When you think GDQs, you think Super Bowl. You think World Series. You think World Cup. You think Olympics. Or at least that's how it should be. The skill and knowledge displayed at GDQs is astounding. They're just missing one element- casual friendliness.
Layman spectators' attention will be grabbed by things other than the old games- they need things like a more well-built atmosphere of hype, player introductions before the games, maybe some rivalries, and of course a more regular dose of well-known classics.
If I were to choose the schedule of a marathon, it would be nothing but Umihara Kawase and obscure PS1 and PS2 games run by CavemanDCJ. But that's not up to me. Common audience members want to see recognizable runners (called by their real names) run recognizable games. The obscure ones will only pique the curiosity of those who truly want something different. The goal of these "main event" shows is to be played in the background at family get-togethers, as well as keep fans glued to the screen and too invested in the action to change the channel. It should be like this: even if you don't know or play the sport, you should know which overpaid sex offender to care about and who's winning. As well as something for the cousins who think the sport is BORING! and wants to watch something else, hence the halftime shows featuring celebrities. This ensures anyone with a family will have it on your network even when not watching it.
Here are some suggestions: More races. Much more races. Maybe even some competitive multiplayer matches afterwards if the game's multiplayer is well-known enough. Just watch some E-Sports and you'll figure it out. Watching most GDQ runs, it's just so boring because there's no tension or struggle, just a generous estimate to beat and everyone cheering for the same guy. It would be like if the Super Bowl had one quarter and the rest of it was one-off gags about people giving demonstrations (not competitions) of old or obscure sports nobody cares about or plays anymore. Seriously, we dedicate entire runs to games that should just be footnotes.
One more thing: No RPGs. You can have one at the end. They're way too long and boring to keep most people interested, and way too RNG dependent to be good for races. Not to mention their routes are in a constant state of flux. Including runs of RPGs reeks of pandering to a dying breed of clingy, old-school gamers. It doesn't have any of that youthful energy. To make another Super Bowl comparison, it's like replacing the fourth quarter with a completely unrelated theatrical stage play. Besides, if any RPG fans want to obsess about their favorite grind feats, there's always RPG Limit Break.
Layman spectators' attention will be grabbed by things other than the old games- they need things like a more well-built atmosphere of hype, player introductions before the games, maybe some rivalries, and of course a more regular dose of well-known classics.
If I were to choose the schedule of a marathon, it would be nothing but Umihara Kawase and obscure PS1 and PS2 games run by CavemanDCJ. But that's not up to me. Common audience members want to see recognizable runners (called by their real names) run recognizable games. The obscure ones will only pique the curiosity of those who truly want something different. The goal of these "main event" shows is to be played in the background at family get-togethers, as well as keep fans glued to the screen and too invested in the action to change the channel. It should be like this: even if you don't know or play the sport, you should know which overpaid sex offender to care about and who's winning. As well as something for the cousins who think the sport is BORING! and wants to watch something else, hence the halftime shows featuring celebrities. This ensures anyone with a family will have it on your network even when not watching it.
Here are some suggestions: More races. Much more races. Maybe even some competitive multiplayer matches afterwards if the game's multiplayer is well-known enough. Just watch some E-Sports and you'll figure it out. Watching most GDQ runs, it's just so boring because there's no tension or struggle, just a generous estimate to beat and everyone cheering for the same guy. It would be like if the Super Bowl had one quarter and the rest of it was one-off gags about people giving demonstrations (not competitions) of old or obscure sports nobody cares about or plays anymore. Seriously, we dedicate entire runs to games that should just be footnotes.
One more thing: No RPGs. You can have one at the end. They're way too long and boring to keep most people interested, and way too RNG dependent to be good for races. Not to mention their routes are in a constant state of flux. Including runs of RPGs reeks of pandering to a dying breed of clingy, old-school gamers. It doesn't have any of that youthful energy. To make another Super Bowl comparison, it's like replacing the fourth quarter with a completely unrelated theatrical stage play. Besides, if any RPG fans want to obsess about their favorite grind feats, there's always RPG Limit Break.
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