guess its save several important seconds skip this like Sparky did.
Omega Pirate was done in 3 pools. Thats really good, but its fact if you lay power bomb with last pool this will save 3-4 more seconds. Runner used plasma beam only and thats little bit slower used plasma against last pool, but its also very minor time lost. I timed 3-4 seconds and its seems wrong intention.
Runner did mistake with Metroid. But thats random avoid IMO. Otherwise segment seems very nice, some boost ball boosts could be cleaner, but these are really hard make any better. Runner used new back route and he saved game in central dynamo.
**********************************************
Segment 12: 0:47-0:53
This segment is extremely messy, because its includes huge amount wall crawls. Im not want comment his wall crawl, because this runner surely know much more wall crawling than me. But its look fluent IMO.
Room where phazon elite located (im not remember name of the this room). Its surely are little bit faster skip all turrets. Runner was cautions and killed all. Its not are big time lost especially if this wall crawl is hard. But its surely save some seconds skip turrets like Zoid did.
*******************************************
Segment 13: 0:53-0:54
One really easy and short segment. Runner did perfect job here and saved game in SA ship.
****************************************
Segment 14: 0:54-0:55
Meta Ridley. Awesome job skipping fly phase. I am hearing this trick is freaking random one. I never managed make it, but im not are never seriously trying make it. But its surely very random one and i´ll always give much respect runners who can did it in speedruns.:)
******************************************
Segment 15: 0:55-1:01
Last segment in 6 minutes. Seems fine, especially when his Ridley segment was done in one minute.
Metroid Prime 1st form never can,t be perfect. Thats absolutely not was it, because its way too big luck base. But it is still very good fight.
Subchamber 1: Well done. No real luck bases here. Charge hits seems nice.
Subchamber 2: Amazing luck. Ice spreader double hit killed power beam form very quickly.
Subchamber 3: Very ok. Runner didn,t make icespreader double hit, because he didn,t haved enought missiles.
Subchamber 4: Overall decent. Its started good, but last hits caused troubles. But this is just pure luck. Even perfect fight maybe not drop time 1:00 though it depend how high 1:01 run is. I counted last boss can surely 10-15 seconds faster. But if time is more than 1:01:30 its never will going under 1:01.So what ever how well this goes.
2nd Form went superb. Really fast 3 pools fight. Nothing else can,t say it.
Clear time 1:01.
******************************************************
DECISION*******************************
I really dislike secret worlds in speedrun. Usually secret worlds make run look messy and i personally counted all secret worlds with OOB category. But whats ever i thinking thats SDA choice.
When i watched this run again this looks so good. In my opinion run quality are better than Zoid 1:03 run, even without secret worlds this run was are lower 1:03 than Zoid did i think. Thanks many new little time saver.
Also Zoid started his new project and secret worlds was banned/seperate category then. His goal will be 1:01 too, but all will be done without secret worlds. Thats just hard task if Zoid will reach 1:01 run without secret worlds i think its have to be obsoleted this one. Then run surely haved better gameplay quality.
Rule changes like this are suck. Thats not mean i hate SW runs. I liked SW runs too but its unfair peoples like Zoid, because secret worlds was banned then.
I also guess if i´ll compared that run Zoid new any-% project Zoid are did slightly better work with gameplay all his 5 segments. But fact is Zoid is did done only 5 segments and route is changed much so thats very hard compared it.
But whats ever reason I´ll surely ACCEPT this run. Run is insane fucking good. Sparky did so awesome job here. Many things/dashes & trick look insane. There is very minor amount mistakes. Nothing else i can,t say.:)
ACCEPT!!!!!!!
My verification
******************************************************************
Metroid Prime verification
Hi Mike. This is my verification respond Metroid Prime run. Quality seems nice. Im not find cheats or audio troubles. This is Sparky run and completion time is 1:01. He assist this run used secret worlds, but its look run will be obsoleted Zoid 1:03 run even secret worlds was banned then.
My verification respond will be very nitpick. Much nitpicking than any others ones. I have to compared new route with Zoid masterwork "1:03" and his new project "goal time 1:01". And if run quality will be slower than Zoid 1:03 i have to reject this. So thats reason why i am nitpick here.
******************************************************************
********************************************
Segment 1 0:00-0:02
Very well played. Nice dashes at all. Im not pick up any errors here. It was very close perfect limit. Thats look nobody are got 0:01 before parasite queen. Its always very close.
************************************
Segment 2 0:02-0:04
Very good rapid missile act against Parasite queen. Escape was great 4.29.18 time remain. Can still done one seconds faster. Zoid did his new run 4.30.00 escape. But this is not big deal. Sparky did still 2 seconds faster escape than Zoid did his 1:03 run.
************************************
Segment 3 0:04-0:10
I enjoy a lot with this segment. This segment is really hard perfected. Much difficult/cool dashes are done very well here. ID fight is most frustrating and important thing entire segment. Seems runner did it done somewhere slightly over 1 minutes. This patterns seems extremely lucky. Im not know how well he can be down with perfect patterns. But i think this is very close it.
************************************
Segment 4 0:10-0:13
Pick upping ice beam and activated chozo ghosts. This is big route change compared previous runs. Runner used huge wall crawl getting ice beam early. Everything seem going well. I am really bad told anything about wall crawls, because i personally never wall crawl because i totally suck at it.
But wall crawl seems very fast and chozo fight was surely accetable enought.
******************************************
Segment 5 0:13-0:17
Cool segment. Dashes in flaahgra seems very well. Little trouble with last dash, but this was just very minor.
Bomb jumping back was done extremely well. I counted 9 bombs and this is surely best possible as far as i can tell.
Chozo fight in 1 minute 07 seconds (first hit with chozo & getting artifact)
Zoid did chozo fights 2 seconds faster his 1:03 run & Sparky has whole 13 seconds slower with chozo fights than Zoid did his new run. This is a lot slower. But this is just luck at all. Sparky bomb jump back seems faster than Zoid did. But i am sure Sparky segment is overall a lot slower than Zoid did his new run, mostly because he lost tons time with chozo fights.
**************************************
Segment 6: 0:17-0:25
This is one my favorite looking segment entire game. There is most awesome dashes entire game. Phendrana canyon was sick cool looking. Also baby Sheegoth fights went perfectly done. Awesome 3x3 kill happen with adult sheegoth. 3x3 kill is much harder what it look.
Geo core bsj is very cool looking. Thats surely 2 seconds faster used ghetto method. I personally find ghetto even easier perform than bsj. But fact bsj look cooler than ghetto even it is slower. But what ever method this is not very big deal.
I pick up three error/wrong intentions total:
1: Missed R-jump before geo core (1-2 seconds)
2: Used ghetto is faster than bsj in geo core (2-seconds)
3: Missed dash in magmoor workstation was biggest mistake. Thats make runner close call to die. 1 energy point remain before save point. Thats might make runner very nerves i can only imagine. But he survive alive and thats it.
But hell yeah only 5-7 seconds time lost over 10 minutes long segment is very minor.
**************************************
Segment 7 0:25-0:29
Another really hard segment. And like segment 6 this is very hard part for speed. Runner did really awesome job. He perform a lot crazy tricks and avoid nearly all mistakes here. Skipping flying pirates in phendrana edge and used speedtrick "ghetto" got power bomb is really difficult. Thats look runner haved close call here. 4 energy point remain but again he survive.
Thats cool tip going save room without need turn your faces. This is minor time saver but somereason i never knew that already. Its surely save 1-2 seconds. Good find.:)
***************************************
Segment 8: 0:29-0:35
Awesome looking segment. Thardus dash is first trick here. Thats not are easiest trick. Runner did it very well and quickly. Runner pick up icespreader. Zoid & Kip not pick up it.
Zoid and me discuss is skipping icespreader & extra expansions faster? But its fact if you are really lucky with ice faces in Prime 1st form, i think its save some time back here pick upping ice spreader and extra missiles like runner did.
Yeah like i said this is very cool looking segment. Biggest single mistake seems like half seconds or something. That just happen because runner seems haved little trouble find scan point before jumping onto the SA ship. But seriously im not find any others "even minor" mistakes here.
*****************************************
Segment 9: 0:35-0:36
Thats went perfectly. Frigate crash site dash is main trick here. Its otherwise easy segment and runner did all done perfectly.
*****************************************
Segment 10: 0:36-0:41
This segment went extremely well. Also this is really difficult segment and requires a lot luck bases, especially PB maze very end.
Life groove tunnel is nasty and runner did it very well. Taking missile expansion not cost time, because otherwise loading before life groove will take forever. GTH bar without dying is not are very easy task, but runner not haved trouble with it. Also mainquarry dash is hard used with that way.
Runner kill elite pirate, but i guess he haved good reason with it??? Invisble drone was perfectly played without miss shots and its look cool. Power bomb maze is extremely random and runner haved near perfect maze solution. Thats are might take a lot time/reset beat this segment well like this.
Awesome job with veryhard and random part.
******************************************
Segment 11 0:41-0:47
First luck base are skipping icetroopers & turrets before MQA. Runner did it without taking damage. Thats really important because you will need energys later.
MQA went well. Cool looking dashes here. Also runner did awesome job elsewhere and skipping save before Omega Pirate. Nobody not are skip it already, but i guess its save several important seconds skip this like Sparky did.
Omega Pirate was done in 3 pools. Thats really good, but its fact if you lay power bomb with last pool this will save 3-4 more seconds. Runner used plasma beam only and thats little bit slower used plasma against last pool, but its also very minor time lost. I timed 3-4 seconds and its seems wrong intention.
Runner did mistake with Metroid. But thats random avoid IMO. Otherwise segment seems very nice, some boost ball boosts could be cleaner, but these are really hard make any better. Runner used new back route and he saved game in central dynamo.
**********************************************
Segment 12: 0:47-0:53
This segment is extremely messy, because its includes huge amount wall crawls. Im not want comment his wall crawl, because this runner surely know much more wall crawling than me. But its look fluent IMO.
Room where phazon elite located (im not remember name of the this room). Its surely are little bit faster skip all turrets. Runner was cautions and killed all. Its not are big time lost especially if this wall crawl is hard. But its surely save some seconds skip turrets like Zoid did.
*******************************************
Segment 13: 0:53-0:54
One really easy and short segment. Runner did perfect job here and saved game in SA ship.
****************************************
Segment 14: 0:54-0:55
Meta Ridley. Awesome job skipping fly phase. I am hearing this trick is freaking random one. I never managed make it, but im not are never seriously trying make it. But its surely very random one and i´ll always give much respect runners who can did it in speedruns.:)
******************************************
Segment 15: 0:55-1:01
Last segment in 6 minutes. Seems fine, especially when his Ridley segment was done in one minute.
Metroid Prime 1st form never can,t be perfect. Thats absolutely not was it, because its way too big luck base. But it is still very good fight.
Subchamber 1: Well done. No real luck bases here. Charge hits seems nice.
Subchamber 2: Amazing luck. Ice spreader double hit killed power beam form very quickly.
Subchamber 3: Very ok. Runner didn,t make icespreader double hit, because he didn,t haved enought missiles.
Subchamber 4: Overall decent. Its started good, but last hits caused troubles. But this is just pure luck. Even perfect fight maybe not drop time 1:00 though it depend how high 1:01 run is. I counted last boss can surely 10-15 seconds faster. But if time is more than 1:01:30 its never will going under 1:01.So what ever how well this goes.
2nd Form went superb. Really fast 3 pools fight. Nothing else can,t say it.
Clear time 1:01.
******************************************************
DECISION*******************************
I really dislike secret worlds in speedrun. Usually secret worlds make run look messy and i personally counted all secret worlds with OOB category. But whats ever i thinking thats SDA choice.
When i watched this run again this looks so good. In my opinion run quality are better than Zoid 1:03 run, even without secret worlds this run was are lower 1:03 than Zoid did i think. Thanks many new little time saver.
Also Zoid started his new project and secret worlds was banned/seperate category then. His goal will be 1:01 too, but all will be done without secret worlds. Thats just hard task if Zoid will reach 1:01 run without secret worlds i think its have to be obsoleted this one. Then run surely haved better gameplay quality.
Rule changes like this are suck. Thats not mean i hate SW runs. I liked SW runs too but its unfair peoples like Zoid, because secret worlds was banned then.
I also guess if i´ll compared that run Zoid new any-% project Zoid are did slightly better work with gameplay all his 5 segments. But fact is Zoid is did done only 5 segments and route is changed much so thats very hard compared it.
But whats ever reason I´ll surely ACCEPT this run. Run is insane fucking good. Sparky did so awesome job here. Many things/dashes & trick look insane. There is very minor amount mistakes. Nothing else i can,t say.:)
ACCEPT!!!!!!!
Decision: Accept
Reason: We're getting closer and closer to sub-1 hour.
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