What's funny is that low% bad ending would actually be distinct from any% bad ending in this case (unlike in Die Hard).
I just finished my first complete run from beginning to end, Primarily using the shotgun with full damage upgrade and knock-back. I find that i did spend a lot of time having to run closer to enemies in order to use my ammo efficiently. It 1-shots pretty much everything apart from vehicles up close, but obviously the range is terrible. I used the SMG's for distance, but didn't have any upgrades on them so they felt pretty terrible. Gonna have to look into that much more.
A question i have is how are we going about timing these? Is using the in-game time the norm here, or RTA? (i'm a bit of a noob, considering i dont even know what RTA stands for, only that it refers to the timer haha). I crashed once and had a few other mistakes in there because wsplit hotkeys dont like to cooperate with the game, causing my RTA to be quite different than in-game time.
A question i have is how are we going about timing these? Is using the in-game time the norm here, or RTA? (i'm a bit of a noob, considering i dont even know what RTA stands for, only that it refers to the timer haha). I crashed once and had a few other mistakes in there because wsplit hotkeys dont like to cooperate with the game, causing my RTA to be quite different than in-game time.