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It has been done, but oops I forgot to mention that it's specifically the CORE campaign that I want to submit. embarassed Is there any way to revise the submission, seeing as I don't want to double submit?
Heavy Metal Powered
If you can't edit the submission, bring it up later, but before sending the files I'd say.
Okay, so I finished uploading all the recordings to the SDA server and I believe review will start soon. While uploading, I've put in some effort to optimize a few missions and take advantage of the com-bomb. All the submitted segments were also uploaded to youtube and can be viewed here: https://www.youtube.com/playlist?list=PLKHi1z1_QKPWPp0wOOir9_1p6xgYT45lq

Total time now is 2h36m13s (9373s)
solid effort on the time savings on those Arm missions. I hadn't even considered the old do damage to spend less time capturing and whatnot. dont think i used any com bombs either. Will have to check out you core run, and finish my arm run at some point. Had it down under 3 hours but there is a long way to go haha. Good work man.

Also with TA 3.1 on steam now, will be cool to see if anyone else picks this up too.

damn shame im working so much, and theres so many games to be played!
Watching the Core missions atm, these commander only balls to the wall strats are great! haha
Edit history:
kakashi12309: 2016-03-17 11:07:42 pm
Quote from Lupy501:
solid effort on the time savings on those Arm missions. I hadn't even considered the old do damage to spend less time capturing and whatnot. dont think i used any com bombs either. Will have to check out you core run, and finish my arm run at some point. Had it down under 3 hours but there is a long way to go haha. Good work man.

Also with TA 3.1 on steam now, will be cool to see if anyone else picks this up too.

damn shame im working so much, and theres so many games to be played!


Looking forward to those Arm runs!
Quote from Lag.Com:
I'm not sure if I have my old "make an annotated map from a TotalA level" program anymore... I'll have a look later. Would be nice to have a full set of levels rendered for individual level wiki pages.

I created full map screenshots for the core missions (i'll upload arm missions later) and uploaded the raw bitmap files on google: https://goo.gl/photos/XJyZgeLgSUJSFWJU6
They are only screenshots at the start of the mission with no annotations, but I figure it'll be a useful start. Some maps are big though, so it'll be a bit unwieldy on a wiki at full resolution...
Right so, I currently have about 8 days off work... so I'm  going to put some more time back into this.
Yesterday I spent some time trying to find a setup for the D-gun glitch, but it doesn't seem easy... I haven't managed to pull it off in testing yet... but i think finding a good setup for it could shave minutes off a lot of the kill everything missions.

I've been tempted by the 12 vs 16 core to arm ratio of "kill all enemies" missions in order to get a better time, but i think I might stick to the arm missions for now. it depends how much time i can shave off. There are a couple missions here a few minutes should be easily removed.

Will keep updating my spreadsheets as i go
Found a small ~2 second improvement on Arm 02 : Core Kbot Base.
Com bombing the base is faster than walking up to dgun, just you trigger a self destruct just as you walk over the white-ish part of the river, and keep walking, should take out kbot lab,
Got the game time down to 42 seconds, so 21 RT
.. will post more stuff as i go... Can't record at the moment, nothing set up on my new laptop. will try and get something working again asap,
If there's anyone here still interested, join the TA chat! https://discord.gg/NEuMN8u