I love YaBB 1G - SP1!
zoonel - that's a good idea. I'll have to see if it's worth going for it over Lightning Bolts. Honestly, turn 2 or 3 Bolt kills might be quicker (real-time wise) than turn 1 kills that make you play a lot of spells and cycle through your deck.
Also, I just had a "duh" moment: instead of going for Time Vaults for the final boss, I can just take out my Ball Lightnings for Marsh Vipers! The only reason for the Vaults is to keep a clear path with no interference for your creatures to swing through, and Bolts can get rid of creatures easily anyway. This will speed up the run immensely if it works. I'll try it out on one of my other saves.
Legion - there aren't really any infinite combos available in the cardpool (up through The Dark). Channel/Fireball is the only old banned combo from this pool I can think of, and it won't kill someone with more life than you. The only one I can think of would be a very complicated Timetwister deck, and that would be about as hard to put together as the Vaults.
Also, I just had a "duh" moment: instead of going for Time Vaults for the final boss, I can just take out my Ball Lightnings for Marsh Vipers! The only reason for the Vaults is to keep a clear path with no interference for your creatures to swing through, and Bolts can get rid of creatures easily anyway. This will speed up the run immensely if it works. I'll try it out on one of my other saves.
Legion - there aren't really any infinite combos available in the cardpool (up through The Dark). Channel/Fireball is the only old banned combo from this pool I can think of, and it won't kill someone with more life than you. The only one I can think of would be a very complicated Timetwister deck, and that would be about as hard to put together as the Vaults.