I was looking around to see if anyone else was looking into this game and only came across this thread, https://forum.speeddemosarchive.com/post/hand_of_fate.html, so I was wondering if there was any point in trying to learn this game?
Like the previous thread said this is an arkham combat based CCG with a lot of random elements involved in card draw, map creation and enemies faced. There is a skill cap of being able to track the success draws and optimizing combat. There is also a knowledge base required in knowing how certain levels of success and failure will effect each map card trying to get the best result from each card in the fastest time(eg. on The Tavern a Huge success is no reward, success is two gains, failure forces you into another draw and huge failure well I have yet to draw this but is can't be faster or better than a success)
I've been currently looking into getting the knowledge base of a 100% complete deck so I can run the entire gambit with the best possible cards and get the best outcomes but I have also been considering a new game run to force me to learn which events unlock gear that is quick to acquire and drastically impacts the speed through combat and just moving through encounters in general.
If anyone has any comments, links, or well anything I really want to hear them because this game seems runn-able to me but you guys know more than I who just showed up. Thank you in advance!
Like the previous thread said this is an arkham combat based CCG with a lot of random elements involved in card draw, map creation and enemies faced. There is a skill cap of being able to track the success draws and optimizing combat. There is also a knowledge base required in knowing how certain levels of success and failure will effect each map card trying to get the best result from each card in the fastest time(eg. on The Tavern a Huge success is no reward, success is two gains, failure forces you into another draw and huge failure well I have yet to draw this but is can't be faster or better than a success)
I've been currently looking into getting the knowledge base of a 100% complete deck so I can run the entire gambit with the best possible cards and get the best outcomes but I have also been considering a new game run to force me to learn which events unlock gear that is quick to acquire and drastically impacts the speed through combat and just moving through encounters in general.
If anyone has any comments, links, or well anything I really want to hear them because this game seems runn-able to me but you guys know more than I who just showed up. Thank you in advance!
Thread title: