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Edit history:
Rogston: 2011-01-06 04:08:02 am
Rogston: 2010-12-30 10:31:43 pm
Rogston: 2010-12-30 09:36:10 pm
Rogston: 2010-12-30 09:33:11 pm
Rogston: 2010-12-29 12:19:12 pm
Rogston: 2010-12-28 05:11:48 pm
Rogston: 2010-12-28 05:11:35 pm
Rogston: 2010-12-18 01:34:02 pm
Rogston: 2010-12-16 03:04:56 pm
Rogston: 2010-12-16 09:15:55 am
Rogston: 2010-12-15 12:54:47 pm
Rogston: 2010-12-15 12:54:23 pm
Rogston: 2010-10-18 06:04:31 am
Rogston: 2010-10-16 01:15:32 pm
Rogston: 2010-10-16 01:15:16 pm
Rogston: 2009-12-22 11:38:57 pm
Thief - The dark project speedrun:

        
         Map
        Training
        Bafford
        Cragscleft
        Bonehoard
        Assassin
        The Sword
        Cathedral
        Lost City
        Undercover
        Return
        Escape
        Bedfellows
        The Maw
        Total
        
         Normal
         1m 39s | Rogston
         37s | Rogston
         2m 43s | Rogston
         2m 26s | Rogston
         1m 59s | Rogston
         1m 46s | Rogston
         2m 22s | Rogston
         4m 59s | SaunaChum
         2m 20s | SaunaChum
         36s | SaunaChum
         49s | SaunaChum
         2m 27s | SaunaChum
         8m 31s | Rogston
         31m 35s
        
         Expert
         (same time with normal)
         1m 20s | Rogston
         6m 9s | Rogston
         5m 48s | Rogston
         3m 58s | Rogston
         4m 9s | Rogston
         6m 10s | Rogston
         9m 56s | Rogston
         3m 50s | Rogston
         34s | Rogston
         1m 47s | Rogston
         2m 35s | Rogston
         7m 24s | Rogston
         53m 40s



official page: http://speeddemosarchive.com/ThiefDarkProject.html
Stream videos: http://www.youtube.com/profile?user=rogston#g/p
Thief speedrunning collection: http://www.ttlg.com/forums/showthread.php?t=71594
Thread title:  
unemployed Dragon
when asking me i'd always watch a speedrun improvement over another one, you're welcome!

are you playing the english version of Thief?
Edit history:
Rogston: 2008-11-14 07:07:06 am
yeah I have the original Thief in english.
http://hartzone.kicks-ass.org/speedrun/THIEF_M1_39s.avi and here is the run video for the first map
Yarr
Congratulations on the new world record of Bafford's Manor! Grin I would love to see a new Thief run, though I haven't played all of the missions in Thief 1 yet. Roll Eyes I've been working on a run of Thief 2 myself, but I have been very busy with school and it will probably stay that way until christmas break.

Are you buying any items? I do, and I think Simulation did too. If you're going to do individual level runs, it doesn't matter which difficulty you play at, so just pick the one you think is the fastest (usually normal). In Thief 1 (and Thief 2 v1.07) you can lean through certain doors, so be sure to take advantage of that too.

What cutscene are you talking about in Break from Cragscleft Prison? And how do you capture your runs?
Edit history:
Rogston: 2008-11-13 01:10:45 pm
Quote:
Are you buying any items?
If the money after the previous level allows me to buy something that benefits the run (read as: SPEEDPOTION). Maybe later I will do individual runs which aim for the most fast runs.
Quote:
In Thief 1 (and Thief 2 v1.07) you can lean through certain doors, so be sure to take advantage of that too.

Yea, also I have discovered glitch to pickup things through wall eg. in the second level I can pickup the scroll from the safe without taking the key (saving few seconds) and in the first map you can sometimes harass the guards in the first gate to push you through it, but still I have only been able to get stuck in the gate (while getting a beating)
Quote:
What cutscene are you talking about in Break from Cragscleft Prison?

When you enter in the same cell where cutty is. I am still trying to get a way to start the scene without opening the cell door but currently only succeeded killing myself leaning through the gate.
Quote:
And how do you capture your runs?

Fraps , 60fps max resolution. Wink
Quote:
Congratulations on the new world record of Bafford's Manor!

Thanks, though im not really finished yeat. I think I can do 38s run with same route Smiley
oh wow, was just practising the third level and suddenly this happened:
http://hartzone.kicks-ass.org/speedrun/THIEF_M3_2m52s.PNG (thats freaking 25 seconds better than Simulation's run)
Damn I wanted that on vid... Lips Sealed
Yarr
Quote:
If the money after the previous level allows me to buy something that benefits the run (read as: SPEEDPOTION). Maybe later I will do individual runs which aim for the most fast runs.

Simulation's runs were individual levels right? I'd go for speed, not for continuity.

Quote:
Break from Cragscleft prison - 2min 58s , improvement of 36s (about 26s  because the original english cutscene is 10s shorter but still great improvement)

If the German version is faster, you should use that one. I'm not sure if you can use different languages in a single run though.

Quote:
Fraps , 60fps max resolution. Wink

Lucky bastard.

Quote:
Damn I wanted that on vid... Lips Sealed

Well, you can't actually capture the menu screens in a video using Fraps. Tongue

For some reason I can only watch your video in slow motion (with VLC), so all of the voices are really low. Grin
Quote:
Simulation's runs were individual levels right?

What I know it's supposed to be a single run with many segments(levels). Because if it were individual levels then he should have used alot more speed potions.
For example the second level has 3 speed potions avaivable (bit a tease because its impossible to get the third potion without using the money code)
(http://hartzone.kicks-ass.org/speedrun/ThiefGold_SV_M02_Simulation.avi)

Quote:
If the German version is faster, you should use that one. I'm not sure if you can use different languages in a single run though.

No, the english version is faster. I was just commenting there the real difference in speed.

Quote:
Well, you can't actually capture the menu screens in a video using Fraps.

Yeah, I use Gadwin PrintScreen to take menu screenshots (somehow normal printscreen doesn't work)

Quote:
For some reason I can only watch your video in slow motion (with VLC), so all of the voices are really low.

Hehe. I use Mencoder x264 codec in encoding (which runs fine in newest VLC), I will do Xvid and x264 encoding when I decide that runs are at their finest.
Edit history:
Rogston: 2008-11-14 12:06:53 pm
Bit update: Last night after furious trial and error I managed to do 2min 48s run on the third level. Also I tweaked encoding settings and encoded all the current videos:
http://hartzone.kicks-ass.org/speedrun/THIEF_M1_39s.avi
http://hartzone.kicks-ass.org/speedrun/THIEF_M2_2m58s.avi
http://hartzone.kicks-ass.org/speedrun/THIEF_M3_2m48s.avi Just became obsolete
http://hartzone.kicks-ass.org/speedrun/THIEF_M3_2m45s.avi

and some amusement
http://hartzone.kicks-ass.org/speedrun/INVISIBLE-DEATHTRAP.avi
http://hartzone.kicks-ass.org/speedrun/Dead-or-alive.avi

In overall Im satisfied on the third run although it has some mistakes.  Smiley
Total time: 6min 22s (1m 9s lead from Simulation)
Yarr
Quote:
Yeah, I use Gadwin PrintScreen to take menu screenshots (somehow normal printscreen doesn't work)

Yeah, it's because the menu is rendered with DirectDraw and Fraps can't handle that.

Quote:
Also I tweaked encoding settings and encoded all the current videos:

I still have to watch in slomo. I'm not at home right now, I'll see if get the same result at home.

Quote:
and some amusement

The invisible deathtrap is known as SHAS (Sudden Heart Attack Syndrome) and happens when the player is positioned inside the overlapping space of two brushes (non-solid 'air' brushes) and the engine for some reason thinks those brushes are solid. The engine thinks Garett is being crushed and you die for no apparent reason. I've never seen the glitch in the second video. Shocked
Edit history:
Rogston: 2008-11-14 05:47:30 pm
Quote:
I still have to watch in slomo. I'm not at home right now, I'll see if get the same result at home.

That is weird since those vids work on every player I have installed currently(zoomplayer,VLC,Mplayer). Also none of my friends haven't been complaining about slowness. I currently have "combined community codec pack" installed.

Quote:
I've never seen the glitch in the second video.

Yeah it's pretty weird. I haven't really been able to trace why this happens but it has something involved with falling(or crush) damage.

I also question the timing to use that speed potion which I just noticed today while I was casually running the map. I wonder if it's possible to skip the whole stair part in the catacombs.
Also the movement of the zombies is pretty random, which can cause havoc, as you can see from the 2m45s run video.
Edit: even better, I skipped the all stairs and ramps, major timesaving. Current record 2m 33s ... Damn I love this map  Grin
Slomo might be due to computer specs. 1024x768x60 fps in H.264 is similar in decoding complexity to HDTV 1080p30.

If your computer is just a little too slow, mplayer can help. Start it with
Code:
gmplayer -lavdopts skiploopfilter=all
and it'll decode H.264 video faster at the cost of degraded video quality because deblocking is skipped.

@Rogston: What about publishing your work in progress at lower resolution, e.g. 640x480? This will help people with slower PCs watch these videos in reatime without recoding them first.
Edit history:
Rogston: 2008-11-15 05:57:23 am
Quote:
What about publishing your work in progress at lower resolution, e.g. 640x480? This will help people with slower PCs watch these videos in reatime without recoding them first.

Yeah you're right. well also the frames per second affects alot (if gpu doesnt help cpu to decode). I will do a lower quality versions asap (640x480 25fps) so that everyone can enjoy these runs... also publishing the 2m 33s run from bonehoard...
Edit:
http://hartzone.kicks-ass.org/speedrun/THIEF_M1_39s_lq.avi
http://hartzone.kicks-ass.org/speedrun/THIEF_M2_2m58s_lq.avi
http://hartzone.kicks-ass.org/speedrun/THIEF_M3_2m33s_lq.avi
enjoy half-size and crystal clear videos Smiley
also I checked how much cpu they require, the high res one's need about 20% and the lower one's 5%, so significant difference. I have a Q6600 (quad core 2.5GHz) prosessor on my main comp and a AMD 4800 X2 (dual core 2.4GHz) on server and these vid's run fine on both systems.

I would also like to know if the video quality overall (on all videos) is good or needs some changing?
Edit history:
Poesta: 2008-11-15 07:11:06 am
Yarr
Now you're 44 seconds faster than Simulation. Too bad you bumped into a zombie (again) and had some problems mantling from sloped surfaces.

@Kabuto: I didn't even think about the specs. When I turned on OpenGL video output in VLC the performance was still choppy, but much better. I also think this comp (my grandma's, although it doesn't differ much from mine :P) can play back H.264 1024x768@30 fps, because when you click on the << button, it plays at half the speed (30 fps) and it plays just fine. I think 30/25 fps is fine for videos, hq or not.

Edit: I think you could use ZD Soft Game Recorder instead of Fraps, it lets you record the menu screens and books too. You can't use the Fraps codec though, but I think your comp is fast enough to do realtime encoding in Lagarith (also lossless). I don't use it myself because my comp isn't fast enough. Could you do a full-size H.264 encode @30 fps? You would have to capture at 30 fps, just capture a few seconds of gameplay.

Quote:
I would also like to know if the video quality overall (on all videos) is good or needs some changing?

I just noticed the quality is actually quite bad. The artifacts are probably because of the decoder, but the blurry textures can't be because of that.
Edit history:
Rogston: 2008-11-15 09:31:04 am
ugh I've been bruteforcing bonehoard today for 7 hours. Now I got the sweet result:
2m 28s

And you can see my hands shaking from agony(or joy) in the last 20s of the run... I need some rest
Quote:
I think you could use ZD Soft Game Recorder instead of Fraps

Well I could but I dont think that it would make much difference. Seeing the menu isnt necessar or the books (since you can hear the sounds I think its enough) and I can capture level completion screens. I think that you can clearly see from the run videos that they match with the level completion screens. I also have saved games from all runs (you can save at the end status screen).
Quote:
I just noticed the quality is actually quite bad. The artifacts are probably because of the decoder, but the blurry textures can't be because of that.

It heavily depends what kind of decoder you got, some automaticly reduce quality or are not compatible with all x264/h264 codecs. I use custom made encode setting so I'll try to improve them aswell. Textures are blurry because of low bitrate (probably).
Edit: my encoding settings are just bad for thief videos.

and the 2m 28s run vid:
YEAAAAAH

and strange ladderbug
http://hartzone.kicks-ass.org/speedrun/ladderbug.wmv
Yarr
Congratulations. That ladder bug happens a lot to me in Thief 2. I think it's because there is less to render, so your framerate goes up and the Dark Engine can't handle that, thus the increased speed. This isn't a problem to me while recording because Fraps slows down the game. When I'm not recording, the engine will try to display 85 fps because of my refresh rate and the game runs faster. Up to 60 fps seems safe, but I think Fraps did not slow your comp down enough. Try running the game using a single core with task manager or Set Affinity.
Quote:
Try running the game using a single core with task manager or Set Affinity.

My thief doesnt run on my computer without running it with only one core.
Edit history:
Rogston: 2008-11-16 08:58:31 am
Again some speedrunning: The assassin
4m 39s... (I dont know what happened but seems like the assassins had rollerskates on or something. The beggining part was superfast and I ended up beating simulations run by 54 second)
just after I found myself driving bike, wearing only underpants and jacket, in -4*c weather and this time my hands didnt even shake.  Huh?

Edit: here is the video http://hartzone.kicks-ass.org/speedrun/THIEF_M4_4m39s_lq.avi
Expect weird action...


Quote:
Marty Chang wrote:
And you're done, it's elementary.
Yarr
You're running Thief Gold, because in TDP the mission doesn't end in the basement. That would be a seperate category, so you should change the topic title. I could run the original mission, but you're not doing individual levels right? Meh. Undecided

Quite a boring mssion isn't it? I remember the basement part and the secret passage. The assassins turn around every once in a while, can't you distract them so they keep on walking? It works in Thief 2... Either use a noisemaker arrow (and pick it up before they find it) or an ordinary broadhead (not too close to them) to get their attention. There are loads of other tricks in the Thief 2 thread, see if you can use some of them.
Edit history:
Rogston: 2008-11-16 01:30:22 pm
Quote:
You're running Thief Gold, because in TDP the mission doesn't end in the basement.

Shocked Doesn't thief gold have the bonus maps (which I don't have) ... And cleary my package states that it's Thief - The dark project, nothing about gold version  Undecided and cd doesnt contain any gold material (or atleast I didn't see any)
Quote:
I could run the original mission, but you're not doing individual levels right?

Well only of these runs Break from cragscleft prison can be done "faster" because you can buy speed potions there ( and yeah I will do individual runs of those levels which have speedpotions avaivable from market). Or how does the original level differ? I've never played it then if this isn't the original mission? Sad

Edit:
Quote:
http://thief.wikia.com/wiki/OM_T1_Assassins
Get out of the mansion. (After Garrett reaches Ramirez’s mansion)

I don't have this mission objective in my level ?_?

Quote:
Quite a boring mssion isn't it?

Terribly boring, thats why I threw stuff around Cheesy
Quote:
The assassins turn around every once in a while, can't you distract them so they keep on walking?

if you distract them it's instant failure. Otherwise they just talk stuff like "Something moved back there" and just keep going on the route, well I could try anyway again.
Edit history:
Poesta: 2008-11-17 08:38:19 am
Yarr
If mission 5 is Thieves' Guild, then you have Thief Gold. If it's The Sword, then you have the original. The extra missions in Thief Gold are Thieves' Guild (5), The Mage Towers (8) and Song of the Caverns (10). In the original version of Assassins, you have to get back home after you get the required amount of loot. Btw, why did you try to open that locked chest at then end? >_>
Quote:
If mission 5 is Thieves' Guild, then you have Thief Gold. If it's The Sword, then you have the original.

Well as I mentioned, I don't have the extra gold levels. So the next level will be The Sword.
Quote:
In the original version of Assassins, you have to get back home after you get the required amount of loot.

actually isn't it that you need to get into the streets if alarm hasn't sounded, otherwise it's to garrett's home. Well this is quiet problematic cause my mission just wants to pickpocket the ramirez in normal difficulty.
Quote:
Btw, why did you try to open that locked chest at then end? >_>

hehe, just doing random stuff at the end.  Wink
Invisible avatar
Quote from Rogston:
Quote:
In the original version of Assassins, you have to get back home after you get the required amount of loot.

actually isn't it that you need to get into the streets if alarm hasn't sounded, otherwise it's to garrett's home. Well this is quiet problematic cause my mission just wants to pickpocket the ramirez in normal difficulty.

As far as I know that is the case in The Dark Project - if there are no alarms, you don't need to get back to your home, otherwise you're up for an additional trip. Smiley

Btw. good luck with the run! TDP is one of my favourite games. Hugely original and properly designed. It's a shame it never achieved widespread popularity.
Edit history:
Rogston: 2008-11-17 12:54:24 am
Quote:
Btw. good luck with the run! TDP is one of my favourite games. Hugely original and properly designed. It's a shame it never achieved widespread popularity.

Thanks, and ofcourse TDP is mine favourite aswell. I personally like the soundsystem and how the AI works. Level design is unique and the amounth of detail managed to put in every level is impressive. I also liked Garrett alot and made clear change of the typical "worldsaver"-type of main character. You start as a small time thief and end up fighting against crimelords and working for "demon" himself. Still after 8 years of playing this game, it feels unique. There aren't many games that still keep me playing over the night just to see what new stuff the game can pull off (Dungeon Keeper, Still the favourite game of all time after beating it the 29th time with altered difficulty).

Quote:
As far as I know that is the case in The Dark Project - if there are no alarms, you don't need to get back to your home, otherwise you're up for an additional trip.

yeah, one problem is though that my mission end to pickpocketing ramirez. I wonder if I need to switch to individiual runs. At the moment there isn't much harm done since most of the levels just involve buying speed potions and using them at the most beneficial time.

Edit:
Quote:
The assassins turn around every once in a while, can't you distract them so they keep on walking?

Well using broadhead or noisemaker just alerts the assassins but if you run right behind their back it works.
Invisible avatar
Oh, yeah. You still need to leave the mansion normally, hum.