(user is banned)
Don't think! feeeeeal
Now available on google video and youtube:
http://video.google.com/videoplay?docid=-7868139471476323322
Get videos of prelim shorcuts here:
http://www.snappycrunch.com/temp/Cuts1-6.zip
http://www.snappycrunch.com/temp/Cuts7-14.zip
http://students.washington.edu/blakep/HL/Cuts17-31.zip
http://www.snappycrunch.com/temp/Cuts33-40.zip
http://www.snappycrunch.com/temp/Special1-2.zip
http://www.snappycrunch.com/temp/Tricky.zip
For first 6 cuts -
I’ve recorded 6 demos showing various shortcuts or what have you, starting from the start of the game. They’re done with a fresh install of half-life. Below I’ve outline what to look for:
1. Just pushing the scientist into the door, he’ll open it, need to run into him for awhile at first then he’ll move in the same vector that you were pushing against him with for a set distance, takes 3 pushes. I only duck to help control myself while running into him.
2. Jumping down the long diagonal elevator shaft here; on the right side there this little lip that will send you off parallel to the ground so won’t take any fall damage. Only thing is you have to make a difficult turn left and duck at the very end to make it across the water. You can go to the left of the railing here, but I find under it is easier, then your speed is quite fast so I tried to delay my jumps a tiny bit to slow it down some so I could manage the turns, but I slowed down too much.
3. This shows what could have been done in 2, it’s a lot easier starting on the left like that but you have take considerable fall damage and you can get a lot more speed starting on the right. At the end of the river jump you’ll slide up that little piece of catwalk and there’s a lip at the top of it that will stop you dead. Too avoid this I landed on the piece standing then ducked while going over the top, TFC players do this technique all the time, but that’s how it works.
After the big jump I do an elevator trick, this works on another elevator just like this one later in the game. You need to open the door, and then close it; I do this by pushing the button through the wall. At this point the game just checks to see if you’re in the elevator, fortunately valve extended the trigger box just outside of the elevator so you can wait there and the next level will load and you’ll be on the outside of the elevator when it loads and not have wait 10 seconds or so for it to open.
Then there’s another trick that your able to do by being outside of the elevator 10 seconds early. The scientists in the next room start right by the double doors, then walk away very soon. You can run up to the doors, use key the scientist through them, step back a bit and he’ll open one of the doors for you trying to move towards you. The level doesn’t load in the demo, but I started out facing right were you want to go and you can hear the use key.
4. This show one of a few ways I’ve come up with for getting into that vent in the freezer, I think this is about the fastest one plus takes no damage. You can get up there starting from the start of the freezer, the obvious way, or you can push a box to the place right just right of where I started that jump and get up there, not sure which is fastest.
5. This is at the start of "we've got hostiles" I jump on crab to get over a fence here. You have to wall strafe through some vents after that, but it skips a couple levels. There’s some other fences just like the one I jumped over, but they all have invisible walls at the top, one of them would be faster because of less vents.
6. This after going through the coupld vents in 5, below the fan before you push the button to open a blast door. I just do a quick U turn and jump through this long straight vent, keeping my speed. Could do it a little faster than that, but it was pretty good.
http://video.google.com/videoplay?docid=-7868139471476323322
Get videos of prelim shorcuts here:
http://www.snappycrunch.com/temp/Cuts1-6.zip
http://www.snappycrunch.com/temp/Cuts7-14.zip
http://students.washington.edu/blakep/HL/Cuts17-31.zip
http://www.snappycrunch.com/temp/Cuts33-40.zip
http://www.snappycrunch.com/temp/Special1-2.zip
http://www.snappycrunch.com/temp/Tricky.zip
For first 6 cuts -
I’ve recorded 6 demos showing various shortcuts or what have you, starting from the start of the game. They’re done with a fresh install of half-life. Below I’ve outline what to look for:
1. Just pushing the scientist into the door, he’ll open it, need to run into him for awhile at first then he’ll move in the same vector that you were pushing against him with for a set distance, takes 3 pushes. I only duck to help control myself while running into him.
2. Jumping down the long diagonal elevator shaft here; on the right side there this little lip that will send you off parallel to the ground so won’t take any fall damage. Only thing is you have to make a difficult turn left and duck at the very end to make it across the water. You can go to the left of the railing here, but I find under it is easier, then your speed is quite fast so I tried to delay my jumps a tiny bit to slow it down some so I could manage the turns, but I slowed down too much.
3. This shows what could have been done in 2, it’s a lot easier starting on the left like that but you have take considerable fall damage and you can get a lot more speed starting on the right. At the end of the river jump you’ll slide up that little piece of catwalk and there’s a lip at the top of it that will stop you dead. Too avoid this I landed on the piece standing then ducked while going over the top, TFC players do this technique all the time, but that’s how it works.
After the big jump I do an elevator trick, this works on another elevator just like this one later in the game. You need to open the door, and then close it; I do this by pushing the button through the wall. At this point the game just checks to see if you’re in the elevator, fortunately valve extended the trigger box just outside of the elevator so you can wait there and the next level will load and you’ll be on the outside of the elevator when it loads and not have wait 10 seconds or so for it to open.
Then there’s another trick that your able to do by being outside of the elevator 10 seconds early. The scientists in the next room start right by the double doors, then walk away very soon. You can run up to the doors, use key the scientist through them, step back a bit and he’ll open one of the doors for you trying to move towards you. The level doesn’t load in the demo, but I started out facing right were you want to go and you can hear the use key.
4. This show one of a few ways I’ve come up with for getting into that vent in the freezer, I think this is about the fastest one plus takes no damage. You can get up there starting from the start of the freezer, the obvious way, or you can push a box to the place right just right of where I started that jump and get up there, not sure which is fastest.
5. This is at the start of "we've got hostiles" I jump on crab to get over a fence here. You have to wall strafe through some vents after that, but it skips a couple levels. There’s some other fences just like the one I jumped over, but they all have invisible walls at the top, one of them would be faster because of less vents.
6. This after going through the coupld vents in 5, below the fan before you push the button to open a blast door. I just do a quick U turn and jump through this long straight vent, keeping my speed. Could do it a little faster than that, but it was pretty good.
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