Not a schmuck.
I love QFG. When my dad bought the Anthology for me on one Christmas, I became absolutely addicted to these games. And so, having visited SDA, it seemed natural that I would consider speed runs for them. There are multiple possibilities, such as a regular run and a 500 point run, but for now, I'll just discuss a basic run of the first game.
Of all the tasks listed in the prophecy, the only one you need to do is dispelling Elsa. After doing that, so long as you leave the Magic Mirror on the desk, the game will end there. I've compiled a list of proposed tasks, in the correct order, that I believe will need to be done to do the fastest speed run.
1. Create a Fighter with some Magic (haven't decided on specific point allocation yet)
2. Go to Zara and buy Open
3. Go to General Store and buy two Flasks
4. Go to Flying Falls and get Flying Water
5. Go to Erana's Peace; pick flowers and get Calm
6. Go to Sporea plants and retrieve seed
7. Go to Meeps and get Green Fur
8. Wait until nightfall and get Fairy Dust from fairies
9. Sleep at Dryad's corner
10. Go to Healer's House and make Dispel Potion
11. Go to Brigand Fortress and kill the three brigands
12. Calm Toro and force gate
13. Pass through the fortress puzzles
14. Throw Dispel Potion on Elsa and leave fortress
Steps 2-7 can be done at a more or less leisurely pace, since you'll have to wait for night for the fairies anyway. Note that this is why everything possible is done before the fairy dust to optimize time. After that, though, I can imagine the brigand battles being pure hell, which is why Calm is absolutely essential for bypassing Toro. Open on the fortress gate might be faster, but as I recall, it takes quite a bit of skill in the spell for it to work, so forcing it would be faster. Making it through Yorick's maze will probably take a fair amount of practice to do quickly.
Finally, one route I thought about exploring was the troll cave, since it gets around the brigand battles, but to avoid fighting Fred, you have to know the password. To know the password, you have to eavesdrop on Bruno. To do that, you have to read the note in the tavern. And to do that, you have to rescue Barnard first. Therefore, it is almost certainly faster to take the direct route. I haven't attempted the run yet, though, so if the brigand battles turn out to be too difficult, the troll cave may be the correct way to go. This also means learning Fetch to retrieve the key from the Kobold, and that requires returning the gold ring to the Healer, since you don't start with enough money to learn Open and Fetch.
Any other QFG fans out there who have some comments on the potential for this run? If I do muster up the motivation to complete and submit this run, I'll probably work out similar runs for the other four QFG games. I'm sure that by far, this game will be the fastest run.
Of all the tasks listed in the prophecy, the only one you need to do is dispelling Elsa. After doing that, so long as you leave the Magic Mirror on the desk, the game will end there. I've compiled a list of proposed tasks, in the correct order, that I believe will need to be done to do the fastest speed run.
1. Create a Fighter with some Magic (haven't decided on specific point allocation yet)
2. Go to Zara and buy Open
3. Go to General Store and buy two Flasks
4. Go to Flying Falls and get Flying Water
5. Go to Erana's Peace; pick flowers and get Calm
6. Go to Sporea plants and retrieve seed
7. Go to Meeps and get Green Fur
8. Wait until nightfall and get Fairy Dust from fairies
9. Sleep at Dryad's corner
10. Go to Healer's House and make Dispel Potion
11. Go to Brigand Fortress and kill the three brigands
12. Calm Toro and force gate
13. Pass through the fortress puzzles
14. Throw Dispel Potion on Elsa and leave fortress
Steps 2-7 can be done at a more or less leisurely pace, since you'll have to wait for night for the fairies anyway. Note that this is why everything possible is done before the fairy dust to optimize time. After that, though, I can imagine the brigand battles being pure hell, which is why Calm is absolutely essential for bypassing Toro. Open on the fortress gate might be faster, but as I recall, it takes quite a bit of skill in the spell for it to work, so forcing it would be faster. Making it through Yorick's maze will probably take a fair amount of practice to do quickly.
Finally, one route I thought about exploring was the troll cave, since it gets around the brigand battles, but to avoid fighting Fred, you have to know the password. To know the password, you have to eavesdrop on Bruno. To do that, you have to read the note in the tavern. And to do that, you have to rescue Barnard first. Therefore, it is almost certainly faster to take the direct route. I haven't attempted the run yet, though, so if the brigand battles turn out to be too difficult, the troll cave may be the correct way to go. This also means learning Fetch to retrieve the key from the Kobold, and that requires returning the gold ring to the Healer, since you don't start with enough money to learn Open and Fetch.
Any other QFG fans out there who have some comments on the potential for this run? If I do muster up the motivation to complete and submit this run, I'll probably work out similar runs for the other four QFG games. I'm sure that by far, this game will be the fastest run.
Thread title: