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Get over here!
Decided against using the new consoles thread. So here we go. A lot has already been found. Clipping seems to be super reasy in this game.

Happy hunting people.

Official leaderboard now hosted over at http://www.speedrun.com/SOMA

We have a mod which tracks ingame time now. Made by amzblk. Download

This post will be updated with new infos + videos as they come in:

Debug console is also back. To enable that just create a .bat text file with notepad using the following code
Code:
Soma_NoSteam.exe -user Dev -cfg config/main_init_dev.cfg 
pause > nul

The resulting file has to be in the same folder as the SOMA.exe. After that you should be able to open the console by pressing F1, F7 is a free cam mode, F9 and F10 are Quicksave / -load.

Here's a list with all maps and tricks/routes attached to it.

General tricks:

Chair Clip found by Judgy
Clip setup by Scoot
Door stop by Judgy
Any% Tutorial by sychotix

Full Map List:

Chapter 00:

00_00_intro:
Just the intro movie.

00_01_apartment:
Nothing special besides the tracer fluid being placed randomly?

00_02_subway:
Autoscroller

00_03_laboratory:
Doorcode is 2501

Chapter 01:

01_01_upsilon_awake:
Route by AdamAK
Route by Apjjm
Chair Clip found by Judgy
Clip setup by Scoot
Clip out of first room by Arazath
Alternative OoB by Judgy
Prop flight into loading trigger by ShadowDraft
Full route by Cromish
Different route by amzblk
Prop flight cutscene skip by Nomi
Transition strat by Nosferatu
Full route by amzblk

01_02_upsilon_inside:
Full route by Apjjm
Lean swipe by Teravortryx
Different prop by Nosferatu
Strat by sychotix/nomi

01_03_upsilon_outside:
Full route by Apjjm
Different route by amzblk
Direct route by Wahoa

01_04_transport_station:
Full route by Apjjm
Exit hover by amzblk

Chapter 02:

02_01_ms_curie_outside:
Full route by ShadowDraft
Full route by ShadowDraft now less dark
New ending to the route by Teravortryx

02_02_ms_curie_inside:
Small clip at start found by ShadowDraft
Different item for the initial clip found by choir
Route by Fripic
Small optimization by sychotix
New end route by sychotix
Everything else seems to be done normally. At least the loading zone gives us the free omnitool upgrade.

02_03_delta:
Strat found by Scoot
New prop route by Nosferatu
Escape the pod, go to antenna control panel, use channel 5 and the right line to call the zeppelin.

02_04_theta_outside:
Prop flight by Wahoa
New prop route by Nosferatu
Quick airlock by amzblk

02_05_theta_inside:
Full route found by Scoot
Full route by Apjjm
Alternative route by Cromish
Updated route by Scoot
Full route by Judgy

02_06_theta_tunnels:
Clip found by Scoot
Full route by Apjjm
Alternative route by Cromish
Updated route by Scoot
Full route by Judgy
Small jump improvement by Judgy

02_07_theta_exit:
Full route by Scoot
No ladder by choir

Chapter 03:

03_01_omicron_outside:
Full route by ShadowDraft
Segmented strat by Teravortryx
Different prop by amzblk/Nosferatu

03_02_omicron_inside:
Small skip found by Scoot
Updated door skip found by Judgy
Glitched route done by ShadowDraft
Gel puzzle skip by amzblk
Dialogue skip by amzblk
Inside to Descent transition by amzblk
Route by sychotix
Puzzle has to be done but the lockdown doesn't have to be lifted (if you're good at doing first try clips that is). Frequency at the end is 1-5-7.

03_03_omicron_descent:
Autoscroller

Chapter 04:

04_01_tau_outside:
Route by Wahoa
Cave skip by choir
Possible segmented door skip by amzblk
Out of bounds Route by Nosferatu
Full route by Nosferatu

04_02_tau_inside:
Halfway OoB skip found by Cromish
Full skip part 1 by ShadowDraft
Full skip part 2 by ShadowDraft
Full skip part 2 remastered by ShadowDraft
New setups by Scoot
Alternative skip by Nosferatu
Routes by Teravortryx
Out of bounds optimization by Teravortryx
New transition strat by Nosferatu

04_03_tau_escape:
Full route by ShadowDraft

Chapter 05:

05_01_phi_inside:
Full route by ShadowDraft
New route by Cromish
Route by amzblk

05_02_ARK_inside:
Run to Cath. And we're done.

05_03_space:
The end.
Thread title:  
Borderlands 2 Glitch Hunter/ router.
I can clip through most things with a chair Cheesy

(video soon)
Borderlands 2 Glitch Hunter/ router.
as I can't seem to be able to edit posts here :S
Edit history:
ShadowDraft: 2015-09-23 01:40:12 pm
ShadowDraft: 2015-09-23 12:48:58 pm
Get over here!
That is the actual Phi route:



and here's Tau escape:

Posting this here for future reference.
This as well
Edit history:
Apjjm: 2015-09-23 03:08:01 pm
Apjjm: 2015-09-23 02:55:14 pm
Apjjm: 2015-09-23 02:50:27 pm
What?
Going through making stand-alone videos and re-recording all the stuff i found / tried on stream earlier today.

Route videos:
[1-1]
[1-2]
[1-3]
[1-4]
Get over here!
Alright. Should've updated the static post with all the infos so far.
If I missed anything feel free to point me at it.
I hope this helps people with consistency in Upsilon 1
What?
[2-5]
[2-6]
Get over here!
[3-1]

I don't think [3-2] Omicron Inside can be broken. I got into the final airlock but the omnitool refused to appear.
http://www.twitch.tv/cromish/v/17482608

Skips all of theta labs
Edit history:
Scoot: 2015-09-24 01:17:29 am
Quote from Cromish:


Cool find! We already have a pretty good strat for both Theta Entrance and Theta Labs that seem to be faster and cleaner alternative but it's awesome to see new clips and strats. I didnt even think to use the chair.
Small time saver in Delta.
I actually just messed around with it a little bit and I think your idea of using the chair in the vent could be faster. I was able to get it really consistently. I do think your strat to get into the DUNBAT room is slower though. Cool find non the less, Cromish
Quote from Scoot:
I actually just messed around with it a little bit and I think your idea of using the chair in the vent could be faster. I was able to get it really consistently. I do think your strat to get into the DUNBAT room is slower though. Cool find non the less, Cromish


I found the chair before i saw all the other ways that people had found to clip in at the entrance, so yeah it is slower.

What was the strat that you guys were using for the labs? I saw the clip outside of the first room, but you would still have to do the elevator section
Quote from Cromish:
Quote from Scoot:
I actually just messed around with it a little bit and I think your idea of using the chair in the vent could be faster. I was able to get it really consistently. I do think your strat to get into the DUNBAT room is slower though. Cool find non the less, Cromish


I found the chair before i saw all the other ways that people had found to clip in at the entrance, so yeah it is slower.

What was the strat that you guys were using for the labs? I saw the clip outside of the first room, but you would still have to do the elevator section


If you watch Apjjm's 2-6 video on the forum you'll see the strat, but I just found a way to make your strat fast and consistent. Really nice find. Posting a video now.
New Theta:
If someone dosent mind can you do a brief explanation on how to prop fly?
Get over here!
Prop flying is simple and difficult at the same time. You need a proper object in the first place. After that you just jump on top of it, grab it once so you sink into it and then regrab it once to reenable collision detection. After that depending on your prop you can just jump to start flying. If that doesn't help I'll try making a video for it.
Edit history:
lillbrorsan: 2015-09-24 08:49:03 am
lillbrorsan: 2015-09-24 08:48:49 am
lillbrorsan: 2015-09-24 08:48:18 am
lillbrorsan: 2015-09-24 08:48:11 am
lillbrorsan: 2015-09-24 08:47:53 am
Truljin @ Twitch
For the Phi Inside OOB, you can grab the wrench and then duck and go pretty much straight forward to the other side and have no issues with it, to get it OOB I tend to hit the corner with it sideways and it works most of the time.

In the Transport Station, you can go OOB in the airlock room but the collision on the tunnel for where you need to go ends after a while so would need to fly to the next part.

As for Tau Inside, there is an OOB but there is a problem halfway through the map, you can either try and climb that part or you have to fly to reach the next one (possibly go inbounds), no matter which way, whenever you reach the last part, stick between that floor and the one with the NPC on it, crouch between them and you can talk to her through the floor. After the dialouge you can grab the ARK from outside and drop down to the last floor and put the ARK in its place to exit the map.
Quote from ShadowDraft:
Prop flying is simple and difficult at the same time. You need a proper object in the first place. After that you just jump on top of it, grab it once so you sink into it and then regrab it once to reenable collision detection. After that depending on your prop you can just jump to start flying. If that doesn't help I'll try making a video for it.


Thanks, I was able to get it with this explanation
Edit history:
ShadowDraft: 2015-09-24 05:13:17 pm
Get over here!
So after seeing Judgy's door stop I was thinking if there was a way to skip that room. Well turns out you can.



I updated MS Curie Outside to be a little less dark even though it's just a straight line to the exit Tongue

has anyone tried a solid run of this? Ive gotten up to 02-04 with a pretty solid time, kinda curious if anyone else is making progress
Edit history:
Scoot: 2015-09-24 11:59:16 pm
Scoot: 2015-09-24 11:59:04 pm
Quote from choir:
has anyone tried a solid run of this? Ive gotten up to 02-04 with a pretty solid time, kinda curious if anyone else is making progress


Nah, theres still a decent amount to be found and routed. I'd say there's little point in doing a run this early on when we're still working on the game. The only reason being that what ever time someone gets would be obsoleted by any new strats or time saves.