You used the key word yourself there Morgo: that key combination is a cheat, therefore it's [obviously] not accepted for anything...
SDA rulings vs. community: these are two sides of the same coin. SDA rules are there to create a more uniform ground level agreement for how accepted and published speed runs have to work, but the community around individual games naturally has some say. It's pretty much the same with verification: we trust those who played the game to make the best decision. So yeah, we can't go absolutely wild with the ideas we get on this thread but at the same time we do get to (informedly) make up the rules for this "game" ourselves. There may be others who come in later and don't like the decisions we made so we need to be able to justify our choices. Generally that's done abiding by the rules of avoiding repetition and avoiding arbitrariness. For the latter reason I suggested using the end stat screen as a measuring stick.
It seems you're new to SDA? You should definitely read the rules page:
http://speeddemosarchive.com/lang/rules_en.html
GOG/Steam releases are considered official. They are sometimes the only (fully legal) way of obtaining a given game and getting it to run barring the likes of Amazon.
Yes, you can do whatever you like and post your videos in the thread, just don't expect it to pass SDA verification though. If the only reason you (as in 'someone') came to SDA was to get a run published, they probably weren't doing it for fun to begin with. The one major reason for deciding on common rules is to furnish competition.
So I don't really see any objections to making Thief 2 low% "all stats at the lowest possible value at end of mission, if someone makes them lower than you (by a simple sum calculation e.g. 2 less secrets even though you had 1 less KO), their run is eligible to replace yours even with a slower time". That's still ignoring version differences though... To me 1.18 seems the best choice, like I said anything later than that is probably not going to be acceptable by SDA so if we wanted to make this official (it gets more exposure that way as well as more chance for competition). I don't really know much about Chocolate Doom. Could ask the community about this too. If compatibility is a hopeless fight without further patches we could get a ruling that allows something that makes the game work (and then everyone has to use it if they wanna compete). I wouldn't know playing on my XP. In that case, we should, again, probably ask about it in tech support.
You're right in saying Thief 2 speed running is not too far in its run at least what comes to SDA. I'll wait to hear from Socrates and/or Dark, if he has interests in this, before posting anything anywhere.
SDA rulings vs. community: these are two sides of the same coin. SDA rules are there to create a more uniform ground level agreement for how accepted and published speed runs have to work, but the community around individual games naturally has some say. It's pretty much the same with verification: we trust those who played the game to make the best decision. So yeah, we can't go absolutely wild with the ideas we get on this thread but at the same time we do get to (informedly) make up the rules for this "game" ourselves. There may be others who come in later and don't like the decisions we made so we need to be able to justify our choices. Generally that's done abiding by the rules of avoiding repetition and avoiding arbitrariness. For the latter reason I suggested using the end stat screen as a measuring stick.
It seems you're new to SDA? You should definitely read the rules page:
http://speeddemosarchive.com/lang/rules_en.html
GOG/Steam releases are considered official. They are sometimes the only (fully legal) way of obtaining a given game and getting it to run barring the likes of Amazon.
Yes, you can do whatever you like and post your videos in the thread, just don't expect it to pass SDA verification though. If the only reason you (as in 'someone') came to SDA was to get a run published, they probably weren't doing it for fun to begin with. The one major reason for deciding on common rules is to furnish competition.
So I don't really see any objections to making Thief 2 low% "all stats at the lowest possible value at end of mission, if someone makes them lower than you (by a simple sum calculation e.g. 2 less secrets even though you had 1 less KO), their run is eligible to replace yours even with a slower time". That's still ignoring version differences though... To me 1.18 seems the best choice, like I said anything later than that is probably not going to be acceptable by SDA so if we wanted to make this official (it gets more exposure that way as well as more chance for competition). I don't really know much about Chocolate Doom. Could ask the community about this too. If compatibility is a hopeless fight without further patches we could get a ruling that allows something that makes the game work (and then everyone has to use it if they wanna compete). I wouldn't know playing on my XP. In that case, we should, again, probably ask about it in tech support.
You're right in saying Thief 2 speed running is not too far in its run at least what comes to SDA. I'll wait to hear from Socrates and/or Dark, if he has interests in this, before posting anything anywhere.