OK, I watched this shortly after the youtube link went up and I had to take a shower afterwards. Holy freaking crap. Too bad this was on emu and can't be submitted, but the epic is absolutely undeniable.
Is this glitch known? I dont know how I did that or if its usefull at all.
It's very well known. Most of the runners do this just before race attempts (due to practicing 1-2 skip) and it's caused by sprite overload. That's how everything gets despawned
So, I've got a lot of school coming up, which will probably mark the end of my serious speedrunning. Usually I'm spending at least 6 hours a day practicing and playing Yoshi's Island, and I just can't keep that up.
So, here's the plan. I'm going to retreat to my BatCave for 2 weeks. There's a lot of minor route changes and improvements by the great Carl Sagan that I need to work into my run. Then, from Sunday, July 7th to Saturday the 13th, I'm gonna crank out a run per night, at around 10PM EST. I'll probably be doing heavy IL grinding and practice for hours before the run. The goal? A hitless run that will beat my current record by 18 or 19 seconds. I'm aiming for sub 1:41.
I know the 1-1 warp done there is TAS only but is the use of the new mouse glitch in 2-2 usable in real time like that? I saw Carl managed to use it and the 1-8 key to skip every level (slowly), but can you just win from 2-2 without tools?
the mouse glitch in 2-2 is called null egg. it's real time possible. and no unless you do left+right (which is banned in EVERY speedrun) you must go through all stages to beat game
This specific use of null egg glitch to warp to credits can't be done in real time, because you'd first have to have perfect X and Y subpixels and then you'd have to change what buttons are being held every frame for a few frames in a row (to put code in the input part of memory that makes the game jump to credits).