I have been going over the rules and have some queries for the SDA mod/admins.
(http://speeddemosarchive.com/lang/rules_en.html)
I understand we are not allow virtualization or emulation because of the possibility of slowing down gameplay and hence one getting an unfair advantage of head-shots, etc. But what about sound-emulation (eg. VDMSound)? All that does it emulate sound hardware and doesn't affect the actual game-running speed (it probably makes the game slower).
Another question is, can we use Glide Wrappers? Again, API wrappers are not emulation or virtualization nor hacks. The Glide Wrappers just translates DOS API calls to Windows API calls. It's similar analogy to the Doom source ports where people have ported DOS Doom to run and display under Windows XP whilst keeping true and authentic to the original running game logic (hence why the recording keystroke demos are compatible between DOS doom & 'vanilla' source ports). So Glide Wrappers are similar analogy in that they only enable us to visually see game graphics under Windows, that were originally written for DOS.
So, is Glide Wrappers acceptable for SDA rules?
(http://speeddemosarchive.com/lang/rules_en.html)
I understand we are not allow virtualization or emulation because of the possibility of slowing down gameplay and hence one getting an unfair advantage of head-shots, etc. But what about sound-emulation (eg. VDMSound)? All that does it emulate sound hardware and doesn't affect the actual game-running speed (it probably makes the game slower).
Another question is, can we use Glide Wrappers? Again, API wrappers are not emulation or virtualization nor hacks. The Glide Wrappers just translates DOS API calls to Windows API calls. It's similar analogy to the Doom source ports where people have ported DOS Doom to run and display under Windows XP whilst keeping true and authentic to the original running game logic (hence why the recording keystroke demos are compatible between DOS doom & 'vanilla' source ports). So Glide Wrappers are similar analogy in that they only enable us to visually see game graphics under Windows, that were originally written for DOS.
So, is Glide Wrappers acceptable for SDA rules?
Thread title:






