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Edit history:
mike89: 2010-05-04 05:22:56 pm
SEGA Junkie
Quote from holydiver42:
Anyway, I've got an old score from my GBA cart, and if that's admissible, I'll use it for now, and if I can beat any of my old level scores, I'll do so.


Unfortunately I can't let you use old scores, as that wouldn't be fair to everyone else. However since you have the actual cart you should go fine this week! I'm trying to play this on a keyboard and it's not going so hot.

Updating the scoreboard.

EDIT: mike89 - 9 - 130850
The Curious Factory - 11660
The Toxic Landfill - 22730 (ONE HUNDRED SHORT AAAAAAAH)
40 Below Fridge - 13460
Pinball Zone - 11760
Everybody DANCE!
Quote from mike89:
Unfortunately I can't let you use old scores, as that wouldn't be fair to everyone else. However since you have the actual cart you should go fine this week! I'm trying to play this on a keyboard and it's not going so hot.


That's fair.  I should have figured as much.  I'll work on a new game when I've got time.
Edit history:
X: 2010-05-05 02:45:10 pm
destroy them with lazers
These scores will probably be updating all day.

X - 10 - 91230
X - 17 - 149980
X - 17 - 156910

Hall of Hieroglyphs: 10830
Wildflower Fields: 9210
Palm Tree Paradise: 11850
Mystic Lake: 8030
Monsoon Jungle: 7060
Toy Block Tower: 7140
The Big Board: 6380
Doodle Woods: 10960
Domino Row: 5660
Crescent Moon Village: 10360
Arabian Nights: 17090
Fiery Cavern: 8200
Hotel Horror: 10070
The Curious Factory: 9580
The Toxic Landfill: 4970
40 Below Fridge: 10250
Pinball Zone: 9270 


done for today
SEGA Junkie
mike89 - 11 - 160630
Toy Block Tower - 11730 (max)
The Big Board - 18050 (max)


Writing a full route for The Big Board because a) its my favourite level and b) it should serve as an indicator of all the things to do in any given level. In spoiler tags of course.

The first objective in this level (and any level) is to make sure you're maximising coin output from enemies. If you max out both your hearts and "heart gauge" just below it, instead of each enemy dropping a part of that heart gauge they'll drop 100 coins in addition to their usual coin drops.

So first of all, fill out your hearts! Two ways to do this, but I'm going to go for the quicker method: collecting four hearts along the way. The second room has a heart, also a spinner (roll a 6, red blocks on). Go to the next room, dodge the enemies and jump up to the top level, where there are two more hearts. In the next room you can take the fourth heart by rolling a 6. Now go back and kill all the enemies in the previous rooms so you don't have to do it at the end. Go back to the fourth room where there should be one spinner left. Clear the top of this room out, stand under the spinner facing left and roll a 6. Wario will go on fire, get him up to the top of the level and collect one piece of Topaz.

Now go down to the bottom of this room, go left and take out the enemies. Those gems you see won't appear until after you hit the frog, so don't worry about them now. Now to the right hand side is a secret room, punch through the breakable blocks there (do the last set quickly because they give coins too!) and go into the purple pipe.

This is a really tricky room, you need to take out the two layers of breakable blocks, then stand on the set at the bottom, bounce off the two enemies and grab the full health and 500 coins. Then take out the blocks on the bottom level, carefully kill the two enemies so you can collect their coins safely, and leave. You should have 3460 coins at this point.

Be careful going to the lower level in this next room, there's a spiny enemy and he tends to hover on the left, so go to the right hand side and you should be safe. Two spinners in this room, roll a 3 (diamond) and a 6 (enemies), and throw the enemies to get the second piece of Topaz. Note that these enemies don't give coins, so don't waste your time killing all of them. Now go to the top section (be careful about which blocks you break here) and kill the two enemies up top and take all the gems that you can for now. Take out all the blocks you used to stand on and go to the next room (5970).

Three enemies you can kill in this room, but note the two enemies encased by red blocks, you'll be back here later. (6520)

Now there's four spiny enemies in the next room which have to be killed in a specific way. There's two ways to do this, the one I prefer is to stand on the left spinner and do a super ground pound from up there, take out the green block, and then do this again for each enemy. If you space them out properly you can collect all the coins from here with absolutely no risk. However, you still have to take out the second green block, so go back to the spinners and get a 5. Take out the green block and wait for Fat Wario to run out. Take out the two enemies and take the third piece of Topaz, but before you move on, go back to the second spinner and roll a 3 for the diamond. (10440)

This room should be a sort of cave-like room. What you want to do here is go to the bottom and roll a 4 for Flat Wario, and go into the flat hole. Kill the two enemies and take the last piece of Topaz. Now in order to get the next few gems you have to turn red blocks off, so do that with a 5. Take out the two spiked enemies and, while you're taking one of them out, bounce on it and grab the three red gems (these are really tricky to get on the way back, and time is short). Now remember the two enemies encased in red blocks a couple of rooms back? Go back there and take them out. Go back and enter the door that looks like a house. (12500)

Now this is a very important room. You'll see three sets of blocks above you, the transformation in this level is of course Spring Wario. Now to make things even more tricky, you must keep one of the two enemies on the bottom level alive, because of the gems that won't be collectable until later that you can see. Roll a 3 (Spring Wario) and bounce up through the hole to the right. Hold right all the way up this chute. Once you go back to normal, pick up one of the enemies and throw it up at the blocks above and to the left. Jump back down and take the other spinner, rolling a 5, but this time hold left going up the same chute. You'll go into the gap you just created, now you can pick up the CD. Take out all the blocks on the left hand side, then hold left and jump, there's some more gems that you wouldn't otherwise have seen. Drop back down and pick up the gems, dodging the enemy you want to leave behind, then take everything else out and enter the next house. (13840)

Now take out the enemy and roll, once you hit the enemy on the other side, jump and take that enemy's coins. Now hit the frog. (14060)

HURRY UP! [2:30]

Once you exit this room it gets really fun. The game tells you to "Get a Goal!" but at this point you have no idea what a goal is. The goal is simply the end of the board. Before you get there, however, there's a couple more key spots on the board you have to hit. First, face left and get a 6. You get Fire Wario but the only water is on the left, so that gets you there quicker. Next get a 2 and turn the red blocks back on. But you can't quite reach them! The solution? Roll a 6 to spawn the enemies, which gets you high enough to land on the red blocks! Now take all the gems and roll again. Next roll is tricky because you can't hit a lightning (you still have one enemy to kill) but you can't hit the red blocks either because you need them to stay active. That leaves 3 or 4, then you want a 3 or 4 for the diamond. Now the goal is conveniently six spaces away! Be warned that you have to hit it exactly though, so if you miss, you can't go over or you'll roll back and hit the lightning. Now drop into the room where you left that enemy behind. Pick him up and take him to the exit of this room, drop him and bounce off him. Then kill him and take his coins. Mwahahaha. (15940)

The next room has a purple pipe, go up it. Ground pound to bring the enemy down, then throw it hard upwards so it takes out all the blocks and hits the switch. These four blocks drop coins, be careful picking them up! Now drop down, collect all the gems you couldn't previously (which includes taking the bottom route in the fourth room) and exit. (17650)

All hearts bonus gives you 18050, which is perfect!
fucking .gif....
Shadow Jacky - 6 - 65760

just started, I actually like this.
I can't say I care for this game, but just to say I tried:

neskamikaze - 1 - 7090
difficult and stupidly random
YES.  Finally maxed The Big Board.  This is the most creative level i've seen so far (which is saying a lot, since most of the levels are pretty creative).
Those goddamn spinners ruined so many attempts.  It kind of depends on your reflexes, but i find that the best time to hit the jump button is when the number 2-before-the-one-you-want starts to darken.  Maybe a tad earlier in the goal-room since the spinner is higher.
Mike -- your walkthru is immensely helpful.

feasel - 7 - 104440
Edit history:
X: 2010-05-06 08:31:53 pm
destroy them with lazers
x -17 -168320
x - 17 - 170750

Hall of Hieroglyphs: 10830
Wildflower Fields: 9210
Palm Tree Paradise: 11850
Mystic Lake: 8030
Monsoon Jungle: 9870
Toy Block Tower: 11220
The Big Board: 6380
Doodle Woods: 12650
Domino Row: 5660
Crescent Moon Village: 11870
Arabian Nights: 17090
Fiery Cavern: 9120
Hotel Horror: 10070
The Curious Factory: 9580
The Toxic Landfill: 7800
40 Below Fridge: 10250
Pinball Zone: 9270 


not a major improvement from me today been to busy to play. tomorrow i will try to get a least 10k on all levels.
It's a BIG HEAD!
Total 43650 after 5 levels
fucking .gif....
is there a way to hit those fish in wildflower fields/mystic lake more reliably than hitting their underbelly?
Exoray
moooh - 15 - 183320

All the Topaz levels scores are from first playthrough only. Will need to go back and improve now that I know the layout of things. Should be able to get alot more from the big board and need to figure out what I'm doing wrong on Domino Road since lots of gems are still inverted.

It's funny how I could have missed the Arabian Nights key even after playing through it several times. It's in a friggen obvious place behind a large door. Somehow I missed this door during all of the previous runs, figured that was the way I came from or something.
Edit history:
holydiver42: 2010-05-07 02:01:30 am
Everybody DANCE!
Started a new playthrough this morning, got three levels done.  Nowhere near max coins, but I've resigned myself to the fact that you're all much better at this game than I am and I'm not as patient as you are in trying to find every coin in every level.

holydiver42 - 3 - 31910
holydiver42 - 6 - 68100

Hall of Hieroglyphs - 8780
Palm Tree Paradise - 11080
Wildflower Fields - 12050
Mystic Lake - 13110
Monsoon Jungle - 9940 (I just don't like this level, and apparently it doesn't like me, either)
Crescent Moon Village - 13140
Quote from moooh:
It's funny how I could have missed the Arabian Nights key even after playing through it several times. It's in a friggen obvious place behind a large door. Somehow I missed this door during all of the previous runs, figured that was the way I came from or something.


Just did the exact same thing twice. Argh.

Diluted - 12 - 161030

Lots of space for improvement. Gonna be playing alot the next few days Tongue

Hall of Hieroglyphs 10830

Palm Tree Paradise 12670
Wildflower Fields 21490
Mystic Lake 12280
Monsoon Jungle 5190

The Curious Factory 9620

Crescent Moon Village 18890
Arabian Night 16420

Toy Block Tower 11730
The Big Board 14630
Doodle Woods 11930
CHOKES
Anwonu - 12 - 157990

Hall of Hieroglyphs: 10830 (m)

Palm Tree Paradise: 12670 (m)
Wildflower Fields: 16390
Mystic Lake: 14030 (m)
Monsoon Jungle: 15470

Toy Block Tower: 11620
The Big Board: 11320

The Curious Factory: 12240
The Toxic Landfill: 13580

Crescent Moon Village: 12990
Arabian Night: 13640
Fiery Cavern: 13210


Dunno if I'll be able to play too much for the next days..
SEGA Junkie
mike89 - ALL - 261140

Hall of Hieroglyphs - 10830 (max)

Palm Tree Paradise - 12670 (max)
Wildflower Fields - 21860
Mystic Lake - 13230
Monsoon Jungle - 12650

The Curious Factory - 11660
The Toxic Landfill - 22730
40 Below Fridge - 13460
Pinball Zone - 11760

Toy Block Tower - 11730 (max)
The Big Board - 18050 (max)
Doodle Woods - 13350
Domino Row - 15950

Crescent Moon Village - 16610
Arabian Night - 16380
Fiery Cavern - 9760
Hotel Horror - 16000 (max)

Golden Passage - 12460


That should be enough for you guys to be going on with.

I swear I posted last night after feasel, but the scoreboard was updated after him. Updating again now.
The Speedrunning Teacher
Zyre - ALL - 186400

Entry Passage - 10830

Toy Block Tower - 9180
The Big Board - 9970
Doodle Woods - 11450
Domino Row - 8070

Cresent Moon Village - 13960
Arabian Night - 9120
Fiery Cavern - 8590
Hotel Horror - 10010

Palm Tree Paradise - 11540
Wildflower Fields - 11590
Mystic Lake - 10160
Monsoon Jungle - 9950

Curious Factory - 10050
Toxic Landfill - 13110
40 Below Fridge - 7710
Pinball Zone - 12010

Golden Passage - 9800


Didn't want to post until I beat the game.  Now to improve the scores.
It's a BIG HEAD!
Baron Dante - 10 - 112130

Hall of Hieroglyphs - 10830 (max)

Palm Tree Paradise - 12670 (max)
Wildflower Fields - 7970

The Curious Factory - 11090

Toy Block Tower - 11730 (max)
The Big Board - 15320
Doodle Woods - 12820
Domino Row - 17520 (Please Mike, say this is the max?)

Crescent Moon Village - 9380
Arabian Night - 2800 (Lol)


Long way to go...
Edit history:
X: 2010-05-07 08:30:10 am
destroy them with lazers
x -17 - 186850

todays scores so far. new ones in bold

Hall of Hieroglyphs: 10830
Wildflower Fields: 9210
Palm Tree Paradise: 11850
Mystic Lake: 8030
Monsoon Jungle: 14330
Toy Block Tower: 11220
The Big Board: 6380
Doodle Woods: 13110
Domino Row: 5660
Crescent Moon Village: 11870
Arabian Nights: 17090
Fiery Cavern: 12860
Hotel Horror: 10070
The Curious Factory: 10040
The Toxic Landfill: 7800
40 Below Fridge: 10250
Pinball Zone: 9270 
Edit history:
DiluteD: 2010-05-07 08:26:37 am
Diluted - 14 - 203830
Diluted - 15 - 225590

Hall of Hieroglyphs 10830

Palm Tree Paradise 12670
Wildflower Fields 21490
Mystic Lake 12280
Monsoon Jungle 16000

The Curious Factory 12640
The Toxic Landfill 21760

Crescent Moon Village 18890
Arabian Night 16420
Fiery Cavern 12560
Hotel Horror 16000

Toy Block Tower 11730
The Big Board 14630
Doodle Woods 12340
Domino Row 15350
SEGA Junkie
mike89 - ALL - 267700

Hall of Hieroglyphs - 10830 (max)

Palm Tree Paradise - 12670 (max)
Wildflower Fields - 21860
Mystic Lake - 13230 (max: 14030)
Monsoon Jungle - 15310 (max: 16110? depends how many crocodiles you can kill)

The Curious Factory - 11660
The Toxic Landfill - 22730 (max: 22830)
40 Below Fridge - 13460
Pinball Zone - 11760

Toy Block Tower - 11730 (max)
The Big Board - 18050 (max)
Doodle Woods - 13350
Domino Row - 15950

Crescent Moon Village - 16610
Arabian Night - 16380
Fiery Cavern - 13660 (max)
Hotel Horror - 16000 (max)

Golden Passage - 12460 (max: 12510)


This post pretty much just exists to inform you all that the scoreboard is updated again.
Formerly known as Skullboy
Skullboy - 2 - 15220
Hall of Hieroglyphs - 7210
Toy Block Tower - 8010
It's a BIG HEAD!
Baron Dante - 14 - 174310

Hall of Hieroglyphs - 10830 (max)

Palm Tree Paradise - 12670 (max)
Wildflower Fields - 22840 (Hopefully max)
Mystic Lake - 14030 (max)
Monsoon Jungle - 13690 (How do you kill crocodiles?)

The Curious Factory - 11090

Toy Block Tower - 11730 (max)
The Big Board - 15320
Doodle Woods - 12820
Domino Row - 17520 (Please Mike, say this is the max?)

Crescent Moon Village - 18010
Arabian Night - 2800 (Lol)
Fiery Cavern - 5040
Hotel Horror - 5920
Formerly known as Skullboy
Skullboy - 3 - 20580
Hall of Hieroglyphs - 7210
Toy Block Tower - 8010
Curious Factory - 5360
Formerly known as Skullboy
Skullboy - 4 - 25380
Hall of Hieroglyphs - 7210
Toy Block Tower - 8010
Curious Factory - 5360
Big Board - 4800
fucking .gif....
Shadow Jacky - 13 - 151910

Hall of Hieroglyphs: 10830
Palm Tree Paradise: 12670
Wildflower Fields: 20960
Mystic Lake: 11420
Monsoon Jungle: 6430
Curious Factory: 13290
The Toxic Landfill: 12180
Toy Block Tower: 11670
The Big Board: 5320
Doodle Woods: 10190
Domino Row: 15700
Cresent Moon Village: 14190
Arabian Night: 7060